Robert Adams
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63d192f011
BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made clear. Add 'InternalScheduleRebuild() CHange rebuild code to call InternalScheduleRebuild() rather than ForceRebuild() to limit the scope of the changes made by the linkset.
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10 lat temu |
Robert Adams
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41a943bfd0
BulletSim: add BSLinkset.AllPartsComplete that checks of all linkset members are not Incomplete and not waiting for assets. Change BSPrimLinkable to use AllPartsComplete.
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10 lat temu |
Robert Adams
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cf85ade81e
BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt.
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10 lat temu |
Robert Adams
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e1120cb74d
BulletSim: add extended physics function physGetLinkType(linkNum). Add implementation of physChangeLinkParams() in BSLinksetConstraint.
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11 lat temu |
Robert Adams
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6aee08ac3c
BulletSim: add physChangeLinkSpring to change linkset link to be a spring constraint. Add implementation to create spring constraint. Send up property updates for linkset children at the end of flexible linkset links. The simulator probably doesn't do the right thing yet.
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11 lat temu |
Robert Adams
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0971c7ae77
BulletSim: complete linkage of spring constraint into linkset constraint.
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11 lat temu |
Robert Adams
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725751fd6c
BulletSim: fixes for change linkset implementation of physical linksets.
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11 lat temu |
Robert Adams
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24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
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11 lat temu |
Robert Adams
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5bcccfc305
BulletSim: add BSLinkInfo structure to remember link specific information
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11 lat temu |
Robert Adams
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0d189165a8
BulletSim: distribute vehicle physical settings to all members of
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11 lat temu |
Robert Adams
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f499b328c4
Revert "Revert "BulletSim: Add logic to linksets to change physical properties for""
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11 lat temu |
Robert Adams
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aec8852af7
Revert "Revert "BulletSim: move collision processing for linksets from BSPrimLinkable""
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11 lat temu |
Robert Adams
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c45659863d
Revert "BulletSim: move collision processing for linksets from BSPrimLinkable"
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11 lat temu |
Robert Adams
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84d0699761
Revert "BulletSim: Add logic to linksets to change physical properties for"
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11 lat temu |
Robert Adams
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b44f0e1a00
BulletSim: Add logic to linksets to change physical properties for
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11 lat temu |
Robert Adams
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b4c3a791aa
BulletSim: move collision processing for linksets from BSPrimLinkable
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11 lat temu |
Robert Adams
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425d2a2a97
BulletSim: set linkset type to be prim specific rather than a simulator
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11 lat temu |
Robert Adams
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 lat temu |
Robert Adams
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ad1787770e
BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_physicsScene' to match coding conventions and reduce confusion.
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11 lat temu |
Robert Adams
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e5582939fd
BulletSim: massive refactor of shape classes. Removed shape specific code from BSShapeCollection. Using BSShape* classes to hold references to shape. Simplified shape dependency callbacks. Remove 'PreferredShape' methods and have each class specify shape type. Disable compound shape linkset for a later commit that will simplify linkset implementation.
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11 lat temu |
Robert Adams
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fb903ff490
BulletSim: More work on center-of-mass. Remove linksetinfo and rely on simulator to update info.
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11 lat temu |
Robert Adams
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1b55a9d81e
BulletSim: fix avatar bobbing or jiggling while stationary flying.
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11 lat temu |
Robert Adams
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1b203601f4
BulletSim: include the linkage to the layered prim implementation. Separate layers for physical (vs simulator) location displacement and linksets.
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11 lat temu |
Robert Adams
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775fd6f8cc
BulletSim: fix build break introduced by previous commit
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12 lat temu |
Robert Adams
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471c477863
BulletSim: allow changing position and rotation of a child of a linkset
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12 lat temu |
Robert Adams
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459fcd81c9
BulletSim: move center of gravity of linkset to its geometric center.
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12 lat temu |
Robert Adams
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80cee1b85a
BulletSim: Fix single physical prim reporting its mass as zero.
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12 lat temu |
Robert Adams
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ae4d932e7f
BulletSim: Move all the parameter variables, tables and get and fetch logic to a separate, static class for easier addition and to remove all that bulk from the BSScene class.
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12 lat temu |
Robert Adams
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2b8efa24dd
BulletSim: add parameter to UpdateProperties call into the linkset so changes from the physics engine can be differentiated from changes made by the user. This eliminates a linkset rebuild loop. Also add logic to not rebuild or freak out when the object/linkset crosses a terrain boundry.
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12 lat temu |
Robert Adams
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ace1f1e931
BulletSim: rip out old code for linkset child position fetching. BulletSim doesn't need to do that bookkeeping because SOG/SOP already does it.
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12 lat temu |