/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using OpenMetaverse; using OpenSim.Framework; namespace OpenSim.Data { public class RegionData { public UUID RegionID; public UUID ScopeID; public string RegionName; /// /// The position in meters of this region. /// public int posX; /// /// The position in meters of this region. /// public int posY; public int sizeX; public int sizeY; /// /// Return the x-coordinate of this region in region units. /// public int coordX { get { return (int)Util.WorldToRegionLoc((uint)posX); } } /// /// Return the y-coordinate of this region in region units. /// public int coordY { get { return (int)Util.WorldToRegionLoc((uint)posY); } } public Dictionary Data; } /// /// An interface for connecting to the authentication datastore /// public interface IRegionData { RegionData Get(UUID regionID, UUID ScopeID); List Get(string regionName, UUID ScopeID); RegionData GetSpecific(string regionName, UUID ScopeID); RegionData Get(int x, int y, UUID ScopeID); List Get(int xStart, int yStart, int xEnd, int yEnd, UUID ScopeID); bool Store(RegionData data); bool SetDataItem(UUID principalID, string item, string value); bool Delete(UUID regionID); List GetDefaultRegions(UUID scopeID); List GetDefaultHypergridRegions(UUID scopeID); List GetFallbackRegions(UUID scopeID); List GetHyperlinks(UUID scopeID); List GetOnlineRegions(UUID scopeID); } public class RegionDataDistanceCompare : IComparer { private float m_originX; private float m_originY; public RegionDataDistanceCompare(int x, int y) { m_originX = x; m_originY = y; } public int Compare(RegionData regionA, RegionData regionB) { float dx = regionA.posX - m_originX; if (dx < 0) dx += regionA.sizeX - 1; float dy = regionA.posY - m_originY; if (dy < 0) dy += regionA.sizeY - 1; float da = dx * dx + dy * dy; dx = regionB.posX - m_originX; if (dx < 0) dx += regionB.sizeX - 1; dy = regionB.posY - m_originY; if (dy < 0) dy += regionB.sizeY - 1; float db = dx * dx + dy * dy; return da.CompareTo(db); } } }