Melanie
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5b73b9c4a8
Committing the Avination Scene Presence and related texture code
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11 years ago |
Justin Clark-Casey (justincc)
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2cd95fac73
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
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11 years ago |
Diva Canto
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b5ab0698d6
EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif for telling me how to route the information. The viewer effect is under the distance filter, so only avatars with cameras < 10m away see the beams.
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11 years ago |
Diva Canto
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d5a1779465
Manage AgentUpdates more sanely:
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11 years ago |
Melanie
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533bbf033d
Update the money framework to allow sending the new style linden "serverside is now viewerside" messages regarding currency
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11 years ago |
Mic Bowman
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681fbda4b6
This is an experimental patch that adds support for comparing texture
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11 years ago |
Justin Clark-Casey (justincc)
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3290cd09d3
remove pointless region handle paramter from IClientAPI.SendKillObject()
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11 years ago |
Mic Bowman
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33aaa40bee
Adds an event and a method so that handling of the CachedTexture
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11 years ago |
Melanie
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293a024c14
Allow callers to set the invoice parameter for GenericMessage
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11 years ago |
Melanie
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7bf33d333a
Plumb the path from the client to the extra physics params and back
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12 years ago |
Justin Clark-Casey (justincc)
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c13a99dc5c
Fix script error messages not showing up in viewer 3 and associated viewers.
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12 years ago |
Justin Clark-Casey (justincc)
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bcbd450fe4
Add --force flag to "kick user" console command to allow bypassing of recent race condition checks.
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12 years ago |
Justin Clark-Casey (justincc)
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5aec0ff207
Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring with other monitoring code from OpenSim.Framework
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12 years ago |
Justin Clark-Casey (justincc)
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dda999a22c
Remove IClientIPEndpoint client interface for now.
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12 years ago |
Justin Clark-Casey (justincc)
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3b3d9967b1
Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.RemoteEndpoint.
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12 years ago |
Justin Clark-Casey (justincc)
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cf080a68d6
Remove long obsolete and unused IClientAPI.KillEndDone()
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12 years ago |
Justin Clark-Casey (justincc)
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22a85b947a
Add back parts of reverted changes that were not concerned with child agent caching.
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12 years ago |
Justin Clark-Casey (justincc)
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93ac47f0d3
Revert "Simplify friends caching by only doing this for root agents - no functions require caching for child agents."
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12 years ago |
Justin Clark-Casey (justincc)
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d9f7b8549b
Simplify friends caching by only doing this for root agents - no functions require caching for child agents.
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12 years ago |
Justin Clark-Casey (justincc)
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1a8769e6ef
Instead of loading default avatar animations in both SLUtil and AvatarAnimations, load just in AvatarAnimations instead.
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12 years ago |
Justin Clark-Casey (justincc)
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f67f37074f
Stop spurious scene loop startup timeout alarms for scenes with many prims.
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13 years ago |
PixelTomsen
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5c545d1d2e
Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869
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13 years ago |
Melanie
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447a66d660
Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
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13 years ago |
BlueWall
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b6f3de5028
Telehub Support:
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13 years ago |
Melanie
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3a91085ac2
Implement handler for TeleportCancel inbound packet
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13 years ago |
Justin Clark-Casey (justincc)
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f61e54892f
On a new client circuit, send the initial reply ack to let the client know it's live before sending other data.
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13 years ago |
Melanie
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c7dd7b13a2
Convert SendKillObject to take a list of uint rather than sending one
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13 years ago |
Justin Clark-Casey (justincc)
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120114e96b
refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter without a getter
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13 years ago |
Justin Clark-Casey (justincc)
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aa19ccf65c
refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it sends entity updates (including presence ones), not just prims.
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13 years ago |
Justin Clark-Casey (justincc)
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d358125cac
Reinstate option to land an npc when it reaches a target.
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13 years ago |