コミット履歴

作者 SHA1 メッセージ 日付
  Teravus Ovares 08819bcbea * Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely. 15 年 前
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
  idb 716e1fe0e1 Keep IsColliding updated for the recent changes in ScenePresence so that walk/stand animations will get used instead of just falling 15 年 前
  Charles Krinke b637a11b58 Fixes Mantis #3260. Thank you kindly, MCortez for a patch that: 16 年 前
  diva 3d5a9e6748 This started as way to correct Mantis #3158, which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently. 16 年 前
  Justin Clarke Casey ff7c8551ba * remove mono compiler warnings 16 年 前
  Justin Clarke Casey 3b0db66b92 * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks 16 年 前
  Teravus Ovares 8ad6f575eb * Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method. 16 年 前
  Teravus Ovares 3844e73d27 * Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect. 16 年 前
  idb 098f16fe31 Remove duplicated avatar height calculation in lsl functions. 16 年 前
  Justin Clarke Casey 81dcf223bf * Add enough infrastructure code to run an extremely basic and flaky add root agent scene test 16 年 前
  Charles Krinke 6758ecc403 Implement the plumbing for llSetVehicleType from the LSL 16 年 前
  Charles Krinke ebbbd37605 Added the plumbing for llSetVehicleRotationParam 16 年 前
  Charles Krinke 3747862999 Plumb the connection though from llSetVehicleVectorParam 16 年 前
  Charles Krinke 3397236c6c Plumb the connection through from llSetVehicleFloatParam 16 年 前
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 年 前
  Jeff Ames 6ef9d4da90 Formatting cleanup. 16 年 前
  Dahlia Trimble f74a9bcdc7 Implements llSetForce() and llGetForce(). These are experimental and the units may not match the Linden implementation. 16 年 前
  Teravus Ovares 042c9ed4d8 * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab. 16 年 前
  Teravus Ovares 2a988f187e * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on 16 年 前
  Teravus Ovares 240e8646da * If you llApplyImpulse on an attachment, it applies impulse on the avatar, not the attachment. 16 年 前
  Teravus Ovares 07167c9a3f * Committing some collision stuffs that I'm working on. 16 年 前
  Teravus Ovares 2a3bdde0fa * Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF) 16 年 前
  Teravus Ovares a21112ccee * Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin. 17 年 前
  Jeff Ames 47180080f0 Formatting cleanup. 17 年 前
  Teravus Ovares d0123a796b ODEPlugin 17 年 前
  Teravus Ovares 8bea3dbdb9 * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim. 17 年 前
  Teravus Ovares 0a5c48b1c8 * This is a very icky implementation of physical linkset prim using fixed joints. This will change quite drastically, however it's fun to play with. 17 年 前
  Teravus Ovares 27508c1ad8 * Added Support within the ODEPlugin for Selected. Which means that; 17 年 前
  Teravus Ovares 8edaada1d3 ODE: Tired of floating above the ground after crossing a border? Boy have I got a solution for you! For a limited time, you can be the right height after border crossings automatically. Just three easy payments of $9.95 and make sure your neighbor is sending child agent updates! 17 年 前