Historique des commits

Auteur SHA1 Message Date
  Robert Adams e7ad6ed3a3 BulletSim: pass collision subscription information to the C++ code so collisions on objects that don't care are not reported up. il y a 12 ans
  Robert Adams ea36d4a4cf BulletSim: Add AddObjectForce to BulletSim API. il y a 12 ans
  Robert Adams e38d26a2dc BulletSim: change boolean parameters in the shape data from int's to float's to be consistant with parameter data structure il y a 12 ans
  Robert Adams 50dbb9ffe4 BulletSim: add parameters and API calls for setting ERP and CFM. il y a 12 ans
  Robert Adams 7d30637d51 BulletSim: refactor all the linkset logic out of the prim class il y a 12 ans
  Robert Adams 5707e171f4 BulletSim: Move constraint tracking from C++ code to C# code il y a 12 ans
  Robert Adams 85c6eb7c50 BulletSim: add all the new functions to BulletSimAPI. il y a 12 ans
  Robert Adams ca3b6b1f90 BulletSim: more detail logging for vehicle and general physics debugging. il y a 12 ans
  Robert Adams 142de1d02f BulletSim: add a bunch of internal Bullet configuration parameters to OpenSimDefaults.ini and the code. il y a 12 ans
  Robert Adams b22d040169 BulletSim: add some new runtime setable parameters to match the dll. il y a 12 ans
  Robert Adams e9de7e7107 Update BulletSim.dll with some interface changes and tuning (see opensim-libs). Change BSScene to use new interface. il y a 12 ans
  Robert Adams 21708b832b BulletSim: add mesh representation. Use meshes for static objects and switch to hulls for physical objects. il y a 13 ans
  Robert Adams fef73a1a10 BulletSim: add runtime setting of physics parameters. Update default values. il y a 13 ans
  Robert Adams 7640b5abf6 BulletSim: Parameters settable from ini file. Linksets. Physical property value tuning il y a 13 ans
  Robert.Adams 5ffec1cd64 Pass collisions and updates in pinned memory (saves marshaling). il y a 13 ans
  Robert Adams 302d72701d BulletSim initial checkin il y a 13 ans