提交歷史

作者 SHA1 備註 提交日期
  UbitUmarov 0ee1e3b2d9 several changes to land handling. Landchannel.cs is just a wrrapper for landmanagementmodule, so let module be it and ignore all code on landchannel.cs, to remove one day; make parcel fakeID more a thing (it is our actual parcel ID. proper globalID cannot be sent to viewers, because HG, etc. 4 年之前
  UbitUmarov 9aa7f41bca add cap AttachmentResources ( no urls, memory account is per yengine mem usage) 4 年之前
  UbitUmarov 44c90bf294 misspell all across the board 4 年之前
  UbitUmarov e538628dec 2first dirty version and non persistent parcel uglysky 4 年之前
  UbitUmarov f0f067d05c missing file 4 年之前
  UbitUmarov cded996265 remove a dev only conditional on lludp handlers; change parcel lists updates a bit; 6 年之前
  UbitUmarov 156707edfb clear land object on delete 7 年之前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年之前
  UbitUmarov c7b963df8f replace GetNearestPoint... funtions 9 年之前
  UbitUmarov 2a354f6c28 calculate land startpoint, endpoint and center estimate when it is updated, it not every time they are needed 9 年之前
  Jak Daniels b23e5fd8b6 Changes to LandObject/ILandObject to support importing OARs with different Region sizes to the destination region. 9 年之前
  UbitUmarov 371c9dd2af bad merge? 9 年之前
  UbitUmarov d6dbfd1687 missing file in commit 5fe1f878372b5490304a2ad7c0a41293ae36aaa0 10 年之前
  Dev Random f0998a9222 Add per-user checking to PrimLimitsModule 10 年之前
  Melanie 5b73b9c4a8 Committing the Avination Scene Presence and related texture code 11 年之前
  UbitUmarov a285ff7e69 check land permitions on sit target for unscripted sits 12 年之前
  Melanie b5d0bc2488 Rework Diva's patch to simplify it 12 年之前
  Melanie 45b588cf00 Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch." 12 年之前
  Diva Canto 6146e7ef25 Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch. 12 年之前
  Melanie 447a66d660 Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more 12 年之前
  Pixel Tomsen 8f53c768f5 llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParcelMusicURL 13 年之前
  Justin Clark-Casey (justincc) 340e3ccf16 refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves. 13 年之前
  Justin Clark-Casey (justincc) 63533412f8 Improve previous ILandObject method doc. 13 年之前
  Justin Clark-Casey (justincc) fa202a05e9 Add method doc to some land bitmap methods in ILandObject. 13 年之前
  Justin Clark-Casey (justincc) 0e465da187 remove now unused individual LandData prim counts. 13 年之前
  Justin Clark-Casey (justincc) cc8897fceb Add test for PCM taint. This currently fails due to unexpected behaviour of SceneGraph.ForEachSOG(). This will be corrected soon. 13 年之前