UbitUmarov
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08187cb599
inventory mess return to the state before divas cache issue
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9 tahun lalu |
UbitUmarov
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7841628313
change to avn fecthinventory and webfecth.. code
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9 tahun lalu |
Diva Canto
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959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 tahun lalu |
Diva Canto
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b5ac0e1ab8
FetchInventoryDescendents2: Signal to the viewer that folder with UUID.Zero is a bad folder. Don't even go to the backend to ask for it, because that will likely kill the sim. Apparently Firestorm requests folder Zero quite often.
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9 tahun lalu |
Diva Canto
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bac53387a9
Mantis #7567: added an 8-sec expiring item cache to the inventory network connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example).
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9 tahun lalu |
Diva Canto
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8de65a8fb3
Mantis #7594: putting things as they were before regarding duplicate removal. Also added test to check that duplicates are being removed. The test passes. I have no idea how duplicates would not be removed, as reported in the mantis.
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9 tahun lalu |
Diva Canto
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05737a1010
Improved comments on fetch inventory tests
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9 tahun lalu |
Diva Canto
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f992ed0f40
Added unit tests for FetchInventoryDescendents http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_Inventory_Descendents
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9 tahun lalu |