Tedd Hansen
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5f7a02fce9
Treads command lists threads, but not thread name (yet)
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17 years ago |
Justin Clarke Casey
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7d7ad4dff2
* Only count download requests for assets which are not already waiting for data from the asset server
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17 years ago |
Tedd Hansen
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684059afdf
div+
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17 years ago |
Teravus Ovares
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740ce20d9d
* Found the land bug, yay
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17 years ago |
Justin Clarke Casey
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f3190810d3
* Properly guard removal of asset request lists on AssetCache.AssetNotFound (my own bug)
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17 years ago |
Justin Clarke Casey
|
53d5aeec24
* Remove unused texture dictionaries from AssetCache
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17 years ago |
Jeff Ames
|
a8cfbbe963
Minor cleanup.
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17 years ago |
Jeff Ames
|
f02b314765
Fix exception when reading OpenSim.ini file.
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17 years ago |
Justin Clarke Casey
|
c66b5a9e71
Report command string on ConsoleBase.RunCommand exception
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17 years ago |
Teravus Ovares
|
07774473af
* Fixed a long standing race condition in physics events. Could this be the source of the null on multicast_void: error?
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17 years ago |
Tedd Hansen
|
416d752829
llSetTimerEvent updated to use ticks instead of DateTime for internal timing.
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17 years ago |
Justin Clarke Casey
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877713999c
* Report 'asset not found' situations back to UserTextureDownloadService
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17 years ago |
Tedd Hansen
|
96edcea3ae
llSetTimerEvent was setting seconds as milliseconds causing major problems in timed scripts...
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17 years ago |
lbsa71
|
4c6e5a5090
* re-enabled AssetNotFound code
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17 years ago |
MW
|
4c2e304ce6
Fixed big bug in AgentAssetTransactions, now don't seem to be getting any AbortXfer packets. And the "saving data" message in the client on logout seems to have gone. (So that message was all my fault.)
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17 years ago |
MW
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37b989a8c6
some changes to the initialising of AgentAssetTransactionModule to see if they help with the xfer/grey avatar problems.
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17 years ago |
lbsa71
|
fec87ad3d7
* just added a readonly and a comment
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17 years ago |
MW
|
e7a709068a
small change
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17 years ago |
Teravus Ovares
|
ac60382599
* Added a few more packets to ClientView. Added tendons to the Skeletal Groups Module, made it shared to save on threads.
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17 years ago |
lbsa71
|
9be5f9d6cc
* Fixed xml loading bug (the xml was scheduled for update before added to a scene)
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17 years ago |
lbsa71
|
bf42637ee8
* Caught 'OPTIONS' verb in BaseHttpServer that would otherwise explode.
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17 years ago |
Teravus Ovares
|
b77c48e75e
* Cleanup of some memory consuming items on ScenePresence.Close().
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17 years ago |
Teravus Ovares
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932a132116
* Made a quickupdate method to run through only entities that have scheduled themselves for updates looking for changes. This runs 10 times a second.
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17 years ago |
Justin Clarke Casey
|
ca78c3ef0d
Doc correction
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17 years ago |
Justin Clarke Casey
|
48e085c774
* Add documentation
|
17 years ago |
Justin Clarke Casey
|
9a8c19d67b
Putting in eyecatcher lines on OpenSim start as we had previously. This makes it easier to pick out a restart of OpenSim in an appended log file
|
17 years ago |
Justin Clarke Casey
|
b331e96e25
Remove "Loading inventory" messages from item inventory loads
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17 years ago |
Sean Dague
|
530cc24884
From: Michael Osias <[email protected]>
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17 years ago |
Tedd Hansen
|
69b1edebf6
Added to OpenSim.ini.example:
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17 years ago |
Teravus Ovares
|
cfc9ee4265
* Adds limited support for each hollow type for the supported prim., Cube with a triangle hollow, Cube with a cylinder hollow, cylinder with a triangle hollow, etc.
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17 years ago |