UbitUmarov
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c8cb8a376b
ok it is GetLandObjectClippedXY
|
4 anos atrás |
UbitUmarov
|
efa5f253f2
clip xy on parcels fake id, fix address compare, etc
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4 anos atrás |
UbitUmarov
|
44c90bf294
misspell all across the board
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4 anos atrás |
UbitUmarov
|
369a2e1453
clear parcels uglysky on clearing override flag
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4 anos atrás |
UbitUmarov
|
b10a3ba023
take the deafult on the parameter overlay
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5 anos atrás |
UbitUmarov
|
182977a872
do not send parceloverlay on crossings (may be bad, or not)
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5 anos atrás |
UbitUmarov
|
e15fca60d1
mantis8342: make max ban height above ground configurable per regions instance with ini file option BanLineSafeHeight
|
6 anos atrás |
UbitUmarov
|
aff9c345dd
osSetParcelDetails: add more land update code
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7 anos atrás |
UbitUmarov
|
25ca8695f3
find parcels by GlobalID.. well most time
|
7 anos atrás |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 anos atrás |
UbitUmarov
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a5e9429f2b
MESS: changes in MakeRootAgent and CompleteMovement reordering things.
|
10 anos atrás |
Justin Clark-Casey (justincc)
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c1115e4c2e
Add ILandChannel.GetLandObject(Vector3 position) as this is a very common input to GetLandObject()
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11 anos atrás |
Justin Clark-Casey (justincc)
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0e465da187
remove now unused individual LandData prim counts.
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13 anos atrás |
Justin Clark-Casey (justincc)
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6ae04448f7
Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule.
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13 anos atrás |