커밋 기록

작성자 SHA1 메시지 날짜
  Justin Clark-Casey (justincc) cd35d298fa Merge branch 'justincc-master' 11 년 전
  Oren Hurvitz 2cf224166f Added osGetRegionSize(), which returns the region size in meters and recognizes megaregions 11 년 전
  Justin Clark-Casey (justincc) f7172095e0 Convert tabs to spaces from previous commit 8c2b41b01 11 년 전
  Dev Random 8c2b41b01d Make inidirectory files supercede distro files 11 년 전
  Justin Clark-Casey (justincc) a4017ee1eb Reinsert attachments list taking code in SP.MakeRootAgent() 11 년 전
  Justin Clark-Casey (justincc) 1b86239f79 refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occur no matter which branch of the conditional is executed 11 년 전
  Justin Clark-Casey (justincc) e2fbc88d98 Re-enabled NPCModuleTests.TestCreate() 11 년 전
  Justin Clark-Casey (justincc) 0eda7dd1c7 Merge branch 'justincc-master' 11 년 전
  Justin Clark-Casey (justincc) fea8345f56 minor: remove long unused state queue from "show queues" console reports 11 년 전
  Justin Clark-Casey (justincc) c9b5ba78d9 minor: correct the usage statement on the "show image queues" console command - should not have been "image queues show" 11 년 전
  Justin Clark-Casey (justincc) 4a9796a506 Skip IClientAPIs that don't implement IStatsCollector (such as NPCAvatar) from the "show queues" console report to stop screwing up formatting. 11 년 전
  Justin Clark-Casey (justincc) 966ab21839 Merge branch 'justincc-master' 11 년 전
  Justin Clark-Casey (justincc) a2d5d810e0 Properly dispose of drawing objects to reduce/stop memory leakage on generating map tiles with the MapImageModule and TexturedMapTileRenderer (the current defaults) 11 년 전
  Justin Clark-Casey (justincc) a859464e91 Add "generate map" console command to allow manual regeneration and storage of maptiles 11 년 전
  Mic Bowman 83626e60e6 Adds a configuration option to cannibalize bandwidth from the 11 년 전
  dahlia 7bd42fc42f Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAttrs. This is unfortunately still necessary until a better solution for handling existing legacy materials can be implemented 11 년 전
  dahlia af58631f00 rather than converting existing materials to assets, just retrieve them and make them available for viewing. Any new materials added to the scene will become assets. 11 년 전
  dahlia 719810e9d8 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 11 년 전
  dahlia 1cae3664a5 add null texture entry face check before converting legacy materials 11 년 전
  Justin Clark-Casey (justincc) 5fc871027e Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 11 년 전
  Justin Clark-Casey (justincc) 2cf7478b9a Merge branch 'justincc-master' 11 년 전
  Mic Bowman 2e78e89c36 Clean up orphaned json stores. This can happen when an object is 11 년 전
  Justin Clark-Casey (justincc) 8e72b53edc Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points. 11 년 전
  dahlia 4800303abd update OpenMetaverse.StructuredData to git master (bf4e9f654ff99c85e20b53e56faac38e307dd8c2) which fixes JSON OSD serialization to a standards compliant means of encoding floating point NaN and Infinity 11 년 전
  dahlia 36d8a24a86 force SOG update when converting legacy materials to ensure changes are persisted 11 년 전
  dahlia 95c926b2cd delay texture entry parsing until absolutely necessary while converting legacy materials 11 년 전
  dahlia 28723beb0c Add code to convert legacy materials stored in DynAttrs to new asset format and store them as assets 11 년 전
  Oren Hurvitz d1f16c4b4b Check agent permissions before modifying an object's materials. Also, when creating a Material asset, set the current agent as the Creator. 11 년 전
  Oren Hurvitz 68d83425c6 When asked to change the Material for one face, change only that face; not the default material 11 년 전
  Oren Hurvitz 3018b2c5d7 Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default 11 년 전