Commit History

Author SHA1 Message Date
  Justin Clark-Casey (justincc) f129b824c3 Removing locking on requests in MySQLAssetData. 10 years ago
  Oren Hurvitz 93a9ed2a6d Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures. 10 years ago
  Oren Hurvitz d1c3f8eef5 Added assets service method AssetsExist(), which returns whether the given list of assets exist. 10 years ago
  Justin Clark-Casey (justincc) e20b0d5695 minor: Make exceptions thrown by MySQLAssetData more consistent. 11 years ago
  Justin Clark-Casey (justincc) 74916ed777 Add more information to warnings logged when asset names and descriptions have to be truncated for database storage 11 years ago
  Justin Clark-Casey (justincc) 522eff6138 Consistently use using() to make sure we dispose of used MySqlCommands where this is not already being done. 12 years ago
  Justin Clark-Casey (justincc) 6b51d8a10e In the asset service, check that an asset exists before attempting to store it. 13 years ago
  Diva Canto 9923a2ff10 Pull up Assembly of the MySQL classes as a protected property, so that it can be overwritten in subclasses. That way extensions can decide in which assembly migration resources should be looked up. This is just a refactor -- no functional changes whatsoever. 13 years ago
  John Hurliman 47ac9f97b1 Re-enabled asset last access time logging in MySQL 14 years ago
  AlexRa 64fe823b92 MySQLAssetData.cs now supports asset_flags, CreatorID 14 years ago
  AlexRa deae030145 Some more corrections after MySQL connector update 14 years ago
  Diva Canto b233a4b2ca * Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. 14 years ago
  Melanie 60357d3778 Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. 14 years ago
  Melanie 9b22393cf3 Add a field asset_flags and a corresponding enum to the asset database. This 14 years ago
  John Hurliman df76e95aa2 Changed asset CreatorID to a string 15 years ago
  John Hurliman 7665aad002 * Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it 15 years ago
  Master ScienceSim e1b5c61247 Updated MySQL connection management to use the MySQL connection pooling. This should accommodate various timeout problems that exist with the current connection pool code in a more general and standard way. 15 years ago
  John Hurliman afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen 15 years ago
  John Hurliman 6309fcc5b4 Reverting the memory leak patch for MySQL. Problems have been reported with the grid server after running for several hours 15 years ago
  John Hurliman 730930955a Changing Scene.ForEachClient to use the synchronous for loop instead of Parallel. This is quite possibly the source of some deadlocking, and at the very least the synchronous version gives better stack traces 15 years ago
  John Hurliman 4790f8576c * Replaced (possibly broken?) math for calculating the unix timestamp in MySQLAssetData with Utils.DateTimeToUnixTime() 15 years ago
  John Hurliman e7c877407f * Continued work on the new LLUDP implementation. Appears to be functioning, although not everything is reimplemented yet 15 years ago
  John Hurliman 29a4614529 * MySQL data tests now pass by fixing a bad fix for a bad cast on the asset Local member in MySQLAssetData 15 years ago
  Jeff Ames ee205e7e81 Formatting cleanup. 15 years ago
  Arthur Valadares 604ef5ba79 Fix issue where conversion of temporary boolean variable fails on MySQL 15 years ago
  Kunnis f1287cc7af * Switching IAssetData to follow the new naming schema, removing the separate insert and update methods. 15 years ago
  Kunnis d2e5380cb2 * Fixed MySQL/MySQLAssetData.cs to properly do updates * Removed an extra parameter from MySQL/MySQLInventoryData.cs * Fixed a bug in SQLite/SQLiteAssetData.cs that was causing a NRE when updating an asset. * Improved the BasicAssetTest.cs to do full create/update/get testing * Improved the BasicInventoryTest.cs to do full create/update/get of both a folder and an item * Moved the null ref tests to the start of the PropertyCompareConstraint.cs, so that it doesn't throw when passing in a null item 15 years ago
  Kunnis 23d478f2fa Adding in Reflection-based testing, to ensure that all properties are covered. 15 years ago
  Justin Clarke Casey c3bb9ec42c * Apply asset and inventory name and description bound checks to MySQL 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago