/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Reflection; using log4net; using OpenMetaverse; namespace OpenSim.Framework { public static class SLUtil { // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); #region SL / file extension / content-type conversions public static string SLAssetTypeToContentType(int assetType) { switch ((AssetType)assetType) { case AssetType.Texture: return "image/x-j2c"; case AssetType.Sound: return "application/ogg"; case AssetType.CallingCard: return "application/vnd.ll.callingcard"; case AssetType.Landmark: return "application/vnd.ll.landmark"; case AssetType.Clothing: return "application/vnd.ll.clothing"; case AssetType.Object: return "application/vnd.ll.primitive"; case AssetType.Notecard: return "application/vnd.ll.notecard"; case AssetType.Folder: return "application/vnd.ll.folder"; case AssetType.RootFolder: return "application/vnd.ll.rootfolder"; case AssetType.LSLText: return "application/vnd.ll.lsltext"; case AssetType.LSLBytecode: return "application/vnd.ll.lslbyte"; case AssetType.TextureTGA: case AssetType.ImageTGA: return "image/tga"; case AssetType.Bodypart: return "application/vnd.ll.bodypart"; case AssetType.TrashFolder: return "application/vnd.ll.trashfolder"; case AssetType.SnapshotFolder: return "application/vnd.ll.snapshotfolder"; case AssetType.LostAndFoundFolder: return "application/vnd.ll.lostandfoundfolder"; case AssetType.SoundWAV: return "audio/x-wav"; case AssetType.ImageJPEG: return "image/jpeg"; case AssetType.Animation: return "application/vnd.ll.animation"; case AssetType.Gesture: return "application/vnd.ll.gesture"; case AssetType.Simstate: return "application/x-metaverse-simstate"; case AssetType.FavoriteFolder: return "application/vnd.ll.favoritefolder"; case AssetType.Link: return "application/vnd.ll.link"; case AssetType.LinkFolder: return "application/vnd.ll.linkfolder"; case AssetType.CurrentOutfitFolder: return "application/vnd.ll.currentoutfitfolder"; case AssetType.OutfitFolder: return "application/vnd.ll.outfitfolder"; case AssetType.MyOutfitsFolder: return "application/vnd.ll.myoutfitsfolder"; case AssetType.Unknown: default: return "application/octet-stream"; } } public static string SLInvTypeToContentType(int invType) { switch ((InventoryType)invType) { case InventoryType.Animation: return "application/vnd.ll.animation"; case InventoryType.CallingCard: return "application/vnd.ll.callingcard"; case InventoryType.Folder: return "application/vnd.ll.folder"; case InventoryType.Gesture: return "application/vnd.ll.gesture"; case InventoryType.Landmark: return "application/vnd.ll.landmark"; case InventoryType.LSL: return "application/vnd.ll.lsltext"; case InventoryType.Notecard: return "application/vnd.ll.notecard"; case InventoryType.Attachment: case InventoryType.Object: return "application/vnd.ll.primitive"; case InventoryType.Sound: return "application/ogg"; case InventoryType.Snapshot: case InventoryType.Texture: return "image/x-j2c"; case InventoryType.Wearable: return "application/vnd.ll.clothing"; default: return "application/octet-stream"; } } public static sbyte ContentTypeToSLAssetType(string contentType) { switch (contentType) { case "image/x-j2c": case "image/jp2": return (sbyte)AssetType.Texture; case "application/ogg": return (sbyte)AssetType.Sound; case "application/vnd.ll.callingcard": case "application/x-metaverse-callingcard": return (sbyte)AssetType.CallingCard; case "application/vnd.ll.landmark": case "application/x-metaverse-landmark": return (sbyte)AssetType.Landmark; case "application/vnd.ll.clothing": case "application/x-metaverse-clothing": return (sbyte)AssetType.Clothing; case "application/vnd.ll.primitive": case "application/x-metaverse-primitive": return (sbyte)AssetType.Object; case "application/vnd.ll.notecard": case "application/x-metaverse-notecard": return (sbyte)AssetType.Notecard; case "application/vnd.ll.folder": return (sbyte)AssetType.Folder; case "application/vnd.ll.rootfolder": return (sbyte)AssetType.RootFolder; case "application/vnd.ll.lsltext": case "application/x-metaverse-lsl": return (sbyte)AssetType.LSLText; case "application/vnd.ll.lslbyte": case "application/x-metaverse-lso": return (sbyte)AssetType.LSLBytecode; case "image/tga": // Note that AssetType.TextureTGA will be converted to AssetType.ImageTGA return (sbyte)AssetType.ImageTGA; case "application/vnd.ll.bodypart": case "application/x-metaverse-bodypart": return (sbyte)AssetType.Bodypart; case "application/vnd.ll.trashfolder": return (sbyte)AssetType.TrashFolder; case "application/vnd.ll.snapshotfolder": return (sbyte)AssetType.SnapshotFolder; case "application/vnd.ll.lostandfoundfolder": return (sbyte)AssetType.LostAndFoundFolder; case "audio/x-wav": return (sbyte)AssetType.SoundWAV; case "image/jpeg": return (sbyte)AssetType.ImageJPEG; case "application/vnd.ll.animation": case "application/x-metaverse-animation": return (sbyte)AssetType.Animation; case "application/vnd.ll.gesture": case "application/x-metaverse-gesture": return (sbyte)AssetType.Gesture; case "application/x-metaverse-simstate": return (sbyte)AssetType.Simstate; case "application/vnd.ll.favoritefolder": return (sbyte)AssetType.FavoriteFolder; case "application/vnd.ll.link": return (sbyte)AssetType.Link; case "application/vnd.ll.linkfolder": return (sbyte)AssetType.LinkFolder; case "application/vnd.ll.currentoutfitfolder": return (sbyte)AssetType.CurrentOutfitFolder; case "application/vnd.ll.outfitfolder": return (sbyte)AssetType.OutfitFolder; case "application/vnd.ll.myoutfitsfolder": return (sbyte)AssetType.MyOutfitsFolder; case "application/octet-stream": default: return (sbyte)AssetType.Unknown; } } public static sbyte ContentTypeToSLInvType(string contentType) { switch (contentType) { case "image/x-j2c": case "image/jp2": case "image/tga": case "image/jpeg": return (sbyte)InventoryType.Texture; case "application/ogg": case "audio/x-wav": return (sbyte)InventoryType.Sound; case "application/vnd.ll.callingcard": case "application/x-metaverse-callingcard": return (sbyte)InventoryType.CallingCard; case "application/vnd.ll.landmark": case "application/x-metaverse-landmark": return (sbyte)InventoryType.Landmark; case "application/vnd.ll.clothing": case "application/x-metaverse-clothing": case "application/vnd.ll.bodypart": case "application/x-metaverse-bodypart": return (sbyte)InventoryType.Wearable; case "application/vnd.ll.primitive": case "application/x-metaverse-primitive": return (sbyte)InventoryType.Object; case "application/vnd.ll.notecard": case "application/x-metaverse-notecard": return (sbyte)InventoryType.Notecard; case "application/vnd.ll.folder": return (sbyte)InventoryType.Folder; case "application/vnd.ll.rootfolder": return (sbyte)InventoryType.RootCategory; case "application/vnd.ll.lsltext": case "application/x-metaverse-lsl": case "application/vnd.ll.lslbyte": case "application/x-metaverse-lso": return (sbyte)InventoryType.LSL; case "application/vnd.ll.trashfolder": case "application/vnd.ll.snapshotfolder": case "application/vnd.ll.lostandfoundfolder": return (sbyte)InventoryType.Folder; case "application/vnd.ll.animation": case "application/x-metaverse-animation": return (sbyte)InventoryType.Animation; case "application/vnd.ll.gesture": case "application/x-metaverse-gesture": return (sbyte)InventoryType.Gesture; case "application/x-metaverse-simstate": return (sbyte)InventoryType.Snapshot; case "application/octet-stream": default: return (sbyte)InventoryType.Unknown; } } #endregion SL / file extension / content-type conversions /// /// Parse a notecard in Linden format to a string of ordinary text. /// /// /// public static string ParseNotecardToString(string rawInput) { string[] output = ParseNotecardToList(rawInput).ToArray(); // foreach (string line in output) // m_log.DebugFormat("[PARSE NOTECARD]: ParseNotecardToString got line {0}", line); return string.Join("\n", output); } /// /// Parse a notecard in Linden format to a list of ordinary lines. /// /// /// public static List ParseNotecardToList(string rawInput) { string[] input = rawInput.Replace("\r", "").Split('\n'); int idx = 0; int level = 0; List output = new List(); string[] words; while (idx < input.Length) { if (input[idx] == "{") { level++; idx++; continue; } if (input[idx]== "}") { level--; idx++; continue; } switch (level) { case 0: words = input[idx].Split(' '); // Linden text ver // Notecards are created *really* empty. Treat that as "no text" (just like after saving an empty notecard) if (words.Length < 3) return output; int version = int.Parse(words[3]); if (version != 2) return output; break; case 1: words = input[idx].Split(' '); if (words[0] == "LLEmbeddedItems") break; if (words[0] == "Text") { int len = int.Parse(words[2]); idx++; int count = -1; while (count < len) { // int l = input[idx].Length; string ln = input[idx]; int need = len-count-1; if (ln.Length > need) ln = ln.Substring(0, need); // m_log.DebugFormat("[PARSE NOTECARD]: Adding line {0}", ln); output.Add(ln); count += ln.Length + 1; idx++; } return output; } break; case 2: words = input[idx].Split(' '); // count if (words[0] == "count") { int c = int.Parse(words[1]); if (c > 0) return output; break; } break; } idx++; } return output; } } }