/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Reflection; using OpenSim.Framework; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Services.Connectors.Hypergrid; using OpenSim.Services.Interfaces; using OpenSim.Server.Base; using GridRegion = OpenSim.Services.Interfaces.GridRegion; using OpenMetaverse; using log4net; using Nini.Config; namespace OpenSim.Region.CoreModules.Framework.EntityTransfer { public class HGEntityTransferModule : EntityTransferModule, ISharedRegionModule, IEntityTransferModule, IUserAgentVerificationModule { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private bool m_Initialized = false; private GatekeeperServiceConnector m_GatekeeperConnector; #region ISharedRegionModule public override string Name { get { return "HGEntityTransferModule"; } } public override void Initialise(IConfigSource source) { IConfig moduleConfig = source.Configs["Modules"]; if (moduleConfig != null) { string name = moduleConfig.GetString("EntityTransferModule", ""); if (name == Name) { m_agentsInTransit = new List(); m_Enabled = true; m_log.InfoFormat("[HG ENTITY TRANSFER MODULE]: {0} enabled.", Name); } } } public override void AddRegion(Scene scene) { base.AddRegion(scene); if (m_Enabled) { scene.RegisterModuleInterface(this); } } protected override void OnNewClient(IClientAPI client) { client.OnTeleportHomeRequest += TeleportHome; client.OnConnectionClosed += new Action(OnConnectionClosed); } public override void RegionLoaded(Scene scene) { base.RegionLoaded(scene); if (m_Enabled) if (!m_Initialized) { m_GatekeeperConnector = new GatekeeperServiceConnector(scene.AssetService); m_Initialized = true; } } public override void RemoveRegion(Scene scene) { base.AddRegion(scene); if (m_Enabled) { scene.UnregisterModuleInterface(this); } } #endregion #region HG overrides of IEntiryTransferModule protected override GridRegion GetFinalDestination(GridRegion region) { int flags = m_aScene.GridService.GetRegionFlags(m_aScene.RegionInfo.ScopeID, region.RegionID); m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: region {0} flags: {1}", region.RegionID, flags); if ((flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) { m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Destination region {0} is hyperlink", region.RegionID); return m_GatekeeperConnector.GetHyperlinkRegion(region, region.RegionID); } return region; } protected override bool NeedsClosing(uint oldRegionX, uint newRegionX, uint oldRegionY, uint newRegionY, GridRegion reg) { if (base.NeedsClosing(oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) return true; int flags = m_aScene.GridService.GetRegionFlags(m_aScene.RegionInfo.ScopeID, reg.RegionID); if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) return true; return false; } protected override bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason) { reason = string.Empty; int flags = m_aScene.GridService.GetRegionFlags(m_aScene.RegionInfo.ScopeID, reg.RegionID); if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) { // this user is going to another grid if (agentCircuit.ServiceURLs.ContainsKey("HomeURI")) { string userAgentDriver = agentCircuit.ServiceURLs["HomeURI"].ToString(); IUserAgentService connector = new UserAgentServiceConnector(userAgentDriver); bool success = connector.LoginAgentToGrid(agentCircuit, reg, finalDestination, out reason); if (success) // Log them out of this grid m_aScene.PresenceService.LogoutAgent(agentCircuit.SessionID); return success; } else { m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent does not have a HomeURI address"); return false; } } return m_aScene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason); } public override void TeleportHome(UUID id, IClientAPI client) { m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.FirstName, client.LastName); // Let's find out if this is a foreign user or a local user UserAccount account = m_aScene.UserAccountService.GetUserAccount(m_aScene.RegionInfo.ScopeID, id); if (account != null) { // local grid user m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: User is local"); base.TeleportHome(id, client); return; } // Foreign user wants to go home // AgentCircuitData aCircuit = ((Scene)(client.Scene)).AuthenticateHandler.GetAgentCircuitData(client.CircuitCode); if (aCircuit == null || (aCircuit != null && !aCircuit.ServiceURLs.ContainsKey("HomeURI"))) { client.SendTeleportFailed("Your information has been lost"); m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Unable to locate agent's gateway information"); return; } IUserAgentService userAgentService = new UserAgentServiceConnector(aCircuit.ServiceURLs["HomeURI"].ToString()); Vector3 position = Vector3.UnitY, lookAt = Vector3.UnitY; GridRegion finalDestination = userAgentService.GetHomeRegion(aCircuit.AgentID, out position, out lookAt); if (finalDestination == null) { client.SendTeleportFailed("Your home region could not be found"); m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent's home region not found"); return; } ScenePresence sp = ((Scene)(client.Scene)).GetScenePresence(client.AgentId); if (sp == null) { client.SendTeleportFailed("Internal error"); m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent not found in the scene where it is supposed to be"); return; } IEventQueue eq = sp.Scene.RequestModuleInterface(); GridRegion homeGatekeeper = MakeRegion(aCircuit); m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: teleporting user {0} {1} home to {2} via {3}:{4}:{5}", aCircuit.firstname, aCircuit.lastname, finalDestination.RegionName, homeGatekeeper.ExternalHostName, homeGatekeeper.HttpPort, homeGatekeeper.RegionName); DoTeleport(sp, homeGatekeeper, finalDestination, position, lookAt, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome), eq); } #endregion #region IUserAgentVerificationModule public bool VerifyClient(AgentCircuitData aCircuit, string token) { if (aCircuit.ServiceURLs.ContainsKey("HomeURI")) { string url = aCircuit.ServiceURLs["HomeURI"].ToString(); IUserAgentService security = new UserAgentServiceConnector(url); return security.VerifyClient(aCircuit.SessionID, token); } return false; } void OnConnectionClosed(IClientAPI obj) { if (obj.IsLoggingOut) { object sp = null; if (obj.Scene.TryGetScenePresence(obj.AgentId, out sp)) { if (((ScenePresence)sp).IsChildAgent) return; } // Let's find out if this is a foreign user or a local user UserAccount account = m_aScene.UserAccountService.GetUserAccount(m_aScene.RegionInfo.ScopeID, obj.AgentId); if (account != null) { // local grid user return; } AgentCircuitData aCircuit = ((Scene)(obj.Scene)).AuthenticateHandler.GetAgentCircuitData(obj.CircuitCode); if (aCircuit.ServiceURLs.ContainsKey("HomeURI")) { string url = aCircuit.ServiceURLs["HomeURI"].ToString(); IUserAgentService security = new UserAgentServiceConnector(url); security.LogoutAgent(obj.AgentId, obj.SessionId); //m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Sent logout call to UserAgentService @ {0}", url); } else m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: HomeURI not found for agent {0} logout", obj.AgentId); } } #endregion private GridRegion MakeRegion(AgentCircuitData aCircuit) { GridRegion region = new GridRegion(); Uri uri = null; if (!aCircuit.ServiceURLs.ContainsKey("HomeURI") || (aCircuit.ServiceURLs.ContainsKey("HomeURI") && !Uri.TryCreate(aCircuit.ServiceURLs["HomeURI"].ToString(), UriKind.Absolute, out uri))) return null; region.ExternalHostName = uri.Host; region.HttpPort = (uint)uri.Port; region.RegionName = string.Empty; region.InternalEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("0.0.0.0"), (int)0); return region; } } }