Commit History

Autor SHA1 Mensaxe Data
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
  Justin Clarke Casey f3c7298fc5 * Make it possible to store creator strings in user inventory items as well as UUIDs %!s(int64=15) %!d(string=hai) anos
  lbsa71 801da4346a * optimized usings. %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 266d0fbaae * Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes %!s(int64=16) %!d(string=hai) anos
  Justin Clarke Casey 80e267dcfe * refactor: Stop exposing InventoryFolderImpl.SubFolders publicly %!s(int64=16) %!d(string=hai) anos
  Dr Scofield 12042cdc2b From: Alan Webb <[email protected]> %!s(int64=16) %!d(string=hai) anos
  lbsa71 e04ce96cee * Removed some legacy commenting %!s(int64=16) %!d(string=hai) anos
  Melanie Thielker 9e545c9984 Mantis #2133 %!s(int64=16) %!d(string=hai) anos
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman %!s(int64=16) %!d(string=hai) anos
  Sean Dague 5f6b26d9ba provide slightly more sane defaults in the file based asset loader %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 65c5efe43b Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
  Adam Frisby 01f31fd933 * Breaking all the code, breaking all the code..! %!s(int64=16) %!d(string=hai) anos
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). %!s(int64=16) %!d(string=hai) anos
  Sean Dague a6d27e0929 further refactor and rename of InventoryFolderBase properties %!s(int64=16) %!d(string=hai) anos
  Sean Dague 5ee75998ce more refactoring, this time on InventoryFolderBase %!s(int64=16) %!d(string=hai) anos
  Sean Dague f436815107 Refactor InventoryItemBase to do the following: %!s(int64=16) %!d(string=hai) anos
  Jeff Ames 47180080f0 Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
  Jeff Ames a8cfbbe963 Minor cleanup. %!s(int64=17) %!d(string=hai) anos
  Jeff Ames 001ce95e4c Clean up more unnecessary String.Format calls %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey a1a206cb05 * Clean up LIBRARY INVENTORY messages %!s(int64=17) %!d(string=hai) anos
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. %!s(int64=17) %!d(string=hai) anos
  Adam Frisby b25f9f322c * Mother of all commits: %!s(int64=17) %!d(string=hai) anos
  Brian McBee 19ed64b114 Third part of CharlieO's library rework. We now have library organization! Thanks CharlieO! %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey b8975ecbd9 Make it possible for new inventory 'libraries' to be added without changing the default OpenSimLibrary files. Additional library folders and items can be added in a separate %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey 60fa75ac04 Standard library folders can now be configued in the xml in inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey 7d04cf8d4e Shift default OpenSim library into its own directory %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey 40e89678b7 Make inventory items nominate explicit inventory folders rather than hardcoding %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey 7cf9a8d4f9 Move inventory contents configuration files to bin/inventory folder %!s(int64=17) %!d(string=hai) anos
  lbsa71 efd90b56b7 * Optimized usings %!s(int64=17) %!d(string=hai) anos
  Justin Clarke Casey 997a2907e2 Move hardcoded texture library inventory items out into OpenSimLibrary/xml. However, even before these change the five textures moved %!s(int64=17) %!d(string=hai) anos