Histórico de Commits

Autor SHA1 Mensagem Data
  UbitUmarov db1c739ef2 preloadsound is suposed to send ownerid, plus save ns on useless dic searchs há 1 ano atrás
  UbitUmarov 61085cc25e add proper way for viewers to request mute of collision sounds by setting flag 0x80 on agent update Flags (const U8 AU_FLAGS_MUTECOLLISIONS = 0x80;). Their current method of comparing sound UUIDS is just BROKEN, even at SL. há 2 anos atrás
  UbitUmarov ca7bd13dee sound radius is a prim prop only set by llSetSoundRadius, fix it in case viewers do fix its use (ignored for now) há 6 anos atrás
  UbitUmarov c3b5a6c2ab change how sounds work. May be bad.. needs testing há 10 anos atrás
  Justin Clark-Casey (justincc) 7d38f4940c Implement llSetSoundQueueing(). há 11 anos atrás
  SignpostMarv 2bb0419251 documenting some params on ISoundModule methods há 12 anos atrás
  SignpostMarv a9999a9676 Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the LL Wiki spec for llTriggerSoundLimited states an axis-aligned bounding box, not radial constraint há 12 anos atrás
  SignpostMarv c5af16aef8 shuffling code around so that the interface for ISoundModule.SendSound() specifies a UUID rather than a string há 12 anos atrás
  SignpostMarv 5abcecc735 moving SendSound from SceneObjectPart to ISoundModule há 12 anos atrás
  SignpostMarv 9df510157e deduplicating code into a single LoopSound method há 12 anos atrás
  SignpostMarv d7ffcace8f adjusting parameter order of PreloadSound to be more logical há 12 anos atrás
  SignpostMarv 29a8ae48b5 transposing LoopSoundMaster to Sound Module há 12 anos atrás
  SignpostMarv a68e2fe169 transposing preload sound onto sound module há 12 anos atrás
  SignpostMarv 8763a637b5 transposing stop sound into sound module há 12 anos atrás
  SignpostMarv b9e0f1cd2b documenting ISoundModule methods & fields há 12 anos atrás
  SignpostMarv d4034271eb formatting ISoundModule prior to documentation há 12 anos atrás
  SignpostMarv 1d47bcb6b6 stripping whitespace from ISoundModule, formatting SoundModuleNonShared.cs há 12 anos atrás
  SignpostMarv 375fb66589 making the max distance for sounds to be heard from their origin a configurable option exposed via a public field on ISoundModule (with private setter in the implementation) há 12 anos atrás
  Revolution 9821c4f566 Revolution is on the roll again! :) há 14 anos atrás
  Jeff Ames ee205e7e81 Formatting cleanup. há 15 anos atrás
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. há 15 anos atrás
  lbsa71 801da4346a * optimized usings. há 16 anos atrás
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring há 16 anos atrás