/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ namespace OpenSim { public class VersionInfo { public const string VersionNumber = "0.9.3.0"; public const string AssemblyVersionNumber = "0.9.3.0"; public const Flavour VERSION_FLAVOUR = Flavour.Dev; public enum Flavour { Unknown, Dev, RC1, RC2, RC3, Release, Post_Fixes, Extended } public static string Version { get { return GetVersionString(VersionNumber, VERSION_FLAVOUR); } } public static string GetVersionString(string versionNumber, Flavour flavour) { string versionString = $"OpenSim {versionNumber} Nessie {flavour}"; return versionString.PadRight(VERSIONINFO_VERSION_LENGTH); } public const int VERSIONINFO_VERSION_LENGTH = 27; /// /// This is the external interface version. It is separate from the OpenSimulator project version. /// /// /// Commented because it's not used anymore, see below for new /// versioning method. //public readonly static int MajorInterfaceVersion = 8; /// /// This rules versioning regarding teleports, and compatibility between simulators in that regard. /// /// /// /// The protocol version that we will use for outgoing transfers /// Valid values are /// "SIMULATION/0.8" /// - up to 45 avatar textures - 11 baked /// "SIMULATION/0.7" /// TP uses call back again /// "SIMULATION/0.3" /// - supports teleports to variable-sized regions /// - Older versions can teleport to this one, but only if the destination region /// is 256x256 /// "SIMULATION/0.2" /// - A source simulator which only implements "SIMULATION/0.1" can still teleport here /// - this protocol is more efficient than "SIMULATION/0.1" /// "SIMULATION/0.1" /// - this is an older teleport protocol used in OpenSimulator 0.7.5 and before. /// public readonly static float SimulationServiceVersionAcceptedMin = 0.3f; public readonly static float SimulationServiceVersionAcceptedMax = 0.8f; public readonly static float SimulationServiceVersionSupportedMin = 0.3f; public readonly static float SimulationServiceVersionSupportedMax = 0.8f; } }