Commit History

Author SHA1 Message Date
  Justin Clarke Casey 7ce8ccb043 * refactor: Move tree code out into a separate module 16 years ago
  Melanie Thielker 2b8915d679 Make newly created prims be the correct group 16 years ago
  Melanie Thielker 48c6d052d9 Attachments, attachments, and, did I say attachments? 16 years ago
  Justin Clarke Casey 3b9400bcea * refactor: rename SendKiPrimitive to SendKillObject since this appears more descriptive of what it actually does 16 years ago
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 years ago
  Jeff Ames dde21314e7 Update svn properties, formatting cleanup, fix a couple compiler warnings. 16 years ago
  Melanie Thielker 4041194db9 Refactor: Make the tree creation function take a UUID for the owner 16 years ago
  Justin Clarke Casey 0ee69707ea * Refactor: Collapse some multiple remove object paths 16 years ago
  Justin Clarke Casey f3067ce6f9 * Refactor: Change previous commits Object methods to SceneObject methods instead, on the basis that this is less likely to cause confusion with c#'s base object type 16 years ago
  Justin Clarke Casey 79eecd3d25 * Refactor: Renaming various *Entity*() methods to *Object*() methods on the basis that they all take SOG parameters to improve code readability for now 16 years ago
  Adam Frisby 87b3137928 * Cleaned up code in Terrain, Tree and Map modules. 16 years ago
  Adam Frisby 20a9bf08f5 * Rolled back a few changes. 16 years ago
  Adam Frisby 13526097f2 * Spring cleaning on Region.Environment. 16 years ago
  Adam Frisby a1c8aa4050 * Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces. 16 years ago
  Jeff Ames d51ce47b2d Update svn properties. Minor formatting cleanup. 16 years ago
  Adam Frisby be20f41637 * Cruft removal step #1. Cleaning Modules directory. 16 years ago
  Adam Frisby 8b0c795a5e * Previous commit managed to miss some files despite me hitting 'Select all'. 16 years ago