Sean Dague
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bf1580fba4
From: Dr Scofield <[email protected]>
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16 years ago |
Adam Frisby
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fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
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16 years ago |
Sean Dague
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25fea01b92
further renaming of properties for clarity
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16 years ago |
Sean Dague
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c176caeb05
moved fields to properties for UserDataProfile, which was
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16 years ago |
MW
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7fcffa3a3a
Re-enabled terrain texture generation for the world map. Adam can clean up/ sort it out when he gets time.
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16 years ago |
Justin Clarke Casey
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6489746a6b
* Make standalone non-home region caps work again.
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16 years ago |
mingchen
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71ca162821
*Moved LandManagement into its own region module (spiffy!)
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16 years ago |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 years ago |
Teravus Ovares
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8bea3dbdb9
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
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16 years ago |
Adam Frisby
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a360116502
* Disabled ancient TerrainEngine.
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16 years ago |
Johan Berntsson
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279e0061c5
Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
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16 years ago |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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16 years ago |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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17 years ago |
Justin Clarke Casey
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baefa05b57
* Rebase all current servers on common abstract BaseOpenSimServer class
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17 years ago |
MW
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755ad9e3e0
First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed.
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17 years ago |
Tedd Hansen
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3a6405d2f7
In an attempt to solve multihomed UDP problem I seem to have bound UDP socket to external IP instead of internal :)
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17 years ago |
Tedd Hansen
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b089ccfa3d
Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait).
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17 years ago |
Justin Clarke Casey
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82d7fb7522
* Exprimental prim inventory persistence can now be enabled by users.
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17 years ago |
lbsa71
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efd90b56b7
* Optimized usings
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17 years ago |
Jeff Ames
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be2ad79e52
Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532
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17 years ago |
mingchen
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128f2b1e1b
*Parcels and their access lists now store over multiple sessions when the datastore is sqlite
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17 years ago |
mingchen
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d845da215f
*Land has now been linked to the StorageManager. Next step is to fill in the functions for the different datastore interfaces for Land Objects.
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17 years ago |
Jeff Ames
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8d995a5a5d
Minor cleanup
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17 years ago |
Jeff Ames
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af6eb67999
saved OpenSim source code from the giant rampaging unterminated copyright notice of doom
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17 years ago |
Jeff Ames
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4bde56457f
removed some duplicate hard-coded port numbers. changed ports to uint.
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17 years ago |
Adam Frisby
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91c1e8a734
* Fixed a whole bunch of console messages.
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17 years ago |
Teravus Ovares
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31cec30aa0
* Extended our semi-stupid implementation of in world object permissions to show a user's client that it can't edit a prim if it doesn't have permission.
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17 years ago |
lbsa71
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7704bb6f63
* Fixed neighbour range bug
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17 years ago |
MW
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ac77c50ba9
Moved the m_sceneGridService.RegisterRegion(RegionInfo); call out of LoadWorldMap and into its own public method (which is called during region creation). We shouldn't have things like that in methods like LoadWorldMap as some regions might not being having a worldmap loaded via the LoadWorldMap method (like in custom applications).
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17 years ago |
lbsa71
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3aed77bd2c
*** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM OpenSim.ini.example **
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17 years ago |