Author | SHA1 Message | Date |
---|---|---|
Justin Clarke Casey | cce1b096db * refactor: Replace part of SceneObjectPart with the identical sound playing code in the SoundModule | 16 years ago |
Justin Clarke Casey | 85557fb0ef * Like most other modules, make the sound module register for its event directly, rather than needing Scene to know about it | 16 years ago |
Justin Clarke Casey | db0c65ea56 * refactor: move sound trigger from scene into sepearate SoundModule | 16 years ago |