/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using OpenMetaverse;
namespace OpenSim.Framework
{
public static class SLUtil
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
#region SL / file extension / content-type conversions
public static string SLAssetTypeToContentType(int assetType)
{
switch ((AssetType)assetType)
{
case AssetType.Texture:
return "image/x-j2c";
case AssetType.Sound:
return "application/ogg";
case AssetType.CallingCard:
return "application/vnd.ll.callingcard";
case AssetType.Landmark:
return "application/vnd.ll.landmark";
case AssetType.Clothing:
return "application/vnd.ll.clothing";
case AssetType.Object:
return "application/vnd.ll.primitive";
case AssetType.Notecard:
return "application/vnd.ll.notecard";
case AssetType.Folder:
return "application/vnd.ll.folder";
case AssetType.RootFolder:
return "application/vnd.ll.rootfolder";
case AssetType.LSLText:
return "application/vnd.ll.lsltext";
case AssetType.LSLBytecode:
return "application/vnd.ll.lslbyte";
case AssetType.TextureTGA:
case AssetType.ImageTGA:
return "image/tga";
case AssetType.Bodypart:
return "application/vnd.ll.bodypart";
case AssetType.TrashFolder:
return "application/vnd.ll.trashfolder";
case AssetType.SnapshotFolder:
return "application/vnd.ll.snapshotfolder";
case AssetType.LostAndFoundFolder:
return "application/vnd.ll.lostandfoundfolder";
case AssetType.SoundWAV:
return "audio/x-wav";
case AssetType.ImageJPEG:
return "image/jpeg";
case AssetType.Animation:
return "application/vnd.ll.animation";
case AssetType.Gesture:
return "application/vnd.ll.gesture";
case AssetType.Simstate:
return "application/x-metaverse-simstate";
case AssetType.FavoriteFolder:
return "application/vnd.ll.favoritefolder";
case AssetType.Link:
return "application/vnd.ll.link";
case AssetType.LinkFolder:
return "application/vnd.ll.linkfolder";
case AssetType.CurrentOutfitFolder:
return "application/vnd.ll.currentoutfitfolder";
case AssetType.OutfitFolder:
return "application/vnd.ll.outfitfolder";
case AssetType.MyOutfitsFolder:
return "application/vnd.ll.myoutfitsfolder";
case AssetType.Unknown:
default:
return "application/octet-stream";
}
}
public static string SLInvTypeToContentType(int invType)
{
switch ((InventoryType)invType)
{
case InventoryType.Animation:
return "application/vnd.ll.animation";
case InventoryType.CallingCard:
return "application/vnd.ll.callingcard";
case InventoryType.Folder:
return "application/vnd.ll.folder";
case InventoryType.Gesture:
return "application/vnd.ll.gesture";
case InventoryType.Landmark:
return "application/vnd.ll.landmark";
case InventoryType.LSL:
return "application/vnd.ll.lsltext";
case InventoryType.Notecard:
return "application/vnd.ll.notecard";
case InventoryType.Attachment:
case InventoryType.Object:
return "application/vnd.ll.primitive";
case InventoryType.Sound:
return "application/ogg";
case InventoryType.Snapshot:
case InventoryType.Texture:
return "image/x-j2c";
case InventoryType.Wearable:
return "application/vnd.ll.clothing";
default:
return "application/octet-stream";
}
}
public static sbyte ContentTypeToSLAssetType(string contentType)
{
switch (contentType)
{
case "image/x-j2c":
case "image/jp2":
return (sbyte)AssetType.Texture;
case "application/ogg":
return (sbyte)AssetType.Sound;
case "application/vnd.ll.callingcard":
case "application/x-metaverse-callingcard":
return (sbyte)AssetType.CallingCard;
case "application/vnd.ll.landmark":
case "application/x-metaverse-landmark":
return (sbyte)AssetType.Landmark;
case "application/vnd.ll.clothing":
case "application/x-metaverse-clothing":
return (sbyte)AssetType.Clothing;
case "application/vnd.ll.primitive":
case "application/x-metaverse-primitive":
return (sbyte)AssetType.Object;
case "application/vnd.ll.notecard":
case "application/x-metaverse-notecard":
return (sbyte)AssetType.Notecard;
case "application/vnd.ll.folder":
return (sbyte)AssetType.Folder;
case "application/vnd.ll.rootfolder":
return (sbyte)AssetType.RootFolder;
case "application/vnd.ll.lsltext":
case "application/x-metaverse-lsl":
return (sbyte)AssetType.LSLText;
case "application/vnd.ll.lslbyte":
case "application/x-metaverse-lso":
return (sbyte)AssetType.LSLBytecode;
case "image/tga":
// Note that AssetType.TextureTGA will be converted to AssetType.ImageTGA
return (sbyte)AssetType.ImageTGA;
case "application/vnd.ll.bodypart":
case "application/x-metaverse-bodypart":
return (sbyte)AssetType.Bodypart;
case "application/vnd.ll.trashfolder":
return (sbyte)AssetType.TrashFolder;
case "application/vnd.ll.snapshotfolder":
return (sbyte)AssetType.SnapshotFolder;
case "application/vnd.ll.lostandfoundfolder":
return (sbyte)AssetType.LostAndFoundFolder;
case "audio/x-wav":
return (sbyte)AssetType.SoundWAV;
case "image/jpeg":
return (sbyte)AssetType.ImageJPEG;
case "application/vnd.ll.animation":
case "application/x-metaverse-animation":
return (sbyte)AssetType.Animation;
case "application/vnd.ll.gesture":
case "application/x-metaverse-gesture":
return (sbyte)AssetType.Gesture;
case "application/x-metaverse-simstate":
return (sbyte)AssetType.Simstate;
case "application/vnd.ll.favoritefolder":
return (sbyte)AssetType.FavoriteFolder;
case "application/vnd.ll.link":
return (sbyte)AssetType.Link;
case "application/vnd.ll.linkfolder":
return (sbyte)AssetType.LinkFolder;
case "application/vnd.ll.currentoutfitfolder":
return (sbyte)AssetType.CurrentOutfitFolder;
case "application/vnd.ll.outfitfolder":
return (sbyte)AssetType.OutfitFolder;
case "application/vnd.ll.myoutfitsfolder":
return (sbyte)AssetType.MyOutfitsFolder;
case "application/octet-stream":
default:
return (sbyte)AssetType.Unknown;
}
}
public static sbyte ContentTypeToSLInvType(string contentType)
{
switch (contentType)
{
case "image/x-j2c":
case "image/jp2":
case "image/tga":
case "image/jpeg":
return (sbyte)InventoryType.Texture;
case "application/ogg":
case "audio/x-wav":
return (sbyte)InventoryType.Sound;
case "application/vnd.ll.callingcard":
case "application/x-metaverse-callingcard":
return (sbyte)InventoryType.CallingCard;
case "application/vnd.ll.landmark":
case "application/x-metaverse-landmark":
return (sbyte)InventoryType.Landmark;
case "application/vnd.ll.clothing":
case "application/x-metaverse-clothing":
case "application/vnd.ll.bodypart":
case "application/x-metaverse-bodypart":
return (sbyte)InventoryType.Wearable;
case "application/vnd.ll.primitive":
case "application/x-metaverse-primitive":
return (sbyte)InventoryType.Object;
case "application/vnd.ll.notecard":
case "application/x-metaverse-notecard":
return (sbyte)InventoryType.Notecard;
case "application/vnd.ll.folder":
return (sbyte)InventoryType.Folder;
case "application/vnd.ll.rootfolder":
return (sbyte)InventoryType.RootCategory;
case "application/vnd.ll.lsltext":
case "application/x-metaverse-lsl":
case "application/vnd.ll.lslbyte":
case "application/x-metaverse-lso":
return (sbyte)InventoryType.LSL;
case "application/vnd.ll.trashfolder":
case "application/vnd.ll.snapshotfolder":
case "application/vnd.ll.lostandfoundfolder":
return (sbyte)InventoryType.Folder;
case "application/vnd.ll.animation":
case "application/x-metaverse-animation":
return (sbyte)InventoryType.Animation;
case "application/vnd.ll.gesture":
case "application/x-metaverse-gesture":
return (sbyte)InventoryType.Gesture;
case "application/x-metaverse-simstate":
return (sbyte)InventoryType.Snapshot;
case "application/octet-stream":
default:
return (sbyte)InventoryType.Unknown;
}
}
#endregion SL / file extension / content-type conversions
///
/// Parse a notecard in Linden format to a string of ordinary text.
///
///
///
public static string ParseNotecardToString(string rawInput)
{
string[] output = ParseNotecardToList(rawInput).ToArray();
// foreach (string line in output)
// m_log.DebugFormat("[PARSE NOTECARD]: ParseNotecardToString got line {0}", line);
return string.Join("\n", output);
}
///
/// Parse a notecard in Linden format to a list of ordinary lines.
///
///
///
public static List ParseNotecardToList(string rawInput)
{
string[] input = rawInput.Replace("\r", "").Split('\n');
int idx = 0;
int level = 0;
List output = new List();
string[] words;
while (idx < input.Length)
{
if (input[idx] == "{")
{
level++;
idx++;
continue;
}
if (input[idx]== "}")
{
level--;
idx++;
continue;
}
switch (level)
{
case 0:
words = input[idx].Split(' '); // Linden text ver
// Notecards are created *really* empty. Treat that as "no text" (just like after saving an empty notecard)
if (words.Length < 3)
return output;
int version = int.Parse(words[3]);
if (version != 2)
return output;
break;
case 1:
words = input[idx].Split(' ');
if (words[0] == "LLEmbeddedItems")
break;
if (words[0] == "Text")
{
int len = int.Parse(words[2]);
idx++;
int count = -1;
while (count < len)
{
// int l = input[idx].Length;
string ln = input[idx];
int need = len-count-1;
if (ln.Length > need)
ln = ln.Substring(0, need);
// m_log.DebugFormat("[PARSE NOTECARD]: Adding line {0}", ln);
output.Add(ln);
count += ln.Length + 1;
idx++;
}
return output;
}
break;
case 2:
words = input[idx].Split(' '); // count
if (words[0] == "count")
{
int c = int.Parse(words[1]);
if (c > 0)
return output;
break;
}
break;
}
idx++;
}
return output;
}
}
}