Commit History

Автор SHA1 Съобщение Дата
  Diva Canto dc08e1cbf9 Addresses http://opensimulator.org/mantis/view.php?id=4919 преди 14 години
  Diva Canto bd346ab8c7 Fixes attachments coming back upon being detached in neighbouring regions and crossing. преди 14 години
  Melanie c8ed972443 Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet преди 14 години
  Dan Lake ca2abc43ad Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations. преди 14 години
  Justin Clark-Casey (justincc) 596001632b remove redundant ScenePresence.QueuePartForUpdate() - every place in the code calls SceneViewer.QueuePartForUpdate() directly преди 14 години
  Melanie f84f0dbd51 Remove an unneeded conditional преди 14 години
  Justin Clark-Casey (justincc) e5bcd8b341 Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628 преди 14 години
  John Hurliman 93ef65c690 * Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs преди 14 години
  unknown bf5c81d77e * Initial commit of the slimupdates2 rewrite. This pass maintains the original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates преди 14 години
  Melanie Thielker 2b48ed60ec Remove the m_Viewer variable and make the property a shortcut to the преди 14 години
  Melanie Thielker e45f5ac126 Plumb Viewer version into ScenePresence for initial login. It's still not преди 14 години
  Melanie Thielker 2ebe148266 Plumb the viewer version string through into AgentCircuitData. Now all that преди 14 години
  Robert Adams 54a5b6f434 Reduce number of AvatarAnimations sent with large number of avatars преди 14 години
  Dan Lake 859bc717a4 Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). преди 14 години
  Dan Lake 73e9b0be72 Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class. преди 14 години
  dahlia 2ebc4be99d add a null check in ScenePresence constructor преди 14 години
  Justin Clark-Casey (justincc) 315fa06c75 refactor: Move another RezSingleAttachment() from Scene.Inventory to AttachmentsModule преди 14 години
  Melanie 88771aeed3 Cache UserLevel in ScenePresence on SP creation. Change IsAdministrator преди 14 години
  John Hurliman cde3c20ba3 * Fixed an order of operations bug in CheckForSignificantMovement() that was causing a flood of child updates to neighbors on login преди 14 години
  John Hurliman fc233d4e1e * Adjusted the significant movement magic value from 0.5m to 2.0m and added an explanation of what it does преди 14 години
  John Hurliman 13a8d11c46 Removing the sLLVector3 dinosaur преди 14 години
  John Hurliman a6e23a3275 * Fixed bad start position clamping in MakeRootAgent() преди 14 години
  Diva Canto 5c5966545d Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there. преди 14 години
  Melanie 1f45e6c649 Merge branch 'master' into presence-refactor преди 14 години
  Jeff Ames af265e001d Formatting cleanup. преди 14 години
  Revolution 5c7acd0d4d Fixes a bug in the previous patch. преди 14 години
  Melanie c033223c63 Merge branch 'master' into presence-refactor преди 14 години
  Revolution 9821c4f566 Revolution is on the roll again! :) преди 14 години
  Justin Clark-Casey (justincc) 802a969267 Fix http://opensimulator.org/mantis/view.php?id=4224 преди 14 години
  Melanie 1d75ad9fd5 Merge branch 'master' into presence-refactor преди 15 години