Commit History

Autor SHA1 Mensaxe Data
  Justin Clark-Casey (justincc) 58869e5aa0 Fix recent SOP.GetSittingAvatars() to return null if there are no sitting avatars rather than throwing an exception. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 951b45b80f Add OSSL function osForceAttachToAvatarFromInventory() %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 07e62df558 Add regression test for teleporting an agent between separated regions on the same simulator. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 6adaf1be74 extract common ScenePresence setup code into Init() method for ScenePresenceSitTests %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 84ad23234b add SP.PhysicsActor checks to other sit/stand tests %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) acaf6937c5 add sit and stand on ground test %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) b1cb4f5b04 As per mailing list last week, remove facility that would automatically move the avatar if prim with no sit target was out of sitting range. %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) a658bddbcd Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing list last week. %!s(int64=13) %!d(string=hai) anos
  Justin Clark-Casey (justincc) dc200d7bb5 Add new ScenePresenceSitTests with a single sit/stand test %!s(int64=13) %!d(string=hai) anos