UbitUmarov
|
c62e756160
cosmetics
|
1 year ago |
UbitUmarov
|
357f20eb14
== UUID.Zero is slow
|
2 years ago |
TomTheDragon
|
98f90f4eed
Changing map tile colors This change also allows setting the water color, as well as the 4 colors for textured map tiles.
|
7 years ago |
Melanie Thielker
|
b16abc8166
Massive tab and trailing space cleanup
|
7 years ago |
UbitUmarov
|
a11edceb00
seems to compile ( tests comented out)
|
9 years ago |
UbitUmarov
|
371c9dd2af
bad merge?
|
9 years ago |
UbitUmarov
|
5b03a04fb0
fix worldMapModule
|
9 years ago |
Robert Adams
|
13a9d5409c
Merge branch 'master' into varregion
|
10 years ago |
Justin Clark-Casey (justincc)
|
a2d5d810e0
Properly dispose of drawing objects to reduce/stop memory leakage on generating map tiles with the MapImageModule and TexturedMapTileRenderer (the current defaults)
|
10 years ago |
Robert Adams
|
2d2bea4aa7
varregion: many more updates removing the constant RegionSize and replacing
|
11 years ago |
Diva Canto
|
fd27988978
Changed the Map-related messages from Info to Debug. They're debug messages.
|
12 years ago |
Justin Clark-Casey (justincc)
|
3d4cc93a8e
minor: a little bit of log message correction/commenting out
|
13 years ago |
BlueWall
|
a3651eb5d0
Thanks Kevin Cozens for a patch that:
|
13 years ago |
Melanie
|
27340f616e
Addign the new / renamed files for previous commit
|
14 years ago |