/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using System.Collections.Concurrent; using System.Reflection; using System.Threading; using Mono.Addins; using OpenSim.Framework.Monitoring; using log4net; using Nini.Config; using OpenMetaverse; using OpenSim.Capabilities.Handlers; using OpenSim.Framework; using OpenSim.Framework.Servers; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Services.Interfaces; using Caps = OpenSim.Framework.Capabilities.Caps; namespace OpenSim.Region.ClientStack.Linden { [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetAssetsModule")] public class GetAssetsModule : INonSharedRegionModule { // private static readonly ILog m_log = // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private Scene m_scene; private bool m_Enabled; private string m_GetTextureURL; private string m_GetMeshURL; private string m_GetMesh2URL; private string m_GetAssetURL; class APollRequest { public PollServiceAssetEventArgs thepoll; public UUID reqID; public OSHttpRequest request; } public class APollResponse { public OSHttpResponse osresponse; } private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static IAssetService m_assetService = null; private static GetAssetsHandler m_getAssetHandler; private static ObjectJobEngine m_workerpool = null; private static int m_NumberScenes = 0; private static object m_loadLock = new object(); protected IUserManagement m_UserManagement = null; #region Region Module interfaceBase Members public Type ReplaceableInterface { get { return null; } } public void Initialise(IConfigSource source) { IConfig config = source.Configs["ClientStack.LindenCaps"]; if (config == null) return; m_GetTextureURL = config.GetString("Cap_GetTexture", string.Empty); if (m_GetTextureURL != string.Empty) m_Enabled = true; m_GetMeshURL = config.GetString("Cap_GetMesh", string.Empty); if (m_GetMeshURL != string.Empty) m_Enabled = true; m_GetMesh2URL = config.GetString("Cap_GetMesh2", string.Empty); if (m_GetMesh2URL != string.Empty) m_Enabled = true; m_GetAssetURL = config.GetString("Cap_GetAsset", string.Empty); if (m_GetAssetURL != string.Empty) m_Enabled = true; } public void AddRegion(Scene pScene) { if (!m_Enabled) return; m_scene = pScene; } public void RemoveRegion(Scene s) { if (!m_Enabled) return; s.EventManager.OnRegisterCaps -= RegisterCaps; m_NumberScenes--; m_scene = null; } public void RegionLoaded(Scene s) { if (!m_Enabled) return; lock(m_loadLock) { if (m_assetService == null) { m_assetService = s.RequestModuleInterface(); // We'll reuse the same handler for all requests. m_getAssetHandler = new GetAssetsHandler(m_assetService); } if (m_assetService == null) { m_Enabled = false; return; } if(m_UserManagement == null) m_UserManagement = s.RequestModuleInterface(); s.EventManager.OnRegisterCaps += RegisterCaps; m_NumberScenes++; if (m_workerpool == null) m_workerpool = new ObjectJobEngine(DoAssetRequests, "GetCapsAssetWorker", 1000, 3); } } public void Close() { if(m_NumberScenes <= 0 && m_workerpool != null) { m_workerpool.Dispose(); m_workerpool = null; } } public string Name { get { return "GetAssetsModule"; } } #endregion private static void DoAssetRequests(object o) { if (m_NumberScenes <= 0) return; APollRequest poolreq = o as APollRequest; if (poolreq != null && !poolreq.reqID.IsZero()) poolreq.thepoll.Process(poolreq); } private class PollServiceAssetEventArgs : PollServiceEventArgs { //private List requests = new List(); private List requests = new List(); private Dictionary responses =new Dictionary(); private HashSet dropedResponses = new HashSet(); private Scene m_scene; private string m_hgassets = null; public PollServiceAssetEventArgs(string uri, UUID pId, Scene scene, string HGAssetSVC) : base(null, uri, null, null, null, null, pId, int.MaxValue) { m_scene = scene; m_hgassets = HGAssetSVC; HasEvents = (requestID, agentID) => { lock (responses) { return responses.ContainsKey(requestID); } }; Drop = (requestID, y) => { lock (responses) { responses.Remove(requestID); lock(dropedResponses) dropedResponses.Add(requestID); } }; GetEvents = (requestID, y) => { lock (responses) { try { OSHttpResponse response = responses[requestID].osresponse; if (response.Priority < 0) response.Priority = 0; Hashtable lixo = new Hashtable(1); lixo["h"] = response; return lixo; } finally { responses.Remove(requestID); } } }; // x is request id, y is request data hashtable Request = (requestID, request) => { APollRequest reqinfo = new APollRequest(); reqinfo.thepoll = this; reqinfo.reqID = requestID; reqinfo.request = request; m_workerpool.Enqueue(reqinfo); return null; }; // this should never happen except possible on shutdown NoEvents = (x, y) => { /* lock (requests) { Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString()); requests.Remove(request); } */ Hashtable response = new Hashtable(); response["int_response_code"] = 500; response["str_response_string"] = "timeout"; response["content_type"] = "text/plain"; response["keepalive"] = false; return response; }; } public void Process(APollRequest requestinfo) { UUID requestID = requestinfo.reqID; if(m_scene.ShuttingDown) return; lock(responses) { lock(dropedResponses) { if(dropedResponses.Contains(requestID)) { dropedResponses.Remove(requestID); return; } } /* can't do this with current viewers; HG problem // If the avatar is gone, don't bother to get the texture if(m_scene.GetScenePresence(Id) == null) { curresponse = new Hashtable(); curresponse["int_response_code"] = 500; curresponse["str_response_string"] = "timeout"; curresponse["content_type"] = "text/plain"; curresponse["keepalive"] = false; responses[requestID] = new APollResponse() { bytes = 0, response = curresponse }; return; } */ } OSHttpResponse response = new OSHttpResponse(requestinfo.request); m_getAssetHandler.Handle(requestinfo.request, response, m_hgassets); lock(responses) { lock(dropedResponses) { if(dropedResponses.Contains(requestID)) { dropedResponses.Remove(requestID); return; } } APollResponse preq= new APollResponse() { osresponse = response }; responses[requestID] = preq; } } } public void RegisterCaps(UUID agentID, Caps caps) { /* string hostName = m_scene.RegionInfo.ExternalHostName; uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port; string protocol = "http"; if (MainServer.Instance.UseSSL) { hostName = MainServer.Instance.SSLCommonName; port = MainServer.Instance.SSLPort; protocol = "https"; } string baseURL = String.Format("{0}://{1}:{2}", protocol, hostName, port); */ string hgassets = null; if(m_UserManagement != null) hgassets = m_UserManagement.GetUserServerURL(agentID, "AssetServerURI"); IExternalCapsModule handler = m_scene.RequestModuleInterface(); if (m_GetTextureURL.Equals("localhost")) { string capUrl = "/" + UUID.Random(); if (handler != null) handler.RegisterExternalUserCapsHandler(agentID, caps, "GetTexture", capUrl); else caps.RegisterPollHandler("GetTexture", new PollServiceAssetEventArgs(capUrl, agentID, m_scene, hgassets)); } else { caps.RegisterHandler("GetTexture", m_GetTextureURL); } //GetMesh if (m_GetMeshURL.Equals("localhost")) { string capUrl = "/" + UUID.Random(); if (handler != null) handler.RegisterExternalUserCapsHandler(agentID, caps, "GetMesh", capUrl); else caps.RegisterPollHandler("GetMesh", new PollServiceAssetEventArgs(capUrl, agentID, m_scene, hgassets)); } else if (!string.IsNullOrEmpty(m_GetMeshURL)) caps.RegisterHandler("GetMesh", m_GetMeshURL); //GetMesh2 if (m_GetMesh2URL.Equals("localhost")) { string capUrl = "/" + UUID.Random(); if (handler != null) handler.RegisterExternalUserCapsHandler(agentID, caps, "GetMesh2", capUrl); else caps.RegisterPollHandler("GetMesh2", new PollServiceAssetEventArgs(capUrl, agentID, m_scene, hgassets)); } else if (!string.IsNullOrEmpty(m_GetMesh2URL)) caps.RegisterHandler("GetMesh2", m_GetMesh2URL); //ViewerAsset if (m_GetAssetURL.Equals("localhost")) { string capUrl = "/" + UUID.Random(); if (handler != null) handler.RegisterExternalUserCapsHandler(agentID, caps, "ViewerAsset", capUrl); else caps.RegisterPollHandler("ViewerAsset", new PollServiceAssetEventArgs(capUrl, agentID, m_scene, hgassets)); } else if (!string.IsNullOrEmpty(m_GetAssetURL)) caps.RegisterHandler("ViewerAsset", m_GetAssetURL); } } }