Commit History

作者 SHA1 備註 提交日期
  UbitUmarov 5ef7878613 cosmetics 2 年之前
  UbitUmarov d9fb48cdcf ok add 2 much, so now the rest 2 年之前
  UbitUmarov 7b34b23d73 entityTransfer is a nonshared module, so lets use its scene, sp ones should be the same, or something is bad 2 年之前
  UbitUmarov 1c45e039eb a few changes in regionsinview and related code 2 年之前
  UbitUmarov f01301392a increase BannedRegionCache expire 2 年之前
  UbitUmarov c044e4d458 change entity transfer BannedRegionCache 2 年之前
  UbitUmarov 9a897683f4 avoid null ref 2 年之前
  UbitUmarov 9b33ef9c8c a few more changes on vectors etc 2 年之前
  UbitUmarov 357f20eb14 == UUID.Zero is slow 2 年之前
  UbitUmarov 2eb31e718e minor change 2 年之前
  UbitUmarov 84c084d652 better NeighbourHandler child agents distances control 2 年之前
  UbitUmarov bc590c2fc4 NeighbourHandler child agents distances control 2 年之前
  UbitUmarov 1e85f54275 TPs are root agents only 3 年之前
  UbitUmarov 2d7437cd31 region handle things on tp to landmark 3 年之前
  UbitUmarov e8735b6997 region handle things 3 年之前
  UbitUmarov 55fb69f8e0 a few changes on teleport lookat 3 年之前
  UbitUmarov a3ab4db5fc several changes to llTeleport so it does HG lms 3 年之前
  UbitUmarov b3f9217d27 delegate.BeginInvoke is a dead end 3 年之前
  UbitUmarov 29e3cc3bd9 delegate.BeginInvoke is a dead end 3 年之前
  UbitUmarov c1a39589f6 remove dead code ( from Megas) 3 年之前
  UbitUmarov 2b72df84de missed one 4 年之前
  UbitUmarov 1c29ea1c44 a few changed on avatar stand cases 4 年之前
  UbitUmarov 30d73f3477 use it on entitytransfer also 4 年之前
  UbitUmarov d1fcb9c35d filter some changed events at trigger point 4 年之前
  UbitUmarov 088a778853 another.. 4 年之前
  UbitUmarov 1207f61f79 change tp callback condition 4 年之前
  UbitUmarov e6acc57e0b a few changes on (HG)EntityTransfer plus a few use of ExpiringcacheOS 4 年之前
  UbitUmarov bd12d60e80 cosmetics 5 年之前
  UbitUmarov 0cf3ec553a fix the block of teleport to same region handle 5 年之前
  UbitUmarov 9d6c996570 extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version; 5 年之前