Commit History

Author SHA1 Message Date
  UbitUmarov f57a48a0fb fix silly bug 9 years ago
  UbitUmarov 5bfd49404d start TerrainCheckUpdates on heartbeat thread, but do it async; fix a bug on slow terrain send limits check 9 years ago
  UbitUmarov d281ec5342 some fixes/changes on land send 9 years ago
  UbitUmarov 8fde2fb901 slow down terrain sending so other users of LAND queue do have a chance to send things 9 years ago
  UbitUmarov 7276a89ddd recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim (slower since it depended on sending terrain as TASK). if true send by view range and also all terrain at arrival 9 years ago
  UbitUmarov 3a8e76cdd1 restore terrain modifiers, left out earlier bc of merge errors, (untested) 9 years ago
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 years ago
  UbitUmarov 371c9dd2af bad merge? 9 years ago
  UbitUmarov bd4ec5f26c restrict terrain PaintBrushes to the requested area 9 years ago
  UbitUmarov 195dd054de make terrain undo non op, it is broken and can't be global but per agent 9 years ago
  UbitUmarov d1b4e0dd6a fix terrain bake for revert. just good enought fix 9 years ago
  UbitUmarov 030c866b34 rename revert map as baked map, bc thats what it is 9 years ago
  UbitUmarov b82b16c954 take taints check terrain out of Onframe event and add a new event for it. Slow it down to 1/4 heartbeat rate (once every 363ms aprox) 9 years ago
  UbitUmarov 244f0c6352 change terrain internal representation to float. ushort work with legal 9 years ago
  UbitUmarov 64d05bab0f terrain stored as ushorts with gzip compression 9 years ago
  UbitUmarov e3d82ad706 delay terrain sending if land queue is 2 busy 9 years ago
  UbitUmarov 17082da0da "uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or 9 years ago
  UbitUmarov 4bb55cad67 dont use SendTerrainUpdatesByViewDistance option, code executes as true. 9 years ago
  Robert Adams 81ef7b586e Address Mantis 7592 (http://opensimulator.org/mantis/view.php?id=7592) by 9 years ago
  Dev Random f20728fc86 Constrain 'terrain modify' to selected Region 9 years ago
  Dev Random a9dd3028b9 Add 'terrain modify noise' and code cleanup 9 years ago
  Dev Random 4bf62e11b6 'terrain modify' command for area-of-effect operations 9 years ago
  Robert Adams bedafb8fae varregion: refactor use of 'double heightmap[,]' into references to new class TerrainData 9 years ago
  Dev Random d3b43a96fb Add 'terrain feature' command 10 years ago
  Justin Clark-Casey (justincc) a4107cb6c7 In TerrainModule, lock m_perClientPatchUpdates when removing entries. 10 years ago
  Robert Adams b81187db5a Set "[Terrain]SendTerrainUpdatesByViewDistance=true" by default. 10 years ago
  Robert Adams 0aa0dad478 Send multiple terrain patches per terrain update packet if terrain 10 years ago
  Robert Adams 0300ec45eb Modifications to debugging printouts. No functional changes. 10 years ago
  Robert Adams 22dade6463 varregion: More tweeking to only sending patches within avatar draw distance. 10 years ago
  Robert Adams db5a42ffac varregion: send terrain patches from where the avatar outward if the parameter 10 years ago