Commit History

Author SHA1 Message Date
  Robert Adams 8b04e8a297 BulletSim: Debugging log statements added. Reduced size of updata buffer trying to find a corrupted memory problem. Update DLL and SO. 12 years ago
  Robert Adams 50dbb9ffe4 BulletSim: add parameters and API calls for setting ERP and CFM. 12 years ago
  Robert Adams 7d30637d51 BulletSim: refactor all the linkset logic out of the prim class 12 years ago
  Robert Adams d7add2940a BulletSim: add parameters for setting linkset constraint factors 12 years ago
  Robert Adams bf6529db32 BulletSim: Redo parameter specification so only one place has 12 years ago
  Robert Adams 8a574395c7 BulletSim: add Dispose() code to free up resources and close log files. 12 years ago
  Robert Adams b25d874afa BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempting to fix a mono compile error. 12 years ago
  Robert Adams ca3b6b1f90 BulletSim: more detail logging for vehicle and general physics debugging. 12 years ago
  Robert Adams cda67a68de BulletSim: Add very detailed logging to BSDynamics for vehicle debugging 12 years ago
  Robert Adams c400918c84 BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon. 12 years ago
  Robert Adams f9913b6ef7 BulletSim: Add detailed and voluminous debug logging that is enabled 12 years ago
  Robert Adams e4a6611865 Clean up collision reporting code so they are properly passed to 12 years ago
  Robert Adams 872d513daa BulletSim: make avatar animations update properly. 12 years ago
  Robert Adams 2fcdecf090 BulletSim: fix typo introducted by previous checkins (git merge sometimes makes mistakes) 12 years ago
  Robert Adams 07388071d4 Merge branch 'bulletsim1' of ssh://island.sciencesim.com/home/sceneapi/radams1/bs-opensim into bulletsim1 12 years ago
  Robert Adams ff54b3c366 BulletSim: change default of shouldDisableContactPoolDynamicAllocation from False to True. It seems that collisions don't happen well when it is False (things fall through terrain). 12 years ago
  Robert Adams 3f53b7bc91 BulletSim: Add new configuration parameters to get and set console commands 12 years ago
  Robert Adams 142de1d02f BulletSim: add a bunch of internal Bullet configuration parameters to OpenSimDefaults.ini and the code. 12 years ago
  Robert Adams 1273f259e4 BulletSim: remove confusion between angularVelocity and rotationalVelocity (there is still confusion in the rest of OpenSim). Enhance some debug statements to include the object ID. 12 years ago
  Robert Adams 1a738caeca BulletSim: update TODO list. Rearrange code for readability. Add per object friction and restitution runtime settable parameters. 12 years ago
  Robert Adams de24feb275 BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyancy for flying. Tweek avatar default friction and resititution 12 years ago
  Robert Adams b22d040169 BulletSim: add some new runtime setable parameters to match the dll. 12 years ago
  Robert Adams 975184b3f9 BulletSim: Update list of TODO tasks 12 years ago
  Robert Adams efe61b2481 BulletSim: remove confusion between angularVelocity and rotationalVelocity (there is still confusion in the rest of OpenSim). Enhance some debug statements to include the object ID. 12 years ago
  Robert Adams 7783c93802 BulletSim: update TODO list. Rearrange code for readability. Add per object friction and restitution runtime settable parameters. 12 years ago
  Robert Adams cb2727cf6e BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyancy for flying. Tweek avatar default friction and resititution 12 years ago
  Robert Adams 898a16802b BulletSim: add some new runtime setable parameters to match the dll. 12 years ago
  Robert Adams eafc3d6c47 BulletSim: Update list of TODO tasks 12 years ago
  Robert Adams e9de7e7107 Update BulletSim.dll with some interface changes and tuning (see opensim-libs). Change BSScene to use new interface. 12 years ago
  Robert Adams 96dce3e16c Use GetMeshKey from PrimitiveBaseShape. 13 years ago