Robert Adams
|
6ade1c6c76
BulletSim: add requestor's ID to post taint detail log message.
|
11 年之前 |
Robert Adams
|
1b021e0eaa
BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint.
|
11 年之前 |
Robert Adams
|
21a046e622
BulletSim: Extension parameters passed through the classes made to pass just and array of objects rather than a mixture of parameters and array. Makes understanding and parsing what is being passed much easier.
|
11 年之前 |
Robert Adams
|
0dd47d88de
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
|
11 年之前 |
Robert Adams
|
3ffad76b0d
BulletSim: initial implementation of physChangeLinkFixed that resets a linkset's link back to a fixed, non-moving connection.
|
11 年之前 |
Robert Adams
|
7c3b71d294
BulletSim: add physical object initialized flag so updates and collisions
|
11 年之前 |
Robert Adams
|
24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
|
11 年之前 |
Robert Adams
|
2c8bf4aaa6
BulletSim: fix small bug where everything looked like it was colliding
|
11 年之前 |
Robert Adams
|
fad4241e4e
BulletSim: make all the different angularVerticalAttraction algorithms
|
11 年之前 |
Robert Adams
|
97698ae311
BulletSim: More tweaking on center-of-mass. Almost there. Changes have no effect if LinksetOffsetCenterOfMass=false (the default).
|
11 年之前 |
Robert Adams
|
8eb86c9ec9
BulletSim: add the reset of the last commit for flush log file problems.
|
11 年之前 |
Robert Adams
|
c24c99f4ba
BulletSim: fix an occasional crash with flushing log files.
|
11 年之前 |
Robert Adams
|
795acaa6aa
BulletSim: add failure flag for meshing failure vs asset fetch failure
|
11 年之前 |
Robert Adams
|
07058b044b
BulletSim: experimental movement of physics execution off of heartbeat
|
11 年之前 |
Robert Adams
|
9de3979f5b
BulletSim: add gImpact shape type. Add logic to use gImpact shape
|
11 年之前 |
Robert Adams
|
214bae1479
BulletSim: fix BulletSim crashing if there is no [BulletSim] section
|
11 年之前 |
Robert Adams
|
45f37e11ad
BulletSim: use heightmap terrain when using BulletXNA.
|
11 年之前 |
Robert Adams
|
4042c82a72
BulletSim: prims with no cuts created with single convex hull shape.
|
11 年之前 |
Robert Adams
|
59135c9a31
BulletSim: add Bullet HACD library invocation. Turned off by default as not
|
11 年之前 |
Robert Adams
|
747ece59d2
BulletSim: convert BSDynamic to a BSActor and change BSPrim to set
|
11 年之前 |
Robert Adams
|
885b45b112
BulletSim: rework parameter setting for different types of values
|
11 年之前 |
Robert Adams
|
1b55a9d81e
BulletSim: fix avatar bobbing or jiggling while stationary flying.
|
11 年之前 |
Robert Adams
|
1b203601f4
BulletSim: include the linkage to the layered prim implementation. Separate layers for physical (vs simulator) location displacement and linksets.
|
11 年之前 |
Robert Adams
|
af73ea909c
Change passed PhysicsParameter value from float to the more general string value
|
11 年之前 |
Robert Adams
|
ad438ee59f
BulletSim: rework some parameter setting implementation moving functionality that was in BSScene to BSParam. Remove unused parameters that were passed to the unmanaged code. Update DLLs and SOs for the new param block.
|
11 年之前 |
Robert Adams
|
531d0429d1
BulletSim: first unit test: vehicle angular attraction
|
11 年之前 |
Robert Adams
|
f6380a3ad3
BulletSim: fix the trimming of colliders so only the top 25 are returned.
|
11 年之前 |
Robert Adams
|
80f0a978db
BulletSim: fix compile error from last commit
|
11 年之前 |
Robert Adams
|
ddef8f16e5
BulletSim: first attempt at reporting top colliders
|
11 年之前 |
Robert Adams
|
3ecfddd791
BulletSim: remove exception that can happen when setting physics parameters from the console.
|
11 年之前 |