Commit History

Autor SHA1 Mensaxe Data
  Justin Clark-Casey (justincc) 9b045e72b6 Add asset name and description truncation warnings to SQLite database plugin for consistency. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 94da908813 More consistently dispose of SqliteCommand in OpenSim.Data.SQLite where possible. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 68a4ef5ef6 Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process. %!s(int64=13) %!d(string=hai) anos
  Marck dd2564d7ec refactor: Pull up Assembly of the SQLite classes as a protected property, so that it can be overwritten in subclasses. That way extensions can decide in which assembly migration resources should be looked up. This is a refactor similar to commit 9923a2ff1002d722ccebea8bf4d71718ed4e2a03 for MySQL -- no functional changes. %!s(int64=13) %!d(string=hai) anos
  Teravus Ovares (Dan Olivares) 983c6a74b1 * Add CSharpSqlite to prebuild %!s(int64=14) %!d(string=hai) anos
  Melanie 859beaf830 Revert one of the previous patches' hunks. The new code looked better, but %!s(int64=14) %!d(string=hai) anos
  AlexRa c6977cbd4d Added CreatorID to SQLite asset data %!s(int64=14) %!d(string=hai) anos
  AlexRa ccee95552f A bit of harmless refactoring in SQLiteAssetData.cs %!s(int64=14) %!d(string=hai) anos
  Diva Canto 9cf6b81256 Yey for unit tests. The previous commit had a couple of bugs on SQL statements. Fixed here. %!s(int64=14) %!d(string=hai) anos
  Diva Canto b233a4b2ca * Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. %!s(int64=14) %!d(string=hai) anos
  Melanie bc6995f921 Add Delete handler to SQLite (NG) %!s(int64=14) %!d(string=hai) anos
  Melanie 60357d3778 Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. %!s(int64=14) %!d(string=hai) anos
  Justin Clark-Casey (justincc) cc67de5b86 rename SQLiteNG to SQLite and SQLite to SQLiteLegacy %!s(int64=14) %!d(string=hai) anos
  Justin Clark-Casey (justincc) e0f8362e7a minor: add some documentation around the asset udp request path and replace some magic numbers with libomv enums %!s(int64=14) %!d(string=hai) anos
  John Hurliman df76e95aa2 Changed asset CreatorID to a string %!s(int64=15) %!d(string=hai) anos
  John Hurliman 7665aad002 * Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it %!s(int64=15) %!d(string=hai) anos
  Justin Clark-Casey (justincc) b9c3846e81 minor: remove some mono compiler warnings %!s(int64=15) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 73b437b7b4 minor: remove some mono compiler warnings %!s(int64=15) %!d(string=hai) anos
  John Hurliman afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen %!s(int64=15) %!d(string=hai) anos
  Diva Canto c8c4b4c505 Switched log level of an annoying message in SQLite to Debug, and commented it too. %!s(int64=15) %!d(string=hai) anos
  Kunnis f1287cc7af * Switching IAssetData to follow the new naming schema, removing the separate insert and update methods. %!s(int64=15) %!d(string=hai) anos
  Kunnis d2e5380cb2 * Fixed MySQL/MySQLAssetData.cs to properly do updates * Removed an extra parameter from MySQL/MySQLInventoryData.cs * Fixed a bug in SQLite/SQLiteAssetData.cs that was causing a NRE when updating an asset. * Improved the BasicAssetTest.cs to do full create/update/get testing * Improved the BasicInventoryTest.cs to do full create/update/get of both a folder and an item * Moved the null ref tests to the start of the PropertyCompareConstraint.cs, so that it doesn't throw when passing in a null item %!s(int64=15) %!d(string=hai) anos
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
  Justin Clarke Casey 3791386d4d * Change default sqlite asset db back to Asset.db instead of AssetStorage.db %!s(int64=15) %!d(string=hai) anos
  lbsa71 29355de6ee * Some more experimental work on distributed assets. Nothing hotwired yet. %!s(int64=15) %!d(string=hai) anos
  Justin Clarke Casey 80ea563bcc * minor: correct some documentation in SQLiteAssetData.cs %!s(int64=15) %!d(string=hai) anos
  Justin Clarke Casey 7f8552fe63 * Change SQLite asset UUID to dashed format to be consistent %!s(int64=15) %!d(string=hai) anos
  Mike Mazur a2f07ecd2e Implemented FetchAssetMetadataSet in DB backends. %!s(int64=16) %!d(string=hai) anos
  Mike Mazur 76c0935ec7 - remove the Metadata property from AssetBase and return all previous %!s(int64=16) %!d(string=hai) anos
  lbsa71 801da4346a * optimized usings. %!s(int64=16) %!d(string=hai) anos