Commit History

Author SHA1 Message Date
  nlin 8e6c20b27f Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Drag 15 years ago
  Justin Clarke Casey ed6165ab9c * Apply http://opensimulator.org/mantis/view.php?id=3227 15 years ago
  Homer Horwitz 8136cf4075 Thanks jonc, for a patch that adds rendering of classic clouds. 15 years ago
  nlin 449bebf16e Preliminary work to support ObjectSpin* packets when user invokes CTRL / SHIFT / MOUSE DRAG on a physical object 15 years ago
  Melanie Thielker f88d755f96 Add PickInfoReply packet. 15 years ago
  Melanie Thielker c483206fd7 Change the client API to use GridInstantMessage for the "last mile" of IM 15 years ago
  Melanie Thielker 404bfdc9a6 Finish the offline IM module (still needs a server). Add rudimentary 15 years ago
  Melanie Thielker 4f6c4378da Add mute list request event and dummy response 15 years ago
  Teravus Ovares f5812b3702 * Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility with LibOMV based clients. 15 years ago
  Melanie Thielker cbef90fec6 Add the events needed for profiles. 15 years ago
  Melanie Thielker 37e81c7d54 Remove a hardcoded flow/dependency on the money module from LLCLientView 15 years ago
  Melanie Thielker ddbf81fa07 Thank you, mcortez, for a patch that fixes a number of long standing 15 years ago
  Melanie Thielker ed2de7ac82 Plumb in the RetrieveInstantMessages event that is sent by the viewer 15 years ago
  Melanie Thielker 863556f2cc Thank you, Snowdrop, for a patch that makes the callback ID parameter 16 years ago
  Melanie Thielker 3130784934 Re-add the objectID field to the anim pack, that was deemed unneccessary 16 years ago
  Justin Clarke Casey 8645c7482d * Change SendBulkUpdateInventory from two methods to one which accepts an InventoryNode 16 years ago
  Justin Clarke Casey eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in 16 years ago
  Justin Clarke Casey ade107f04f * Separate starting a client thread into a separate Start() method (which matches the existing Stop() and Restart() methods) 16 years ago
  Melanie Thielker 7c7ea57c5c Finish dwell sending, adding the forgotten method body. 16 years ago
  Melanie Thielker 7beb8a5abb Plumb the remaining dwell packets 16 years ago
  Melanie Thielker 23844a9073 Plumb the profile reply packets for picks, classifieds and notes 16 years ago
  Melanie Thielker 318de200bd Plumb in EventNotification* and EventGodDelete 16 years ago
  Melanie Thielker fc053a6af8 Plumb in the 4 missing classified events and the 3 packet methods 16 years ago
  Justin Clarke Casey cce1b096db * refactor: Replace part of SceneObjectPart with the identical sound playing code in the SoundModule 16 years ago
  Teravus Ovares 119104e35b * Re-implement packet tracking in IClientAPI so we can see what's going on in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. 16 years ago
  Justin Clarke Casey b4680f653d * Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object 16 years ago
  Melanie Thielker 008e1fe8df Plumb the TP-Sending packets 16 years ago
  Justin Clarke Casey 38ca31b37a * Put in the code necessary to allow inventory transfer of whole folders (and their contents) between agents, not just single items 16 years ago
  Homer Horwitz 6408626c97 Revert justincc's try to change the licence char-by-char AGAIN!!! :P 16 years ago
  Justin Clarke Casey df9b0e9e11 * refactor: Replace derez destiation magic numbers with an enumeration 16 years ago