Historique des commits

Auteur SHA1 Message Date
  Dan Lake 5fd1749150 Remove SceneViewer from ScenePresence to reduce quadruple queueing of il y a 13 ans
  Justin Clark-Casey (justincc) e61ea79c72 doh - correct build break il y a 13 ans
  Justin Clark-Casey (justincc) f130e1a86f Add threads to the watchdog thread list before we start them. il y a 13 ans
  Justin Clark-Casey (justincc) 25c32061e4 Make log messages on authentication failure more explicit il y a 13 ans
  Justin Clark-Casey (justincc) 6adaf1be74 extract common ScenePresence setup code into Init() method for ScenePresenceSitTests il y a 13 ans
  Justin Clark-Casey (justincc) 84ad23234b add SP.PhysicsActor checks to other sit/stand tests il y a 13 ans
  Justin Clark-Casey (justincc) acaf6937c5 add sit and stand on ground test il y a 13 ans
  Justin Clark-Casey (justincc) a3052e40ad extract ground sit code into SP.HandleAgentSitOnGround() for consistency with other sitting code. il y a 13 ans
  Justin Clark-Casey (justincc) 6ce3daff94 Pick up the intended ConsolePrompt from [Startup] instead of console_prompt. il y a 13 ans
  Justin Clark-Casey (justincc) 2a2cdaa211 As with prim sitting avatars, make an avatar phantom when it sits on the ground and solid again when it stands. il y a 13 ans
  Justin Clark-Casey (justincc) ce8441132e Restore sending of OutPacket() for object kills removed in commit c7dd7b1. il y a 13 ans
  Justin Clark-Casey (justincc) 2a7f4e0602 remove unncessary IClientAPI parameter from SP.SendSitResponse() il y a 13 ans
  Justin Clark-Casey (justincc) b1cb4f5b04 As per mailing list last week, remove facility that would automatically move the avatar if prim with no sit target was out of sitting range. il y a 13 ans
  Justin Clark-Casey (justincc) a658bddbcd Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing list last week. il y a 13 ans
  Justin Clark-Casey (justincc) 01518de0bf update minimum mono version il y a 13 ans
  Justin Clark-Casey (justincc) 8f4955f6a9 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim il y a 13 ans
  Justin Clark-Casey (justincc) dc200d7bb5 Add new ScenePresenceSitTests with a single sit/stand test il y a 13 ans
  nebadon ad28238ece one more jenkins test! il y a 13 ans
  nebadon 84ce0b487b one more test of jenkins! il y a 13 ans
  nebadon 53528b0372 one more round with leeeeeeeeeeroy jaaaaaaenkins! il y a 13 ans
  nebadon de24e93a1f take two on jenkins testing! il y a 13 ans
  nebadon 621fb9aba0 test push to see if sir jenkins responds! il y a 13 ans
  Dan Lake 10e664eedc Fix compile error from an earlier commit il y a 13 ans
  Dan Lake 7432ca6daf Merge branch 'master' of git://opensimulator.org/git/opensim il y a 13 ans
  Dan Lake 96c59156a7 In SOP, replaced many references to private members with the public properties il y a 13 ans
  Melanie a5838cf0a6 Prevent linking objects while they are deeded. On unlinking deeded objects, il y a 13 ans
  Melanie 2bd4eaeb19 Merge branch 'master' of [email protected]:/var/git/opensim il y a 13 ans
  Melanie 0daece6f2b Fix turn left and turn right properly. Works for both built-ins and LSL AOs il y a 13 ans
  Dan Lake 8fbaa10ade Merge branch 'master' of git://opensimulator.org/git/opensim il y a 13 ans
  Dan Lake 9359293b11 Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant properties packet sends and so one part is not telling a different part what to do. That should be up to the SOG to manage permissions on its parts and notify clients when one of them changes. il y a 13 ans