Oren Hurvitz
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d1c3f8eef5
Added assets service method AssetsExist(), which returns whether the given list of assets exist.
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10 anos atrás |
John Hurliman
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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14 anos atrás |
Melanie
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60357d3778
Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler.
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14 anos atrás |
Kunnis
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f1287cc7af
* Switching IAssetData to follow the new naming schema, removing the separate insert and update methods.
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15 anos atrás |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 anos atrás |
Mike Mazur
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a2f07ecd2e
Implemented FetchAssetMetadataSet in DB backends.
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15 anos atrás |
lbsa71
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b99d9bdeb1
* Reverted the AssetServer fix, apparently something was dependent on IAssetDataPlugin being in OpenSim.Data
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16 anos atrás |
lbsa71
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b5502ef3c3
* Extracted IAssetData and moved it to OpenSim.Framework to prepare to get rid of ugly CoreModules dependency on AssetServer.exe
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16 anos atrás |
Mike Mazur
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e12b0a2496
- move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs to
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16 anos atrás |