Commit Verlauf

Autor SHA1 Nachricht Datum
  MW acea31518b fixed the bug where changing the rotation of a selection of prims in a linkset, made each of those prims rotate around its own centre rather than around the geometric centre of the selection like they should do (and like the client expects). vor 15 Jahren
  Melanie Thielker aec5dc677d Explicitly set the changed status of the prim groups affected in a delink vor 15 Jahren
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. vor 15 Jahren
  Melanie Thielker 0f721da5f1 Add a tweakable for the prim queue preload vor 15 Jahren
  Melanie Thielker d604cd284e Again, completely revamp the unlink code to finally allow unlinking vor 15 Jahren
  Jeff Ames cad0aab793 Formatting cleanup. vor 15 Jahren
  Melanie Thielker cc86df4a3f Thank you, dslake, for a patch that converts many of the linear searches vor 15 Jahren
  nlin 8e6c20b27f Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Drag vor 15 Jahren
  Adam Frisby 1b56fff7c8 * Implements retrieving child primitives via World.Objects[id] (MRM) vor 15 Jahren
  Justin Clarke Casey ac8fc02afc * refactor: Move god related methods in Scene out to a module vor 15 Jahren
  Melanie Thielker 78a19528c6 Change DropObject to public. Fixes Mantis #3314 vor 16 Jahren
  Dr Scofield 973ba9c9b7 From: Alan Webb <[email protected]> vor 16 Jahren
  diva 3d5a9e6748 This started as way to correct Mantis #3158, which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently. vor 16 Jahren
  diva 2c685bff14 Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP. vor 16 Jahren
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring vor 16 Jahren