/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.IO.Compression; using System.Reflection; using System.Net; using OpenSim.Services.Interfaces; using GridRegion = OpenSim.Services.Interfaces.GridRegion; using OpenSim.Framework; using OpenSim.Framework.Servers.HttpServer; using OpenMetaverse; using OpenMetaverse.StructuredData; using log4net; namespace OpenSim.Server.Handlers.Simulation { //this is only for hg homeagent and gatekeeperagent public class AgentPostHandler : SimpleStreamHandler { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); protected bool m_Proxy = false; public AgentPostHandler(string path) : base(path) { } protected override void ProcessRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) { // m_log.DebugFormat("[SIMULATION]: Stream handler called"); httpResponse.ContentType = "text/html"; //?? httpResponse.KeepAlive = false; if(httpRequest.HttpMethod != "POST") { httpResponse.StatusCode = (int)HttpStatusCode.MethodNotAllowed; httpResponse.RawBuffer = Utils.falseStrBytes; } if (httpRequest.ContentType != "application/json" && httpRequest.ContentType != "application/x-gzip") { httpResponse.StatusCode = (int)HttpStatusCode.NotAcceptable; httpResponse.RawBuffer = Utils.falseStrBytes; } UUID agentID; UUID regionID; string action; if (!Utils.GetParams(httpRequest.UriPath, out agentID, out regionID, out action)) { m_log.InfoFormat("[AGENT HANDLER]: Invalid parameters for agent message {0}", httpRequest.RawUrl); httpResponse.StatusCode = (int)HttpStatusCode.NotFound; httpResponse.RawBuffer = Utils.falseStrBytes; } OSDMap args = Utils.DeserializeJSONOSMap(httpRequest); if (args == null) { httpResponse.StatusCode = (int)HttpStatusCode.BadRequest; httpResponse.RawBuffer = Utils.falseStrBytes; } DoAgentPost(args, httpRequest.RemoteIPEndPoint.Address.ToString(), httpResponse, agentID); httpResponse.StatusCode = 200; } protected void DoAgentPost(OSDMap args, string remoteAddress, IOSHttpResponse response, UUID id) { OSD tmpOSD; EntityTransferContext ctx = new EntityTransferContext(); if (args.TryGetValue("context", out tmpOSD) && tmpOSD is OSDMap) ctx.Unpack((OSDMap)tmpOSD); AgentDestinationData data = CreateAgentDestinationData(); UnpackData(args, data, remoteAddress); GridRegion destination = new GridRegion(); destination.RegionID = data.uuid; destination.RegionLocX = data.x; destination.RegionLocY = data.y; destination.RegionName = data.name; GridRegion gatekeeper = ExtractGatekeeper(data); AgentCircuitData aCircuit = new AgentCircuitData(); try { aCircuit.UnpackAgentCircuitData(args); } catch (Exception ex) { m_log.InfoFormat("[AGENT HANDLER]: exception on unpacking ChildCreate message {0}", ex.Message); response.StatusCode = (int)HttpStatusCode.BadRequest; return; } GridRegion source = null; if (args.TryGetValue("source_uuid", out tmpOSD)) { source = new GridRegion(); source.RegionID = UUID.Parse(tmpOSD.AsString()); source.RegionLocX = Int32.Parse(args["source_x"].AsString()); source.RegionLocY = Int32.Parse(args["source_y"].AsString()); source.RegionName = args["source_name"].AsString(); if (args.TryGetValue("source_server_uri", out tmpOSD)) source.RawServerURI = tmpOSD.AsString(); else source.RawServerURI = null; } bool result = CreateAgent(source, gatekeeper, destination, aCircuit, data.flags, data.fromLogin, ctx, out string reason); OSDMap resp = new OSDMap(3); resp["reason"] = OSD.FromString(reason); resp["success"] = OSD.FromBoolean(result); // Let's also send out the IP address of the caller back to the caller (HG 1.5) resp["your_ip"] = remoteAddress; response.StatusCode = (int)HttpStatusCode.OK; response.RawBuffer = OSDParser.SerializeJsonToBytes(resp); } protected virtual AgentDestinationData CreateAgentDestinationData() { return new AgentDestinationData(); } protected virtual void UnpackData(OSDMap args, AgentDestinationData data, string remoteAddress) { OSD tmpOSD; // retrieve the input arguments if (args.TryGetValue("destination_x", out tmpOSD) && tmpOSD != null) Int32.TryParse(tmpOSD.AsString(), out data.x); else m_log.WarnFormat(" -- request didn't have destination_x"); if (args.TryGetValue("destination_y", out tmpOSD) && tmpOSD != null) Int32.TryParse(tmpOSD.AsString(), out data.y); else m_log.WarnFormat(" -- request didn't have destination_y"); if (args.TryGetValue("destination_uuid", out tmpOSD) && tmpOSD != null) UUID.TryParse(tmpOSD.AsString(), out data.uuid); if (args.TryGetValue("destination_name", out tmpOSD) && tmpOSD != null) data.name = tmpOSD.ToString(); if (args.TryGetValue("teleport_flags", out tmpOSD) && tmpOSD != null) data.flags = tmpOSD.AsUInteger(); } protected virtual GridRegion ExtractGatekeeper(AgentDestinationData data) { return null; } // subclasses must override this protected virtual bool CreateAgent(GridRegion source, GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, bool fromLogin, EntityTransferContext ctx, out string reason) { reason = "Configuration issues, plz mantis"; return false; } } public class AgentSimpleHandler : SimpleStreamHandler { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private ISimulationService m_SimulationService; protected bool m_Proxy = false; public AgentSimpleHandler(ISimulationService service) : base("/agent") { m_SimulationService = service; } protected override void ProcessRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) { httpResponse.KeepAlive = false; httpResponse.ContentType = "application/json"; if (m_SimulationService == null) { m_log.Debug("[AGENT HANDLER]: ProcessRequest called with null Simulation Service"); httpResponse.StatusCode = (int)HttpStatusCode.InternalServerError; httpResponse.RawBuffer = Utils.falseStrBytes; return; } if (!Utils.GetParams(httpRequest.UriPath, out UUID agentID, out UUID regionID, out string action)) { m_log.InfoFormat("[AGENT HANDLER]: Invalid parameters for agent message {0}", httpRequest.UriPath); httpResponse.StatusCode = (int)HttpStatusCode.NotFound; httpResponse.RawBuffer = Utils.falseStrBytes; return; } switch(httpRequest.HttpMethod) { case "QUERYACCESS": { if (agentID.IsZero() || regionID.IsZero()) { httpResponse.StatusCode = (int)HttpStatusCode.BadRequest; httpResponse.RawBuffer = Utils.falseStrBytes; return; } OSDMap args = Utils.DeserializeJSONOSMap(httpRequest); if (args == null) { httpResponse.StatusCode = (int)HttpStatusCode.BadRequest; httpResponse.RawBuffer = Utils.falseStrBytes; return; } DoQueryAccess(args, httpResponse, agentID, regionID); break; } case "PUT": { OSDMap args = Utils.DeserializeJSONOSMap(httpRequest); if (args == null) { httpResponse.StatusCode = (int)HttpStatusCode.BadRequest; httpResponse.RawBuffer = Utils.falseStrBytes; return; } DoAgentPut(args, httpResponse); break; } case "POST": { if (agentID.IsZero()) { httpResponse.StatusCode = (int)HttpStatusCode.BadRequest; httpResponse.RawBuffer = Utils.falseStrBytes; return; } OSDMap args = Utils.DeserializeJSONOSMap(httpRequest); if (args == null) { httpResponse.StatusCode = (int)HttpStatusCode.BadRequest; httpResponse.RawBuffer = Utils.falseStrBytes; return; } DoAgentPost(args, httpRequest, httpResponse, agentID); break; } case "DELETE": { if (agentID.IsZero() || regionID.IsZero()) { httpResponse.StatusCode = (int)HttpStatusCode.BadRequest; httpResponse.RawBuffer = Utils.falseStrBytes; return; } httpRequest.QueryAsDictionary.TryGetValue("auth", out string auth_token); DoAgentDelete(httpRequest, httpResponse, agentID, action, regionID, auth_token); break; } default: { httpResponse.StatusCode = (int)HttpStatusCode.MethodNotAllowed; httpResponse.RawBuffer = Utils.falseStrBytes; return; } } } protected virtual void DoQueryAccess(OSDMap args, IOSHttpResponse httpResponse, UUID agentID, UUID regionID) { bool viaTeleport = true; OSD tmpOSD; if (args.TryGetValue("viaTeleport", out tmpOSD)) viaTeleport = tmpOSD.AsBoolean(); Vector3 position = Vector3.Zero; if (args.TryGetValue("position", out tmpOSD)) position = Vector3.Parse(tmpOSD.AsString()); string agentHomeURI = null; if (args.TryGetValue("agent_home_uri", out tmpOSD)) agentHomeURI = tmpOSD.AsString(); // Decode the legacy (string) version and extract the number float theirVersion = 0f; if (args.TryGetValue("my_version", out tmpOSD)) { string theirVersionStr = tmpOSD.AsString(); string[] parts = theirVersionStr.Split(new char[] { '/' }); if (parts.Length > 1) theirVersion = float.Parse(parts[1], Culture.FormatProvider); } EntityTransferContext ctx = new EntityTransferContext(); if (args.TryGetValue("context", out tmpOSD) && tmpOSD is OSDMap) ctx.Unpack((OSDMap)tmpOSD); // Decode the new versioning data float minVersionRequired = 0f; float maxVersionRequired = 0f; float minVersionProvided = 0f; float maxVersionProvided = 0f; if (args.TryGetValue("simulation_service_supported_min", out tmpOSD)) minVersionProvided = (float)tmpOSD.AsReal(); if (args.TryGetValue("simulation_service_supported_max", out tmpOSD)) maxVersionProvided = (float)tmpOSD.AsReal(); if (args.TryGetValue("simulation_service_accepted_min", out tmpOSD)) minVersionRequired = (float)tmpOSD.AsReal(); if (args.TryGetValue("simulation_service_accepted_max", out tmpOSD)) maxVersionRequired = (float)tmpOSD.AsReal(); OSDMap resp = new OSDMap(3); float version = 0f; httpResponse.StatusCode = (int)HttpStatusCode.OK; float outboundVersion = 0f; float inboundVersion = 0f; if (minVersionProvided == 0f) // string version or older { // If there is no version in the packet at all we're looking at 0.6 or // even more ancient. Refuse it. if (theirVersion == 0f) { resp["success"] = OSD.FromBoolean(false); resp["reason"] = OSD.FromString("Your region is running a old version of opensim no longer supported. Consider updating it"); httpResponse.RawBuffer = Util.UTF8.GetBytes(OSDParser.SerializeJsonString(resp, true)); return; } version = theirVersion; if (version < VersionInfo.SimulationServiceVersionAcceptedMin || version > VersionInfo.SimulationServiceVersionAcceptedMax) { resp["success"] = OSD.FromBoolean(false); resp["reason"] = OSD.FromString(String.Format("Your region protocol version is {0} and we accept only {1} - {2}. No version overlap.", theirVersion, VersionInfo.SimulationServiceVersionAcceptedMin, VersionInfo.SimulationServiceVersionAcceptedMax)); httpResponse.RawBuffer = Util.UTF8.GetBytes(OSDParser.SerializeJsonString(resp, true)); return; } } else { // Test for no overlap if (minVersionProvided > VersionInfo.SimulationServiceVersionAcceptedMax || maxVersionProvided < VersionInfo.SimulationServiceVersionAcceptedMin) { resp["success"] = OSD.FromBoolean(false); resp["reason"] = OSD.FromString(String.Format("Your region provide protocol versions {0} - {1} and we accept only {2} - {3}. No version overlap.", minVersionProvided, maxVersionProvided, VersionInfo.SimulationServiceVersionAcceptedMin, VersionInfo.SimulationServiceVersionAcceptedMax)); httpResponse.RawBuffer = Util.UTF8.GetBytes(OSDParser.SerializeJsonString(resp, true)); return; } if (minVersionRequired > VersionInfo.SimulationServiceVersionSupportedMax || maxVersionRequired < VersionInfo.SimulationServiceVersionSupportedMin) { resp["success"] = OSD.FromBoolean(false); resp["reason"] = OSD.FromString(String.Format("You require region protocol versions {0} - {1} and we provide only {2} - {3}. No version overlap.", minVersionRequired, maxVersionRequired, VersionInfo.SimulationServiceVersionSupportedMin, VersionInfo.SimulationServiceVersionSupportedMax)); httpResponse.RawBuffer = Util.UTF8.GetBytes(OSDParser.SerializeJsonString(resp, true)); return; } // Determine versions to use // This is intentionally inverted. Inbound and Outbound refer to the direction of the transfer. // Therefore outbound means from the sender to the receier and inbound means from the receiver to the sender. // So outbound is what we will accept and inbound is what we will send. Confused yet? outboundVersion = Math.Min(maxVersionProvided, VersionInfo.SimulationServiceVersionAcceptedMax); inboundVersion = Math.Min(maxVersionRequired, VersionInfo.SimulationServiceVersionSupportedMax); } List features = new List(); if (args.TryGetValue("features", out tmpOSD) && tmpOSD is OSDArray) { OSDArray array = (OSDArray)tmpOSD; foreach (OSD o in array) features.Add(new UUID(o.AsString())); } GridRegion destination = new GridRegion(); destination.RegionID = regionID; string reason; // We're sending the version numbers down to the local connector to do the varregion check. ctx.InboundVersion = inboundVersion; ctx.OutboundVersion = outboundVersion; if (minVersionProvided == 0f) { ctx.InboundVersion = version; ctx.OutboundVersion = version; } bool result = m_SimulationService.QueryAccess(destination, agentID, agentHomeURI, viaTeleport, position, features, ctx, out reason); m_log.DebugFormat("[AGENT HANDLER]: QueryAccess returned {0} ({1}). Version={2}, {3}/{4}", result, reason, version, inboundVersion, outboundVersion); resp["success"] = OSD.FromBoolean(result); resp["reason"] = OSD.FromString(reason); string legacyVersion = String.Format(Culture.FormatProvider, "SIMULATION/{0}", version); resp["version"] = OSD.FromString(legacyVersion); resp["negotiated_inbound_version"] = OSD.FromReal(inboundVersion); resp["negotiated_outbound_version"] = OSD.FromReal(outboundVersion); OSDArray featuresWanted = new OSDArray(); foreach (UUID feature in features) featuresWanted.Add(OSD.FromString(feature.ToString())); resp["features"] = featuresWanted; httpResponse.KeepAlive = result; // We must preserve defaults here, otherwise a false "success" will not be put into the JSON map! httpResponse.RawBuffer = Util.UTF8.GetBytes(OSDParser.SerializeJsonString(resp, true)); // console.WriteLine("str_response_string [{0}]", responsedata["str_response_string"]); } protected void DoAgentDelete(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID agentID, string action, UUID regionID, string auth_token) { if (string.IsNullOrEmpty(action)) m_log.DebugFormat("[AGENT HANDLER]: >>> DELETE <<< RegionID: {0}; from: {1}; auth_code: {2}", regionID, httpRequest.RemoteIPEndPoint.Address.ToString(), auth_token); else m_log.DebugFormat("[AGENT HANDLER]: Release {0} to RegionID: {1}", agentID, regionID); if (action.Equals("release")) m_SimulationService.ReleaseAgent(regionID, agentID, ""); else { GridRegion destination = new GridRegion(); destination.RegionID = regionID; Util.FireAndForget( o => m_SimulationService.CloseAgent(destination, agentID, auth_token), null, "AgentHandler.DoAgentDelete"); } httpResponse.StatusCode = (int)HttpStatusCode.OK; httpResponse.RawBuffer = Util.UTF8.GetBytes("OpenSim agent " + agentID.ToString()); //m_log.DebugFormat("[AGENT HANDLER]: Agent {0} Released/Deleted from region {1}", id, regionID); } protected void DoAgentPost(OSDMap args, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID agentID) { OSD tmpOSD; EntityTransferContext ctx = new EntityTransferContext(); if (args.TryGetValue("context", out tmpOSD) && tmpOSD is OSDMap) ctx.Unpack((OSDMap)tmpOSD); AgentDestinationData data = CreateAgentDestinationData(); UnpackData(args, data); GridRegion destination = new GridRegion(); destination.RegionID = data.uuid; destination.RegionLocX = data.x; destination.RegionLocY = data.y; destination.RegionName = data.name; GridRegion gatekeeper = ExtractGatekeeper(data); AgentCircuitData aCircuit = new AgentCircuitData(); try { aCircuit.UnpackAgentCircuitData(args); } catch (Exception ex) { m_log.InfoFormat("[AGENT HANDLER]: exception on unpacking ChildCreate message {0}", ex.Message); httpResponse.StatusCode = (int)HttpStatusCode.BadRequest; httpResponse.RawBuffer = Util.UTF8.GetBytes("false"); return; } GridRegion source = null; if (args.TryGetValue("source_uuid", out tmpOSD)) { source = new GridRegion(); source.RegionID = UUID.Parse(tmpOSD.AsString()); source.RegionLocX = Int32.Parse(args["source_x"].AsString()); source.RegionLocY = Int32.Parse(args["source_y"].AsString()); source.RegionName = args["source_name"].AsString(); if (args.TryGetValue("source_server_uri", out tmpOSD)) source.RawServerURI = tmpOSD.AsString(); else source.RawServerURI = null; } OSDMap resp = new OSDMap(2); string reason = string.Empty; bool result = CreateAgent(source, gatekeeper, destination, aCircuit, data.flags, ctx, out reason); resp["reason"] = OSD.FromString(reason); resp["success"] = OSD.FromBoolean(result); // Let's also send out the IP address of the caller back to the caller (HG 1.5) resp["your_ip"] = OSD.FromString(httpRequest.RemoteIPEndPoint.Address.ToString()); httpResponse.StatusCode = (int)HttpStatusCode.OK; httpResponse.RawBuffer = Util.UTF8.GetBytes(OSDParser.SerializeJsonString(resp)); httpResponse.KeepAlive = (data.flags & (uint)(TeleportFlags.ViaLogin | TeleportFlags.ViaHGLogin)) != (uint)TeleportFlags.ViaLogin; } protected virtual AgentDestinationData CreateAgentDestinationData() { return new AgentDestinationData(); } protected virtual void UnpackData(OSDMap args, AgentDestinationData data) { OSD tmpOSD; // retrieve the input arguments if (args.TryGetValue("destination_x", out tmpOSD) && tmpOSD != null) Int32.TryParse(tmpOSD.AsString(), out data.x); else m_log.WarnFormat(" -- request didn't have destination_x"); if (args.TryGetValue("destination_y", out tmpOSD) && tmpOSD != null) Int32.TryParse(tmpOSD.AsString(), out data.y); else m_log.WarnFormat(" -- request didn't have destination_y"); if (args.TryGetValue("destination_uuid", out tmpOSD) && tmpOSD != null) UUID.TryParse(tmpOSD.AsString(), out data.uuid); if (args.TryGetValue("destination_name", out tmpOSD) && tmpOSD != null) data.name = tmpOSD.ToString(); if (args.TryGetValue("teleport_flags", out tmpOSD) && tmpOSD != null) data.flags = tmpOSD.AsUInteger(); } protected virtual GridRegion ExtractGatekeeper(AgentDestinationData data) { return null; } // subclasses can override this protected virtual bool CreateAgent(GridRegion source, GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, EntityTransferContext ctx, out string reason) { reason = string.Empty; bool ret = m_SimulationService.CreateAgent(source, destination, aCircuit, teleportFlags, ctx, out reason); // m_log.DebugFormat("[AGENT HANDLER]: SYNC CreateAgent {0} {1}", ret.ToString(), reason); return ret; } protected void DoAgentPut(OSDMap args, IOSHttpResponse httpResponse) { // retrieve the input arguments OSD tmpOSD; EntityTransferContext ctx = new EntityTransferContext(); int x = 0, y = 0; UUID uuid = UUID.Zero; string regionname = string.Empty; if (args.TryGetValue("destination_x", out tmpOSD) && tmpOSD != null) Int32.TryParse(tmpOSD.AsString(), out x); if (args.TryGetValue("destination_y", out tmpOSD) && tmpOSD != null) Int32.TryParse(tmpOSD.AsString(), out y); if (args.TryGetValue("destination_uuid", out tmpOSD) && tmpOSD != null) UUID.TryParse(tmpOSD.AsString(), out uuid); if (args.TryGetValue("destination_name", out tmpOSD) && tmpOSD != null) regionname = tmpOSD.ToString(); if (args.TryGetValue("context", out tmpOSD) && tmpOSD is OSDMap) ctx.Unpack((OSDMap)tmpOSD); GridRegion destination = new GridRegion(); destination.RegionID = uuid; destination.RegionLocX = x; destination.RegionLocY = y; destination.RegionName = regionname; string messageType; if (args["message_type"] != null) messageType = args["message_type"].AsString(); else { m_log.Warn("[AGENT HANDLER]: Agent Put Message Type not found. "); messageType = "AgentData"; } bool result = true; if ("AgentData".Equals(messageType)) { AgentData agent = new AgentData(); try { agent.Unpack(args, m_SimulationService.GetScene(destination.RegionID), ctx); } catch (Exception ex) { m_log.InfoFormat("[AGENT HANDLER]: exception on unpacking ChildAgentUpdate message {0}", ex.Message); httpResponse.StatusCode = (int)HttpStatusCode.BadRequest; httpResponse.RawBuffer = Util.UTF8.GetBytes("false"); return; } //agent.Dump(); // This is one of the meanings of PUT agent result = UpdateAgent(destination, agent); } else if ("AgentPosition".Equals(messageType)) { AgentPosition agent = new AgentPosition(); try { agent.Unpack(args, m_SimulationService.GetScene(destination.RegionID), ctx); } catch (Exception ex) { m_log.InfoFormat("[AGENT HANDLER]: exception on unpacking ChildAgentUpdate message {0}", ex.Message); httpResponse.StatusCode = (int)HttpStatusCode.BadRequest; httpResponse.RawBuffer = Util.UTF8.GetBytes("false"); return; } //agent.Dump(); // This is one of the meanings of PUT agent result = m_SimulationService.UpdateAgent(destination, agent); } httpResponse.StatusCode = (int)HttpStatusCode.OK; httpResponse.RawBuffer = Util.UTF8.GetBytes(result.ToString()); //responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp); ??? instead } // subclasses can override this protected virtual bool UpdateAgent(GridRegion destination, AgentData agent) { // The data and protocols are already defined so this is just a dummy to satisfy the interface // TODO: make this end-to-end return m_SimulationService.UpdateAgent(destination, agent, new EntityTransferContext()); } } public class AgentDestinationData { public int x; public int y; public string name; public UUID uuid; public uint flags; public bool fromLogin; } }