Commit History

Author SHA1 Message Date
  Diva Canto d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. 9 years ago
  Diva Canto 11194209df First commit where physics work as region module. 9 years ago
  Diva Canto ce2c67876e More namespace and dll name changes. Still no functional changes. 9 years ago
  Diva Canto 2c0cad6dd3 Renamed the namespaces too 9 years ago
  Diva Canto 5648eb7bd1 Moved instantiation of SceneCommunicationService object to inside the scene constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better. 9 years ago
  Justin Clark-Casey (justincc) fc878a33ed refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock 10 years ago
  Justin Clark-Casey (justincc) 3654ae8d8c Allow the "debug scene set physics false|true" command to work when bulletsim physics is running in a separate thread. 10 years ago
  Diva Canto 0eede1467f Moved these two estate-related interfaces to the projects where they belong. 10 years ago
  Justin Clark-Casey (justincc) 145e38e5e9 Remove long unused Scene.DumpAssetsToFile boolean. 11 years ago
  Melanie 8c130bcaf5 Remove the old style module loader and all references to it 12 years ago
  Justin Clark-Casey (justincc) ebe5e1731d In ObjectTortureTests, run garbage collector on Teardown and run scene loop update when scene objects have been deleted. 12 years ago
  Justin Clark-Casey (justincc) c87751a822 Add start GC memory and end GC memory to object stress test printouts. 12 years ago
  Justin Clark-Casey (justincc) ddf54b5537 move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others 13 years ago
  Justin Clark-Casey (justincc) 528cc8136e fetch physical_prim switch from [Startup] config from inside scene, as is done for most other scene config params 13 years ago
  John Hurliman c03b24cbfd Merged 14 years ago
  John Hurliman 0db1ed0b5a * Added ISimulationDataService and IEstateDataService 14 years ago
  Jeff Ames f1f0bc23f4 Formatting cleanup. 14 years ago
  Justin Clark-Casey (justincc) 953b7f4917 Add test to check persistence of newly added pre-linked objects 14 years ago
  Justin Clark-Casey (justincc) f2de50bb14 Fix tests broken in 88771aeed3d45e60a18aa9a810eeb37b8e5def12 14 years ago
  Diva Canto 04e29c1bac Beginning of rewriting HG. Compiles, and runs, but HG functions not restored yet. 15 years ago
  Diva Canto c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 15 years ago
  Diva Canto 001d369568 CommunicationsManager deleted. 15 years ago
  Jeff Ames ee205e7e81 Formatting cleanup. 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  Dr Scofield 1352a19838 refactoring Scene.NewUserConnection() to be simpler and clearer. 15 years ago
  Justin Clarke Casey fa9b9126ee * Resolve unit test failure introduced in r9148 (probably) 15 years ago
  Justin Clarke Casey 93837807ff * refactor: remove AssetCache field hanging off Scene 15 years ago
  Sean Dague 8088802c21 From Alan Webb <[email protected]> 16 years ago
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring 16 years ago
  Justin Clarke Casey b6ee2f15ba * refactor: Remove the need to separately pass in the http listener to the scene - this is always available via CommsManager 16 years ago