UbitUmarov
|
6595e3ae26
cosmetics
|
2 年之前 |
UbitUmarov
|
2e6790d164
save a few ns on FetchInventoryDescendents llsd response encode
|
2 年之前 |
UbitUmarov
|
c7d61737fb
make use of some of those on inventory caps; fix some set of sp osutf8 fields
|
4 年之前 |
UbitUmarov
|
f4db2f4b93
clean up; CODE SEEMS USABLE AGAIN
|
4 年之前 |
UbitUmarov
|
a2268160a8
some changes
|
4 年之前 |
UbitUmarov
|
5e86c33c9d
update libomv and consequent changes
|
4 年之前 |
UbitUmarov
|
56845d4b75
mantis 8411: fix send inventory item flags mask
|
6 年之前 |
UbitUmarov
|
5ae09e03aa
remove a duplicated field
|
6 年之前 |
UbitUmarov
|
5548b66dc0
a few more changes on inventory library and inv fetch
|
6 年之前 |
Melanie Thielker
|
b16abc8166
Massive tab and trailing space cleanup
|
8 年之前 |
Diva Canto
|
959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
|
9 年之前 |
Oren Hurvitz
|
0fe08c8799
- When sending the "My Suitcase" folder to the client, always claim it has Folder Type 8. (Previously we had used Folder Type -1 in one place, and LLClientView didn't even bother changing Folder Type 100 to anything else.)
|
10 年之前 |
Oren Hurvitz
|
edc04d4184
When updating the CreatorId of an inventory item, automatically update the CreatorIdAsUuid field as well
|
11 年之前 |
Justin Clark-Casey (justincc)
|
7cab41f422
refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
|
11 年之前 |
Justin Clark-Casey (justincc)
|
392e84e554
Remove unnecessary ability to directly set InventoryItemBase.CreatorIdAsUuid
|
12 年之前 |
Diva Canto
|
61a49ec4a8
Initialize InventoryItemBase.creatorData properly. Could throw.
|
14 年之前 |
Diva Canto
|
c617d658dd
Added creator info across the board -- TaskInventoryItems and InventoryItems themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being.
|
14 年之前 |
Jeff Ames
|
ee205e7e81
Formatting cleanup.
|
15 年之前 |
Diva Canto
|
50056871b8
IAvatarFactory.UpdateDatabase gets the assetID and not the object's inworld UUID.
|
15 年之前 |
Diva Canto
|
7aa54593e0
Redirected all calls to CachedUserProfile methods to the inventory service. Redirection of the RootFolder property is still todo. This compiles but probably inventory will be inconsistent.
|
15 年之前 |
Jeff Ames
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
15 年之前 |
Justin Clarke Casey
|
582c20b1c4
* reseparate inventory item creator id and creator uuid
|
15 年之前 |
Sean Dague
|
6b88a205d6
another possible cause of some of the inventory wierdness is the 1/2 implemented
|
15 年之前 |
Justin Clarke Casey
|
78425e392b
* Change automatic properties back to manual get/set
|
15 年之前 |
Justin Clarke Casey
|
f8e0653e73
* If an item creator id contains an iar loaded name, create a temporary profile and hashed UUID to represent the user
|
15 年之前 |
Justin Clarke Casey
|
b6ae8b7ba7
* Fix http://opensimulator.org/mantis/view.php?id=3585
|
15 年之前 |
Jeff Ames
|
8ea12ad6c0
Add copyright header. Formatting cleanup. Ignore some generated files.
|
15 年之前 |
Melanie Thielker
|
5865018088
Fix crash on login
|
15 年之前 |
Melanie Thielker
|
2cded6d369
Fix the AsUuid thingy
|
15 年之前 |
Melanie Thielker
|
ebb8111f6c
Fox the InventoryItem.CreatorIdAsUuid property
|
15 年之前 |