Jeff Ames
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818af9d482
Refactor log4net logger handling in script engine. (#3148)
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15 yıl önce |
Melanie Thielker
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f518ca7feb
Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new
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16 yıl önce |
Melanie Thielker
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3234472d62
Reverting the texture sending patch and the new libOMV. This makes this
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16 yıl önce |
Melanie Thielker
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18b6250f40
Remove perts of jhurliman's AD security patch that had slipped in
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16 yıl önce |
Justin Clarke Casey
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c25a0ea792
* Update libOMV to r2359. This is necessary for the progressive texture patch
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16 yıl önce |
Melanie Thielker
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698ecec6f7
Remove another interface that is no longer needed
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16 yıl önce |
Melanie Thielker
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34cfd710ce
DNE code cleanups
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16 yıl önce |
Melanie Thielker
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0313a1d439
After the last commit, the old Common assembly was still being loaded.
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16 yıl önce |
Melanie Thielker
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12a6b7c835
Yay! Common/ is gone! One API is achieved!
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16 yıl önce |
Melanie Thielker
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24628928c3
Add per-instance date to DNE to avoid serializing stuff 10 times a second.
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16 yıl önce |
Melanie Thielker
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824283ca3c
Remove all the subclassing complexity and script server interfaces from
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16 yıl önce |
Tedd Hansen
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bacbade369
Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common.
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17 yıl önce |
Tedd Hansen
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527b5f86a2
In this commit I am using an editor feature called "Save All" before I commit.
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17 yıl önce |
lbsa71
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67e12b95ea
* Optimized usings
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17 yıl önce |
lbsa71
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849eaffbe5
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
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17 yıl önce |
Tedd Hansen
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c654506b18
Implemented: llSetText, llResetScript
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17 yıl önce |
Tedd Hansen
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ed68a3894c
Now loading "OpenSim.Region.ScriptEngine.Common.dll" into scripts AppDomain and "using OpenSim.Region.ScriptEngine.Common;" at start of script when converted from LSL. Vectors and rotations now works.
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17 yıl önce |
Sean Dague
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afea5f2205
remove ^M, as native storage should be UNIX format, and ^M in/out mashing
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17 yıl önce |
Tedd Hansen
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cef8c5e9d7
Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed member names to smallcapsy.
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17 yıl önce |
Tedd Hansen
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5a149084d4
startup event on script added to object, not all inside object.
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17 yıl önce |
Tedd Hansen
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53be4774b3
Scripts no longer crash sim after 5 minutes (override InitializeLifetimeService). Loading/Unloading of scripts are now handled in separate thread so server is no delayed because of this. Each script is loaded into a single AppDomain (temporary test for script unload, eats ~15KB more memory for each script). Unload of scripts has been verified to free up memory.
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17 yıl önce |
Tedd Hansen
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4beef91d00
GC.GetTotalMemory(true) was blocking.
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17 yıl önce |
Tedd Hansen
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5a86fd2c31
(Untested) Scripts are individually loaded into objects (on rez), and event fired likewise. Bugfixes coming in next commit.
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17 yıl önce |
Tedd Hansen
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33326c1a70
Some minor changes + krinkec's updates to ll* functions.
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17 yıl önce |
Tedd Hansen
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e70cdbc5ac
Added event method invoke cache to Executor. "Bind once, Invoke multiple times". Will speed up script event execution considerable. But at the cost of some memory (will be optimized later with RuntimeXHandle).
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17 yıl önce |
Tedd Hansen
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1893164d26
Moved script loading from ScriptManager to AppDomainManager. Now increases scripts loaded count in AppDomain properly.
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17 yıl önce |
Tedd Hansen
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37446b0392
Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine.Executor. Script no longer responsible for handling event calls to itself (and we can create reference cache in Executor).
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17 yıl önce |
Tedd Hansen
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1ae73931da
Added (theoretical) AppDomain cleanup code.
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17 yıl önce |
Tedd Hansen
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551f2af39f
LSL Compiler now only referring required assemblies (DotNetEngine and Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.
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17 yıl önce |
Tedd Hansen
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6d10c65358
Moved LSL_BuiltIn_Commands_Interface.cs to a separate library (OpenSim.Region.ScriptEngine.Common). Fixed last compile error (forgot to include LSL_BuiltIn_Commands.cs).
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17 yıl önce |