UbitUmarov
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23daf5340b
add some missing matovr full updates
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11 mesi fa |
UbitUmarov
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5e627f909b
avoid prims sort on FindNextAvailableSitTarget
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1 anno fa |
UbitUmarov
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8bb644159e
a few more changes to texturesentry handling on libomv and os
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5 anni fa |
UbitUmarov
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950b605b42
more changes on scenegraph etc
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5 anni fa |
UbitUmarov
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f2b447a08f
change mapandarray array update time
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5 anni fa |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 anni fa |
Justin Clark-Casey (justincc)
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2501372d3b
Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman
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14 anni fa |
John Hurliman
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860b2a502f
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
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14 anni fa |