UbitUmarov
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44b0d30561
a few more useless changes
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hai 7 meses |
UbitUmarov
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da928d6099
!= UUID.Zero is slow
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%!s(int64=2) %!d(string=hai) anos |
UbitUmarov
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357f20eb14
== UUID.Zero is slow
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%!s(int64=2) %!d(string=hai) anos |
UbitUmarov
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9d6c996570
extent supported number of avatar textures/bakes/wearables, tell viewers about it on lludp RegionHandShake; propagate agenthover; block teleports/crossings based on worn wearables and peer version;
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%!s(int64=5) %!d(string=hai) anos |
UbitUmarov
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944a785a32
now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc
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%!s(int64=5) %!d(string=hai) anos |
UbitUmarov
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f9c9dc585c
have default ids of avatar alpha and tattoo
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%!s(int64=6) %!d(string=hai) anos |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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%!s(int64=7) %!d(string=hai) anos |
UbitUmarov
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a7079c9227
add default eyes to default wearables, and revert previus bad commit
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%!s(int64=9) %!d(string=hai) anos |
Melanie Thielker
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69585a4824
More plumbing of the EntityTransferContext (not yet complete)
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%!s(int64=9) %!d(string=hai) anos |
UbitUmarov
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42954349e4
temporary reduce maxwearables, so teleport testing can be performed before other regions get updated
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%!s(int64=9) %!d(string=hai) anos |
Melanie Thielker
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b5ac2eb1e1
Allow setting the size of the wearables array from config, for core compatibility
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%!s(int64=9) %!d(string=hai) anos |
UbitUmarov
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998e3d435a
DANGER back to right current max number of wearables ( TP out of regions
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%!s(int64=10) %!d(string=hai) anos |
UbitUmarov
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16bcd86dfb
back to max 15 wearables until its safe ( and before i kill other grid
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%!s(int64=10) %!d(string=hai) anos |
UbitUmarov
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a8e49a4538
max 16 for testing
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%!s(int64=10) %!d(string=hai) anos |
UbitUmarov
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4ae0bb7df1
add limites checks on wearables size, revert to max 15 for
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%!s(int64=10) %!d(string=hai) anos |
UbitUmarov
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7486684436
update the max number of texture faces and wearables to current values.
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%!s(int64=10) %!d(string=hai) anos |
UbitUmarov
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fc576df273
revert last add commit
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%!s(int64=12) %!d(string=hai) anos |
UbitUmarov
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f194c48cd3
add wearable type PHYSICS
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%!s(int64=12) %!d(string=hai) anos |
Mic Bowman
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b16173e3e8
Drop the static from default wearables. It isn't
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%!s(int64=14) %!d(string=hai) anos |
Melanie
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63ffdcf53a
Try to not make avatars switch outfits
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%!s(int64=14) %!d(string=hai) anos |
Melanie
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e98d8d500f
Fix logins and avatar appearance. Contains a Migration. May contain nuts.
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%!s(int64=14) %!d(string=hai) anos |
Melanie
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ff7da2082d
This commit fixes all the appearance related null refs. Still can't log in,
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%!s(int64=14) %!d(string=hai) anos |
Melanie
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818ed2032a
READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE.
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%!s(int64=14) %!d(string=hai) anos |
Master ScienceSim
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b1c8d05888
Major refactoring of appearance handling.
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%!s(int64=14) %!d(string=hai) anos |
John Hurliman
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d806741e9d
* Cleaned up the magic UUID definitions in AvatarWearable.cs
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%!s(int64=14) %!d(string=hai) anos |
Rob Smart
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1c220e173c
Adding a hair item to the default wearables, fixes newly created avatars appearing as a cloud
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%!s(int64=15) %!d(string=hai) anos |
Jeff Ames
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ee205e7e81
Formatting cleanup.
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%!s(int64=15) %!d(string=hai) anos |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
Justin Clarke Casey
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0de34e9a18
* remove now unused serialization code
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%!s(int64=15) %!d(string=hai) anos |
Charles Krinke
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8f55b9d735
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
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%!s(int64=15) %!d(string=hai) anos |