Commit History

Autor SHA1 Mensaxe Data
  Justin Clark-Casey (justincc) 124be38f74 Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default. %!s(int64=10) %!d(string=hai) anos
  Justin Clark-Casey (justincc) c5a0f0ba36 Temporary hack to disable av to av collisions in bulletsim. %!s(int64=10) %!d(string=hai) anos
  Robert Adams f2810bf03a varregion: add plumbing to pass region size from Scene down to the %!s(int64=11) %!d(string=hai) anos
  Robert Adams 511122834b BulletSim: change collision flags for groundplane to not interact with static objects. %!s(int64=11) %!d(string=hai) anos
  Robert Adams 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. %!s(int64=11) %!d(string=hai) anos
  Robert Adams e5582939fd BulletSim: massive refactor of shape classes. Removed shape specific code from BSShapeCollection. Using BSShape* classes to hold references to shape. Simplified shape dependency callbacks. Remove 'PreferredShape' methods and have each class specify shape type. Disable compound shape linkset for a later commit that will simplify linkset implementation. %!s(int64=11) %!d(string=hai) anos
  Robert Adams 13233da66c BulletSim: add debugging looking for doorway sculpty problems %!s(int64=11) %!d(string=hai) anos
  Robert Adams 9393403253 BulletSim: update DLLs and SOs with better debugging output. %!s(int64=12) %!d(string=hai) anos
  Robert Adams 04132d3af4 BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanaged %!s(int64=12) %!d(string=hai) anos
  Robert Adams 9396ccc078 BulletSim: eliminate the use of the unmanaged HeightMapInfo structure. %!s(int64=12) %!d(string=hai) anos
  Robert Adams 3d0fc70864 BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate. %!s(int64=12) %!d(string=hai) anos
  Robert Adams c2a7af18b6 BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. Only initialization and debug fuctions left. %!s(int64=12) %!d(string=hai) anos
  Robert Adams 5379d6d112 BulletSim: remove all the debug printing of pointer formatting (.ToString(X)) and replace it with a method on BulletBody, BulletShape, ... %!s(int64=12) %!d(string=hai) anos
  Robert Adams 203588e3c0 BulletSim: change physical data structures to classes. Add default %!s(int64=12) %!d(string=hai) anos
  Robert Adams 1f6aaad0b5 BulletSim: correct collision mask definition for linkset children. %!s(int64=12) %!d(string=hai) anos
  Robert Adams bbc5a5089f BulletSim: Rename some of the interface structures (BulletWorld, ...) %!s(int64=12) %!d(string=hai) anos
  Robert Adams 664dad53dd BulletSim: Add more to the TODO list. Clean up and improve some comments. %!s(int64=12) %!d(string=hai) anos
  Robert Adams 60950bfab5 BulletSim: correct line endings in new BulletSimData.cs file. %!s(int64=12) %!d(string=hai) anos
  Robert Adams 3b2b785a46 BulletSim: Add 'BulletSimData' which separates structures created %!s(int64=12) %!d(string=hai) anos