Commit History

Author SHA1 Message Date
  UbitUmarov 7860e2d861 cosmetics 1 year ago
  UbitUmarov ac24e8945b cosmetics 1 year ago
  UbitUmarov d9380c9b83 clean some spurius chars and a few other things. Thanks Vincent Sylvester 2 years ago
  UbitUmarov 79b3157d0b a little use of MathF 2 years ago
  UbitUmarov c7d61737fb make use of some of those on inventory caps; fix some set of sp osutf8 fields 4 years ago
  UbitUmarov b0f1e4f0c6 waste some memory on serialized environment caching. we could live without all that locking 4 years ago
  UbitUmarov 1f822c6077 allow the use of Sky or water from a asset, not just full daycycle. This may need more work 4 years ago
  UbitUmarov 82ccf57533 take some asset classes out of ViewerEnvironment.cs to own files 4 years ago
  UbitUmarov 107ece1ce0 change default (in code) waterFogDensity 4 years ago
  UbitUmarov 27a81d4909 minor moon rotation change 4 years ago
  UbitUmarov 73754670ca small change on wl converter 4 years ago
  UbitUmarov 768f506a23 work around sunlight_color mess 4 years ago
  UbitUmarov 8fe2cd6c46 save/load environments to/from oars 4 years ago
  UbitUmarov 5b56a09cb2 some fixes on env protocol, forced env, etc 4 years ago
  UbitUmarov e3ecf0ddbe add LSL_Integer osReplaceAgentEnvironment(LSL_Key agentkey, LSL_Integer transition, LSL_String environment). note this is a hack, we cant do the ll* one 4 years ago
  UbitUmarov 44c90bf294 misspell all across the board 4 years ago