Commit History

Author SHA1 Message Date
  Huaiyu (Kitty) Liu a08bf6a12c Updated SOP.GetTerseUpdateProperties(), remove Scale and add PA_Acceleration 13 years ago
  Dan Lake 191ef5daf1 Merge branch 'dev' into dsg 13 years ago
  Dan Lake d0dd597351 Initialized localID for new PEPrim in AddPrimShape 13 years ago
  Dan Lake cc7f04ea47 Merge branch 'dev' into dsg 13 years ago
  Dan Lake 5171f3adf7 made localID fix to AddPrimShape in PEScene.cs 13 years ago
  Dan Lake 90562f0735 Merge branch 'master' into dev 13 years ago
  Dan Lake a311ba0483 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 13 years ago
  Dan Lake 30a9cee425 Merge branch 'master' into dev 13 years ago
  Dan Lake 3270bd560e Removed unused AddPrimShape methods in PhysicsScene caused by merge conflicts 13 years ago
  Dan Lake 19678da2ec Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 13 years ago
  Careminster Team 9fc7d65df7 Apply the localID to the Physics actor to prevent null calls later 13 years ago
  Careminster Team 51c47677a1 Tidy up a superfluous AddPrimShape override in PhysicsScene 13 years ago
  Justin Clark-Casey (justincc) ee829a71c2 On all undo/redo operations, consistently lock the undo object for everything, in order to avoid any deadlock issues. 13 years ago
  Justin Clark-Casey (justincc) c50533659a If we store an undo, wipe anything already present on the redo stack 13 years ago
  Justin Clark-Casey (justincc) ec1ecd3633 stop redo throwing an exception if there is nothing to redo 13 years ago
  Justin Clark-Casey (justincc) 25c532f2ec refator: simplify UndoState.Compare() code 13 years ago
  Justin Clark-Casey (justincc) 9dd5a24495 rip out pointless null checks in UndoState where part can never be null 13 years ago
  Justin Clark-Casey (justincc) bc3679b67d Fix undo when changing just the root prim's position in a linkset. 13 years ago
  Justin Clark-Casey (justincc) 0ef29da9b2 refactor: rename UpdatePrimPosition() to UpdatePrimGroupPosition() for consistency 13 years ago
  Justin Clark-Casey (justincc) 62325829ec comment out all kinds of debugging guff 13 years ago
  Justin Clark-Casey (justincc) 1fdb16f1cd Fix undo for rotation of the root prim in a linkset on its own. 13 years ago
  Justin Clark-Casey (justincc) b2722e984a Fix undo of rotation of single prims in a linkset 13 years ago
  Justin Clark-Casey (justincc) 97f1edfd95 Fix undo of prim group rotation. 13 years ago
  Justin Clark-Casey (justincc) 4b9ef4f39c Rename UpdatePrimRotation() to UpdatePrimGroupRotation() since this is what it actually does and is more consistent with other method names. 13 years ago
  Justin Clark-Casey (justincc) 7c468cda36 Stop undo of just the root prim position in the linkset from shifting the whole linkset. 13 years ago
  Justin Clark-Casey (justincc) c94dc95844 fix undo when resizing of non-root individual prims in a linkset 13 years ago
  Justin Clark-Casey (justincc) 430a4aeba8 Fix undo for resizing linksets 13 years ago
  Justin Clark-Casey (justincc) 86f45f6fe7 remove undo state storage in a few places where it's pointless 13 years ago
  Justin Clark-Casey (justincc) 6fc74b36d1 Make various tweaks to undo code in an effort to get things working better. 13 years ago
  Justin Clark-Casey (justincc) aec3b58a57 use standard sdk stack in terrain model rather than OpenSim.Framework.UndoStack. 13 years ago