UbitUmarov
|
23daf5340b
add some missing matovr full updates
|
11 months ago |
UbitUmarov
|
f94f6e77bf
a few cosmetic changes
|
1 year ago |
UbitUmarov
|
ce0d426b99
add helper SimulatorFeaturesModulr OpenSimExtraFeatureContains plus cosmetics
|
1 year ago |
UbitUmarov
|
52f50d2035
move UploadObjectAsset to simpleh..
|
4 years ago |
UbitUmarov
|
ae00623b65
lost in updates
|
5 years ago |
UbitUmarov
|
b48cbcbfdd
simplify a bit some caps paths
|
6 years ago |
UbitUmarov
|
db2fbf6516
add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested.
|
7 years ago |
Melanie Thielker
|
b16abc8166
Massive tab and trailing space cleanup
|
7 years ago |
Mandarinka Tasty
|
7c566dca5a
The new Constant: integer OBJECT_REZZER_KEY = 32;
|
8 years ago |
Aleric Inglewood
|
2dc92e7de1
Preserve attachment point & position when attachment is rezzed in world
|
11 years ago |
Diva Canto
|
86903f23dd
Cleanup on region modules: gave short node id's to all of them.
|
12 years ago |
Melanie
|
0d15a6a01f
Remove any mention of IRegionModule from region names and comments to aid
|
12 years ago |
Justin Clark-Casey (justincc)
|
6a77a65675
minor: remove unnecessary IsAttachment = false setting for new object in UploadObjectAssetModule, property always starts as false
|
12 years ago |
Justin Clark-Casey (justincc)
|
231a3bf147
Implement optional name and description on http stream handlers so that we can relate a slow request to what the handler actually does and the agent it serves, if applicable.
|
12 years ago |
Justin Clark-Casey (justincc)
|
ddca5347c3
When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer permissions, not PermissionMask.All
|
12 years ago |
Dan Lake
|
e2c51a977d
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
|
13 years ago |
Justin Clark-Casey (justincc)
|
33a894f3d2
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values
|
13 years ago |
Justin Clark-Casey (justincc)
|
df2a59d31b
refactor: make SceneObjectGroup.GroupScale() a property rather than a mehod
|
13 years ago |
Justin Clark-Casey (justincc)
|
5e8900dfd0
minor: code tidy and inserted log lines for future use.
|
13 years ago |
Diva Canto
|
e3c27d8527
Nope, that didn't feel right. Moving all those modules to Linden space.
|
13 years ago |