Historial de Commits

Autor SHA1 Mensaje Fecha
  Justin Clark-Casey (justincc) 23ae24b406 Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format() rather than the functionally identical but buggy Xml2ToSOG(). hace 12 años
  Diva Canto 1499607215 Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>. hace 14 años
  Diva Canto 41ce392d9b Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems to be generating xml's that are successfully parsed. Needs more testing. hace 14 años
  Diva Canto 54a3b8e079 New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for load oar and load xml2, but not for packing objects on crossings/TPs yet. hace 14 años
  John Hurliman dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph hace 14 años
  Melanie 21cad5d3ac All scripts are now created suspended and are only unsuspended when the object hace 14 años
  Jeff Ames ee205e7e81 Formatting cleanup. hace 15 años
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. hace 15 años
  Justin Clarke Casey 02bac7fea4 * refactor: move SceneXmlLoader into subpackage hace 15 años