/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using System.Reflection; using log4net; using OpenMetaverse; using OpenMetaverse.StructuredData; namespace OpenSim.Framework { // Soon to be dismissed [Serializable] public class ChildAgentDataUpdate { public Guid ActiveGroupID; public Guid AgentID; public bool alwaysrun; public float AVHeight; public Vector3 cameraPosition; public float drawdistance; public float godlevel; public uint GroupAccess; public Vector3 Position; public ulong regionHandle; public byte[] throttles; public Vector3 Velocity; public ChildAgentDataUpdate() { } } public interface IAgentData { UUID AgentID { get; set; } OSDMap Pack(EntityTransferContext ctx); void Unpack(OSDMap map, IScene scene, EntityTransferContext ctx); } /// /// Replacement for ChildAgentDataUpdate. Used over RESTComms and LocalComms. /// public class AgentPosition : IAgentData { private UUID m_id; public UUID AgentID { get { return m_id; } set { m_id = value; } } public ulong RegionHandle; public uint CircuitCode; public UUID SessionID; public float Far; public Vector3 Position; public Vector3 Velocity; public Vector3 Center; public Vector3 Size; public Vector3 AtAxis; public Vector3 LeftAxis; public Vector3 UpAxis; //public int GodLevel; public OSD GodData = null; public bool ChangedGrid; // This probably shouldn't be here public byte[] Throttles; public Dictionary ChildrenCapSeeds = null; public OSDMap Pack(EntityTransferContext ctx) { OSDMap args = new OSDMap(); args["message_type"] = OSD.FromString("AgentPosition"); args["region_handle"] = OSD.FromString(RegionHandle.ToString()); args["circuit_code"] = OSD.FromString(CircuitCode.ToString()); args["agent_uuid"] = OSD.FromUUID(AgentID); args["session_uuid"] = OSD.FromUUID(SessionID); args["position"] = OSD.FromString(Position.ToString()); args["velocity"] = OSD.FromString(Velocity.ToString()); args["center"] = OSD.FromString(Center.ToString()); args["size"] = OSD.FromString(Size.ToString()); args["at_axis"] = OSD.FromString(AtAxis.ToString()); args["left_axis"] = OSD.FromString(LeftAxis.ToString()); args["up_axis"] = OSD.FromString(UpAxis.ToString()); args["far"] = OSD.FromReal(Far); args["changed_grid"] = OSD.FromBoolean(ChangedGrid); //args["god_level"] = OSD.FromString(GodLevel.ToString()); if(GodData != null) { args["god_data"] = GodData; OSDMap g = (OSDMap)GodData; // Set legacy value // TODO: remove after 0.9 is superseded if (g.ContainsKey("ViewerUiIsGod")) args["god_level"] = g["ViewerUiIsGod"].AsBoolean() ? 200 : 0; } if ((Throttles != null) && (Throttles.Length > 0)) args["throttles"] = OSD.FromBinary(Throttles); if (ChildrenCapSeeds != null && ChildrenCapSeeds.Count > 0) { OSDArray childrenSeeds = new OSDArray(ChildrenCapSeeds.Count); foreach (KeyValuePair kvp in ChildrenCapSeeds) { OSDMap pair = new OSDMap(); pair["handle"] = OSD.FromString(kvp.Key.ToString()); pair["seed"] = OSD.FromString(kvp.Value); childrenSeeds.Add(pair); } args["children_seeds"] = childrenSeeds; } return args; } public void Unpack(OSDMap args, IScene scene, EntityTransferContext ctx) { if (args.ContainsKey("region_handle")) UInt64.TryParse(args["region_handle"].AsString(), out RegionHandle); if (args["circuit_code"] != null) UInt32.TryParse((string)args["circuit_code"].AsString(), out CircuitCode); if (args["agent_uuid"] != null) AgentID = args["agent_uuid"].AsUUID(); if (args["session_uuid"] != null) SessionID = args["session_uuid"].AsUUID(); if (args["position"] != null) Vector3.TryParse(args["position"].AsString(), out Position); if (args["velocity"] != null) Vector3.TryParse(args["velocity"].AsString(), out Velocity); if (args["center"] != null) Vector3.TryParse(args["center"].AsString(), out Center); if (args["size"] != null) Vector3.TryParse(args["size"].AsString(), out Size); if (args["at_axis"] != null) Vector3.TryParse(args["at_axis"].AsString(), out AtAxis); if (args["left_axis"] != null) Vector3.TryParse(args["left_axis"].AsString(), out LeftAxis); if (args["up_axis"] != null) Vector3.TryParse(args["up_axis"].AsString(), out UpAxis); if (args["changed_grid"] != null) ChangedGrid = args["changed_grid"].AsBoolean(); //if (args["god_level"] != null) // Int32.TryParse(args["god_level"].AsString(), out GodLevel); if (args.ContainsKey("god_data") && args["god_data"] != null) GodData = args["god_data"]; if (args["far"] != null) Far = (float)(args["far"].AsReal()); if (args["throttles"] != null) Throttles = args["throttles"].AsBinary(); if (args.ContainsKey("children_seeds") && (args["children_seeds"] != null) && (args["children_seeds"].Type == OSDType.Array)) { OSDArray childrenSeeds = (OSDArray)(args["children_seeds"]); ChildrenCapSeeds = new Dictionary(); foreach (OSD o in childrenSeeds) { if (o.Type == OSDType.Map) { ulong handle = 0; string seed = ""; OSDMap pair = (OSDMap)o; if (pair["handle"] != null) if (!UInt64.TryParse(pair["handle"].AsString(), out handle)) continue; if (pair["seed"] != null) seed = pair["seed"].AsString(); if (!ChildrenCapSeeds.ContainsKey(handle)) ChildrenCapSeeds.Add(handle, seed); } } } } /// /// Soon to be decommissioned /// /// public void CopyFrom(ChildAgentDataUpdate cAgent, UUID sid) { AgentID = new UUID(cAgent.AgentID); SessionID = sid; // next: ??? Size = new Vector3(); Size.Z = cAgent.AVHeight; Center = cAgent.cameraPosition; Far = cAgent.drawdistance; Position = cAgent.Position; RegionHandle = cAgent.regionHandle; Throttles = cAgent.throttles; Velocity = cAgent.Velocity; } } public class AgentGroupData { public UUID GroupID; public ulong GroupPowers; public bool AcceptNotices; public AgentGroupData(UUID id, ulong powers, bool notices) { GroupID = id; GroupPowers = powers; AcceptNotices = notices; } public AgentGroupData(OSDMap args) { UnpackUpdateMessage(args); } public OSDMap PackUpdateMessage() { OSDMap groupdata = new OSDMap(); groupdata["group_id"] = OSD.FromUUID(GroupID); groupdata["group_powers"] = OSD.FromString(GroupPowers.ToString()); groupdata["accept_notices"] = OSD.FromBoolean(AcceptNotices); return groupdata; } public void UnpackUpdateMessage(OSDMap args) { if (args["group_id"] != null) GroupID = args["group_id"].AsUUID(); if (args["group_powers"] != null) UInt64.TryParse((string)args["group_powers"].AsString(), out GroupPowers); if (args["accept_notices"] != null) AcceptNotices = args["accept_notices"].AsBoolean(); } } public class ControllerData { public UUID ObjectID; public UUID ItemID; public uint IgnoreControls; public uint EventControls; public ControllerData(UUID obj, UUID item, uint ignore, uint ev) { ObjectID = obj; ItemID = item; IgnoreControls = ignore; EventControls = ev; } public ControllerData(OSDMap args) { UnpackUpdateMessage(args); } public OSDMap PackUpdateMessage() { OSDMap controldata = new OSDMap(); controldata["object"] = OSD.FromUUID(ObjectID); controldata["item"] = OSD.FromUUID(ItemID); controldata["ignore"] = OSD.FromInteger(IgnoreControls); controldata["event"] = OSD.FromInteger(EventControls); return controldata; } public void UnpackUpdateMessage(OSDMap args) { if (args["object"] != null) ObjectID = args["object"].AsUUID(); if (args["item"] != null) ItemID = args["item"].AsUUID(); if (args["ignore"] != null) IgnoreControls = (uint)args["ignore"].AsInteger(); if (args["event"] != null) EventControls = (uint)args["event"].AsInteger(); } } public class AgentData : IAgentData { private UUID m_id; public UUID AgentID { get { return m_id; } set { m_id = value; } } public UUID RegionID; public uint CircuitCode; public UUID SessionID; public Vector3 Position; public Vector3 Velocity; public Vector3 Center; public Vector3 Size; public Vector3 AtAxis; public Vector3 LeftAxis; public Vector3 UpAxis; /// /// Signal on a V2 teleport that Scene.IncomingChildAgentDataUpdate(AgentData ad) should wait for the /// scene presence to become root (triggered when the viewer sends a CompleteAgentMovement UDP packet after /// establishing the connection triggered by it's receipt of a TeleportFinish EQ message). /// public bool SenderWantsToWaitForRoot; public float Far; public float Aspect; //public int[] Throttles; public byte[] Throttles; public uint LocomotionState; public Quaternion HeadRotation; public Quaternion BodyRotation; public uint ControlFlags; public float EnergyLevel; public OSD GodData = null; //public Byte GodLevel; public bool AlwaysRun; public UUID PreyAgent; public Byte AgentAccess; public UUID ActiveGroupID; public string ActiveGroupName; public string ActiveGroupTitle = null; public UUID agentCOF; public byte CrossingFlags; public byte CrossExtraFlags; public Dictionary ChildrenCapSeeds = null; public Animation[] Anims; public Animation DefaultAnim = null; public Animation AnimState = null; public Byte MotionState = 0; public UUID ParentPart; public Vector3 SitOffset; // Appearance public AvatarAppearance Appearance; // DEBUG ON private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); // DEBUG OFF // Scripted public ControllerData[] Controllers; public string CallbackURI; // to remove public string NewCallbackURI; // These two must have the same Count public List AttachmentObjects; public List AttachmentObjectStates; public Dictionary MovementAnimationOverRides = new Dictionary(); public void SetLookAt(Vector3 value) { if (value.X == 0 && value.Y == 0) { AtAxis = Vector3.UnitX; LeftAxis = Vector3.UnitY; AtAxis = Vector3.UnitZ; return; } AtAxis = new Vector3(value.X, value.Y, 0); AtAxis.Normalize(); LeftAxis = new Vector3(-AtAxis.Y, AtAxis.X, 0); UpAxis = Vector3.UnitZ; } public virtual OSDMap Pack(EntityTransferContext ctx) { // m_log.InfoFormat("[CHILDAGENTDATAUPDATE] Pack data"); OSDMap args = new OSDMap(); args["message_type"] = OSD.FromString("AgentData"); args["region_id"] = OSD.FromString(RegionID.ToString()); args["circuit_code"] = OSD.FromString(CircuitCode.ToString()); args["agent_uuid"] = OSD.FromUUID(AgentID); args["session_uuid"] = OSD.FromUUID(SessionID); args["position"] = OSD.FromString(Position.ToString()); args["velocity"] = OSD.FromString(Velocity.ToString()); args["center"] = OSD.FromString(Center.ToString()); args["size"] = OSD.FromString(Size.ToString()); args["at_axis"] = OSD.FromString(AtAxis.ToString()); args["left_axis"] = OSD.FromString(LeftAxis.ToString()); args["up_axis"] = OSD.FromString(UpAxis.ToString()); //backwards compatibility args["changed_grid"] = OSD.FromBoolean(SenderWantsToWaitForRoot); args["wait_for_root"] = OSD.FromBoolean(SenderWantsToWaitForRoot); args["far"] = OSD.FromReal(Far); args["aspect"] = OSD.FromReal(Aspect); if ((Throttles != null) && (Throttles.Length > 0)) args["throttles"] = OSD.FromBinary(Throttles); args["locomotion_state"] = OSD.FromString(LocomotionState.ToString()); args["head_rotation"] = OSD.FromString(HeadRotation.ToString()); args["body_rotation"] = OSD.FromString(BodyRotation.ToString()); args["control_flags"] = OSD.FromString(ControlFlags.ToString()); args["energy_level"] = OSD.FromReal(EnergyLevel); //args["god_level"] = OSD.FromString(GodLevel.ToString()); if(GodData != null) { args["god_data"] = GodData; OSDMap g = (OSDMap)GodData; if (g.ContainsKey("ViewerUiIsGod")) args["god_level"] = g["ViewerUiIsGod"].AsBoolean() ? 200 : 0;; } args["always_run"] = OSD.FromBoolean(AlwaysRun); args["prey_agent"] = OSD.FromUUID(PreyAgent); args["agent_access"] = OSD.FromString(AgentAccess.ToString()); args["agent_cof"] = OSD.FromUUID(agentCOF); args["crossingflags"] = OSD.FromInteger(CrossingFlags); if(CrossingFlags != 0) args["crossExtraFlags"] = OSD.FromInteger(CrossExtraFlags); args["active_group_id"] = OSD.FromUUID(ActiveGroupID); args["active_group_name"] = OSD.FromString(ActiveGroupName); if(ActiveGroupTitle != null) args["active_group_title"] = OSD.FromString(ActiveGroupTitle); if (ChildrenCapSeeds != null && ChildrenCapSeeds.Count > 0) { OSDArray childrenSeeds = new OSDArray(ChildrenCapSeeds.Count); foreach (KeyValuePair kvp in ChildrenCapSeeds) { OSDMap pair = new OSDMap(); pair["handle"] = OSD.FromString(kvp.Key.ToString()); pair["seed"] = OSD.FromString(kvp.Value); childrenSeeds.Add(pair); } args["children_seeds"] = childrenSeeds; } if ((Anims != null) && (Anims.Length > 0)) { OSDArray anims = new OSDArray(Anims.Length); foreach (Animation aanim in Anims) anims.Add(aanim.PackUpdateMessage()); args["animations"] = anims; } if (DefaultAnim != null) { args["default_animation"] = DefaultAnim.PackUpdateMessage(); } if (AnimState != null) { args["animation_state"] = AnimState.PackUpdateMessage(); } if (MovementAnimationOverRides.Count > 0) { OSDArray AOs = new OSDArray(MovementAnimationOverRides.Count); { foreach (KeyValuePair kvp in MovementAnimationOverRides) { OSDMap ao = new OSDMap(2); ao["state"] = OSD.FromString(kvp.Key); ao["uuid"] = OSD.FromUUID(kvp.Value); AOs.Add(ao); } } args["movementAO"] = AOs; } if (MotionState != 0) { args["motion_state"] = OSD.FromInteger(MotionState); } if (Appearance != null) args["packed_appearance"] = Appearance.Pack(ctx); if ((Controllers != null) && (Controllers.Length > 0)) { OSDArray controls = new OSDArray(Controllers.Length); foreach (ControllerData ctl in Controllers) controls.Add(ctl.PackUpdateMessage()); args["controllers"] = controls; } if (!string.IsNullOrEmpty(CallbackURI)) args["callback_uri"] = OSD.FromString(CallbackURI); if (!string.IsNullOrEmpty(NewCallbackURI)) args["cb_uri"] = OSD.FromString(NewCallbackURI); // Attachment objects for fatpack messages if (AttachmentObjects != null) { int i = 0; OSDArray attObjs = new OSDArray(AttachmentObjects.Count); foreach (ISceneObject so in AttachmentObjects) { OSDMap info = new OSDMap(4); info["sog"] = OSD.FromString(so.ToXml2()); info["extra"] = OSD.FromString(so.ExtraToXmlString()); info["modified"] = OSD.FromBoolean(so.HasGroupChanged); try { info["state"] = OSD.FromString(AttachmentObjectStates[i++]); } catch (IndexOutOfRangeException) { m_log.WarnFormat("[CHILD AGENT DATA]: scripts list is shorter than object list."); } attObjs.Add(info); } args["attach_objects"] = attObjs; } args["parent_part"] = OSD.FromUUID(ParentPart); args["sit_offset"] = OSD.FromString(SitOffset.ToString()); return args; } /// /// Deserialization of agent data. /// Avoiding reflection makes it painful to write, but that's the price! /// /// public virtual void Unpack(OSDMap args, IScene scene, EntityTransferContext ctx) { //m_log.InfoFormat("[CHILDAGENTDATAUPDATE] Unpack data"); OSD tmp; if (args.TryGetValue("region_id", out tmp) && tmp != null) UUID.TryParse(tmp.AsString(), out RegionID); if (args.TryGetValue("circuit_code", out tmp) && tmp != null) UInt32.TryParse(tmp.AsString(), out CircuitCode); if (args.TryGetValue("agent_uuid", out tmp) && tmp != null) AgentID = tmp.AsUUID(); if (args.TryGetValue("session_uuid", out tmp) && tmp != null) SessionID = tmp.AsUUID(); if (args.TryGetValue("position", out tmp) && tmp != null) Vector3.TryParse(tmp.AsString(), out Position); if (args.TryGetValue("velocity", out tmp) && tmp != null) Vector3.TryParse(tmp.AsString(), out Velocity); if (args.TryGetValue("center", out tmp) && tmp != null) Vector3.TryParse(tmp.AsString(), out Center); if (args.TryGetValue("size", out tmp) && tmp != null) Vector3.TryParse(tmp.AsString(), out Size); if (args.TryGetValue("at_axis", out tmp) && tmp != null) Vector3.TryParse(tmp.AsString(), out AtAxis); if (args.TryGetValue("left_axis", out tmp) && tmp != null) Vector3.TryParse(tmp.AsString(), out LeftAxis); if (args.TryGetValue("up_axis", out tmp) && tmp != null) Vector3.TryParse(tmp.AsString(), out UpAxis); if (args.TryGetValue("wait_for_root", out tmp) && tmp != null) SenderWantsToWaitForRoot = tmp.AsBoolean(); if (args.TryGetValue("far", out tmp) && tmp != null) Far = (float)(tmp.AsReal()); if (args.TryGetValue("aspect", out tmp) && tmp != null) Aspect = (float)tmp.AsReal(); if (args.TryGetValue("throttles", out tmp) && tmp != null) Throttles = tmp.AsBinary(); if (args.TryGetValue("locomotion_state", out tmp) && tmp != null) UInt32.TryParse(tmp.AsString(), out LocomotionState); if (args.TryGetValue("head_rotation", out tmp) && tmp != null) Quaternion.TryParse(tmp.AsString(), out HeadRotation); if (args.TryGetValue("body_rotation", out tmp) && tmp != null) Quaternion.TryParse(tmp.AsString(), out BodyRotation); if (args.TryGetValue("control_flags", out tmp) && tmp != null) UInt32.TryParse(tmp.AsString(), out ControlFlags); if (args.TryGetValue("energy_level", out tmp) && tmp != null) EnergyLevel = (float)(tmp.AsReal()); if (args.TryGetValue("god_data", out tmp) && tmp != null) GodData = tmp; if (args.TryGetValue("always_run", out tmp) && tmp != null) AlwaysRun = tmp.AsBoolean(); if (args.TryGetValue("prey_agent", out tmp) && tmp != null) PreyAgent = tmp.AsUUID(); if (args.TryGetValue("agent_access", out tmp) && tmp != null) Byte.TryParse(tmp.AsString(), out AgentAccess); if (args.TryGetValue("agent_cof", out tmp) && tmp != null) agentCOF = tmp.AsUUID(); if (args.TryGetValue("crossingflags", out tmp) && tmp != null) CrossingFlags = (byte)tmp.AsInteger(); if(CrossingFlags != 0) { if (args.TryGetValue("crossExtraFlags", out tmp) && tmp != null) CrossExtraFlags = (byte)tmp.AsInteger(); } if (args.TryGetValue("active_group_id", out tmp) && tmp != null) ActiveGroupID = tmp.AsUUID(); if (args.TryGetValue("active_group_name", out tmp) && tmp != null) ActiveGroupName = tmp.AsString(); if(args.TryGetValue("active_group_title", out tmp) && tmp != null) ActiveGroupTitle = tmp.AsString(); if (args.TryGetValue("children_seeds", out tmp) && tmp is OSDArray) { OSDArray childrenSeeds = (OSDArray)tmp; ChildrenCapSeeds = new Dictionary(); foreach (OSD o in childrenSeeds) { if (o is OSDMap) { ulong handle = 0; string seed = ""; OSDMap pair = (OSDMap)o; if (pair.TryGetValue("handle", out tmp)) if (!UInt64.TryParse(tmp.AsString(), out handle)) continue; if (pair.TryGetValue("seed", out tmp)) seed = tmp.AsString(); if (!ChildrenCapSeeds.ContainsKey(handle)) ChildrenCapSeeds.Add(handle, seed); } } } if (args.TryGetValue("animations", out tmp) && tmp is OSDArray) { OSDArray anims = (OSDArray)tmp; Anims = new Animation[anims.Count]; int i = 0; foreach (OSD o in anims) { if (o is OSDMap) { Anims[i++] = new Animation((OSDMap)o); } } } if (args.TryGetValue("default_animation", out tmp) && tmp is OSDMap) { try { DefaultAnim = new Animation((OSDMap)tmp); } catch { DefaultAnim = null; } } if (args.TryGetValue("animation_state", out tmp) && tmp is OSDMap) { try { AnimState = new Animation((OSDMap)tmp); } catch { AnimState = null; } } MovementAnimationOverRides.Clear(); if (args.TryGetValue("movementAO", out tmp) && tmp is OSDArray) { OSDArray AOs = (OSDArray)tmp; int count = AOs.Count; for (int i = 0; i < count; i++) { OSDMap ao = (OSDMap)AOs[i]; if (ao["state"] != null && ao["uuid"] != null) { string state = ao["state"].AsString(); UUID id = ao["uuid"].AsUUID(); MovementAnimationOverRides[state] = id; } } } if (args.TryGetValue("motion_state", out tmp) && tmp != null) MotionState = (byte)tmp.AsInteger(); //if ((args["agent_textures"] != null) && (args["agent_textures"]).Type == OSDType.Array) //{ // OSDArray textures = (OSDArray)(args["agent_textures"]); // AgentTextures = new UUID[textures.Count]; // int i = 0; // foreach (OSD o in textures) // AgentTextures[i++] = o.AsUUID(); //} // packed_appearence should contain all appearance information if (args.TryGetValue("packed_appearance", out tmp) && tmp is OSDMap) { //m_log.WarnFormat("[CHILDAGENTDATAUPDATE] got packed appearance"); Appearance = new AvatarAppearance((OSDMap)tmp); } else { // if missing try the old pack method m_log.WarnFormat("[CHILDAGENTDATAUPDATE] No packed appearance, checking old method"); Appearance = new AvatarAppearance(); // The code to unpack textures, visuals, wearables and attachments // should be removed; packed appearance contains the full appearance // This is retained for backward compatibility only if (args.TryGetValue("texture_entry", out tmp) && tmp != null) { byte[] rawtextures = tmp.AsBinary(); Primitive.TextureEntry textures = new Primitive.TextureEntry(rawtextures, 0, rawtextures.Length); Appearance.SetTextureEntries(textures); } if (args.TryGetValue("visual_params", out tmp) && tmp != null) Appearance.SetVisualParams(tmp.AsBinary()); if (args.TryGetValue("wearables", out tmp) && tmp is OSDArray) { OSDArray wears = (OSDArray)tmp; for (int i = 0; i < wears.Count / 2; i++) { AvatarWearable awear = new AvatarWearable((OSDArray)wears[i]); Appearance.SetWearable(i, awear); } } if (args.TryGetValue("attachments", out tmp) && tmp is OSDArray) { OSDArray attachs = (OSDArray)tmp; foreach (OSD o in attachs) { if (o is OSDMap) { // We know all of these must end up as attachments so we // append rather than replace to ensure multiple attachments // per point continues to work // m_log.DebugFormat("[CHILDAGENTDATAUPDATE]: Appending attachments for {0}", AgentID); Appearance.AppendAttachment(new AvatarAttachment((OSDMap)o)); } } } // end of code to remove } if (args.TryGetValue("controllers", out tmp) && tmp is OSDArray) { OSDArray controls = (OSDArray)tmp; Controllers = new ControllerData[controls.Count]; int i = 0; foreach (OSD o in controls) { if (o is OSDMap) { Controllers[i++] = new ControllerData((OSDMap)o); } } } if (args.TryGetValue("callback_uri", out tmp) && tmp != null) CallbackURI = tmp.AsString(); if (args.TryGetValue("cb_uri", out tmp) && tmp != null) NewCallbackURI = tmp.AsString(); // Attachment objects if (args.TryGetValue("attach_objects", out tmp) && tmp is OSDArray) { OSDArray attObjs = (OSDArray)tmp; AttachmentObjects = new List(); AttachmentObjectStates = new List(); foreach (OSD o in attObjs) { if (o is OSDMap) { OSDMap info = (OSDMap)o; ISceneObject so = scene.DeserializeObject(info["sog"].AsString()); so.ExtraFromXmlString(info["extra"].AsString()); so.HasGroupChanged = info["modified"].AsBoolean(); AttachmentObjects.Add(so); AttachmentObjectStates.Add(info["state"].AsString()); } } } if (args.TryGetValue("parent_part", out tmp) && tmp != null) ParentPart = tmp.AsUUID(); if (args.TryGetValue("sit_offset", out tmp) && tmp != null) Vector3.TryParse(tmp.AsString(), out SitOffset); } public AgentData() { } public AgentData(Hashtable hash) { //UnpackUpdateMessage(hash); } public void Dump() { System.Console.WriteLine("------------ AgentData ------------"); System.Console.WriteLine("UUID: " + AgentID); System.Console.WriteLine("Region: " + RegionID); System.Console.WriteLine("Position: " + Position); } } public class CompleteAgentData : AgentData { public override OSDMap Pack(EntityTransferContext ctx) { return base.Pack(ctx); } public override void Unpack(OSDMap map, IScene scene, EntityTransferContext ctx) { base.Unpack(map, scene, ctx); } } }