Historique des commits

Auteur SHA1 Message Date
  Dev Random f0998a9222 Add per-user checking to PrimLimitsModule il y a 10 ans
  Melanie 5b73b9c4a8 Committing the Avination Scene Presence and related texture code il y a 11 ans
  Melanie b5d0bc2488 Rework Diva's patch to simplify it il y a 12 ans
  Melanie 45b588cf00 Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch." il y a 12 ans
  Diva Canto 6146e7ef25 Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch. il y a 12 ans
  Melanie 447a66d660 Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more il y a 13 ans
  Pixel Tomsen 8f53c768f5 llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParcelMusicURL il y a 13 ans
  Justin Clark-Casey (justincc) 340e3ccf16 refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves. il y a 13 ans
  Justin Clark-Casey (justincc) 63533412f8 Improve previous ILandObject method doc. il y a 13 ans
  Justin Clark-Casey (justincc) fa202a05e9 Add method doc to some land bitmap methods in ILandObject. il y a 13 ans
  Justin Clark-Casey (justincc) 0e465da187 remove now unused individual LandData prim counts. il y a 13 ans
  Justin Clark-Casey (justincc) cc8897fceb Add test for PCM taint. This currently fails due to unexpected behaviour of SceneGraph.ForEachSOG(). This will be corrected soon. il y a 13 ans