Historique des commits

Auteur SHA1 Message Date
  Justin Clark-Casey (justincc) f74aafaf63 In GridUserService, if a UUID is given consistently use the longest matched entry (as already done by GetGridUserInfo()) in order to avoid problems with multiple entries. il y a 10 ans
  Justin Clark-Casey (justincc) f49d513089 Change warns associated with UserAgentServiceConnector to debugs, as this is not necessarily a problen with the source simulator (e.g. someone else's remote simulator cannot be contacted). il y a 10 ans
  Justin Clark-Casey (justincc) fc35b45e21 If calls to UserAgentServiceConnector fail then throw an exception. This lets the caller decide whether to discard the error or not. il y a 10 ans
  Justin Clark-Casey (justincc) e10012a7a6 If a caller tries to queue a CAPs message to a scene presence that has no event queue (e.g. an NPC), only warn if event queue debugging is greater than zero. il y a 10 ans
  Oren Hurvitz b8e22f02e7 Make sure Web streams are disposed after use il y a 11 ans
  David Rowe 1380b37d71 Made error messages more consistent il y a 10 ans
  David Rowe 3d62f4369d Replaced throwing exceptions with calls to Error() il y a 10 ans
  David Rowe d405254971 Replaced llSay()ing LSL errors with calls Error() il y a 10 ans
  David Rowe 9db4090c07 Replaced LSLError() calls with calls to Error() il y a 10 ans
  David Rowe c9550e473d Updated "deprecated" LSL errors to use Deprecrated() il y a 10 ans
  David Rowe 257f9cec40 Updated "not implemented" LSL errors to use NotImplemented() il y a 10 ans
  David Rowe 13bb9ea682 Updated ShoutError() calls to use new LSL error methods il y a 10 ans
  David Rowe 67ec95bde8 Updated methods for handling LSL script errors, deprecated, and not implemented il y a 10 ans
  Justin Clark-Casey (justincc) b73baeb4a4 Record whether login to home fails because no home set (UUID.Zero) or region not found. il y a 10 ans
  Justin Clark-Casey (justincc) bdab05df0e Add "show grid user" robust/standalone console command for debug purposes. il y a 10 ans
  Oren Hurvitz 2cf224166f Added osGetRegionSize(), which returns the region size in meters and recognizes megaregions il y a 11 ans
  Justin Clark-Casey (justincc) f7172095e0 Convert tabs to spaces from previous commit 8c2b41b01 il y a 10 ans
  Dev Random 8c2b41b01d Make inidirectory files supercede distro files il y a 10 ans
  Justin Clark-Casey (justincc) fea8345f56 minor: remove long unused state queue from "show queues" console reports il y a 10 ans
  Justin Clark-Casey (justincc) c9b5ba78d9 minor: correct the usage statement on the "show image queues" console command - should not have been "image queues show" il y a 10 ans
  Justin Clark-Casey (justincc) 4a9796a506 Skip IClientAPIs that don't implement IStatsCollector (such as NPCAvatar) from the "show queues" console report to stop screwing up formatting. il y a 10 ans
  Justin Clark-Casey (justincc) a2d5d810e0 Properly dispose of drawing objects to reduce/stop memory leakage on generating map tiles with the MapImageModule and TexturedMapTileRenderer (the current defaults) il y a 10 ans
  Justin Clark-Casey (justincc) a859464e91 Add "generate map" console command to allow manual regeneration and storage of maptiles il y a 10 ans
  Justin Clark-Casey (justincc) 8e72b53edc Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points. il y a 10 ans
  Justin Clark-Casey (justincc) e9454d4672 Following on from 50ea2e0, only fetch scene presence for check if lightscript function has failed initial IsEstateManagerOrOwner() check il y a 11 ans
  Oren Hurvitz 50ea2e0d67 Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene il y a 11 ans
  Justin Clark-Casey (justincc) 14c72d4a5b Revert "Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene" il y a 11 ans
  Justin Clark-Casey (justincc) 18e0d2f343 minor: Add Ai Austin to additional OpenSim contributors by request as he has added config corrections and does extensive liaison with other projects il y a 11 ans
  Oren Hurvitz 39e5785c0f Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene il y a 11 ans
  Justin Clark-Casey (justincc) 3bc669ffc7 Actually put IsChildAgent = true inside the lock, otherwise there is still a small window for race conditions on duplicate CompleteMovement calls il y a 11 ans