Commit History

Author SHA1 Message Date
  Justin Clarke Casey cce1b096db * refactor: Replace part of SceneObjectPart with the identical sound playing code in the SoundModule 16 years ago
  Justin Clarke Casey 85557fb0ef * Like most other modules, make the sound module register for its event directly, rather than needing Scene to know about it 16 years ago
  Justin Clarke Casey db0c65ea56 * refactor: move sound trigger from scene into sepearate SoundModule 16 years ago