Dan Lake
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5fd1749150
Remove SceneViewer from ScenePresence to reduce quadruple queueing of
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il y a 13 ans |
Justin Clark-Casey (justincc)
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e61ea79c72
doh - correct build break
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il y a 13 ans |
Justin Clark-Casey (justincc)
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f130e1a86f
Add threads to the watchdog thread list before we start them.
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il y a 13 ans |
Justin Clark-Casey (justincc)
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25c32061e4
Make log messages on authentication failure more explicit
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il y a 13 ans |
Justin Clark-Casey (justincc)
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6adaf1be74
extract common ScenePresence setup code into Init() method for ScenePresenceSitTests
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il y a 13 ans |
Justin Clark-Casey (justincc)
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84ad23234b
add SP.PhysicsActor checks to other sit/stand tests
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il y a 13 ans |
Justin Clark-Casey (justincc)
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acaf6937c5
add sit and stand on ground test
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il y a 13 ans |
Justin Clark-Casey (justincc)
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a3052e40ad
extract ground sit code into SP.HandleAgentSitOnGround() for consistency with other sitting code.
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il y a 13 ans |
Justin Clark-Casey (justincc)
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6ce3daff94
Pick up the intended ConsolePrompt from [Startup] instead of console_prompt.
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il y a 13 ans |
Justin Clark-Casey (justincc)
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2a2cdaa211
As with prim sitting avatars, make an avatar phantom when it sits on the ground and solid again when it stands.
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il y a 13 ans |
Justin Clark-Casey (justincc)
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ce8441132e
Restore sending of OutPacket() for object kills removed in commit c7dd7b1.
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il y a 13 ans |
Justin Clark-Casey (justincc)
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2a7f4e0602
remove unncessary IClientAPI parameter from SP.SendSitResponse()
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il y a 13 ans |
Justin Clark-Casey (justincc)
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b1cb4f5b04
As per mailing list last week, remove facility that would automatically move the avatar if prim with no sit target was out of sitting range.
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il y a 13 ans |
Justin Clark-Casey (justincc)
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a658bddbcd
Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing list last week.
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il y a 13 ans |
Justin Clark-Casey (justincc)
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01518de0bf
update minimum mono version
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il y a 13 ans |
Justin Clark-Casey (justincc)
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8f4955f6a9
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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il y a 13 ans |
Justin Clark-Casey (justincc)
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dc200d7bb5
Add new ScenePresenceSitTests with a single sit/stand test
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il y a 13 ans |
nebadon
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ad28238ece
one more jenkins test!
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il y a 13 ans |
nebadon
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84ce0b487b
one more test of jenkins!
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il y a 13 ans |
nebadon
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53528b0372
one more round with leeeeeeeeeeroy jaaaaaaenkins!
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il y a 13 ans |
nebadon
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de24e93a1f
take two on jenkins testing!
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il y a 13 ans |
nebadon
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621fb9aba0
test push to see if sir jenkins responds!
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il y a 13 ans |
Dan Lake
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10e664eedc
Fix compile error from an earlier commit
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il y a 13 ans |
Dan Lake
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7432ca6daf
Merge branch 'master' of git://opensimulator.org/git/opensim
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il y a 13 ans |
Dan Lake
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96c59156a7
In SOP, replaced many references to private members with the public properties
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il y a 13 ans |
Melanie
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a5838cf0a6
Prevent linking objects while they are deeded. On unlinking deeded objects,
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il y a 13 ans |
Melanie
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2bd4eaeb19
Merge branch 'master' of [email protected]:/var/git/opensim
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il y a 13 ans |
Melanie
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0daece6f2b
Fix turn left and turn right properly. Works for both built-ins and LSL AOs
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il y a 13 ans |
Dan Lake
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8fbaa10ade
Merge branch 'master' of git://opensimulator.org/git/opensim
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il y a 13 ans |
Dan Lake
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9359293b11
Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant properties packet sends and so one part is not telling a different part what to do. That should be up to the SOG to manage permissions on its parts and notify clients when one of them changes.
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il y a 13 ans |