Commit History

作者 SHA1 備註 提交日期
  UbitUmarov 46e36601cb remove some more useless NULL arguments 5 年之前
  Melanie 0fd17c08ae Massive console refactor. Greatly simplify interface. 5 年之前
  UbitUmarov 996de5eaf1 .. and yes i forgot a file.. again :( 6 年之前
  UbitUmarov eca89c6e61 remove some more dead scene options 7 年之前
  UbitUmarov c8b3925085 remove nonsense SendPeriodicAppearanceUpdates. if we need such a thing, then a lot is broken. Remove duplicated CleanTempObjects() call, rename BackupWaitCallback thread as BackupWorker ( still didn't found cause for mantis 8783) 7 年之前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 8 年之前
  UbitUmarov 6c48be6c91 finish removing child-repri option 8 年之前
  UbitUmarov c02fe98b7d add test option ObjectsCullingByDistance. In future, if true, it may 8 年之前
  UbitUmarov 01a27e8c71 establish a minimun for ReprioritizationDistance 9 年之前
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 年之前
  UbitUmarov 371c9dd2af bad merge? 9 年之前
  Robert Adams 9f18e3ba80 Varregion: first cut at removing Border class checks for region crossings. 9 年之前
  Justin Clark-Casey (justincc) 64f640f901 Implement experimental non-default mechanism to update scene via a timer rather than a persistent thread with sleep. 10 年之前
  Justin Clark-Casey (justincc) 961cb9cc77 refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance for better accuracy and consistency with other similar parameters 10 年之前
  Justin Clark-Casey (justincc) fcf5fb5dfd Implement "scene debug set root-upd-per" for dropping 1 in N root agent updates except to originator 10 年之前
  Justin Clark-Casey (justincc) 0f87a99e54 Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents. 10 年之前
  Justin Clark-Casey (justincc) 5cd21516a4 Add "debug scene set appear-refresh true|false" to control whether periodic appearance refresh is active. 10 年之前
  Justin Clark-Casey (justincc) f54fccba1e Make it possible to change avatar position update, rotation and velocity tolerances on the fly. 10 年之前
  Justin Clark-Casey (justincc) df816b38ac minor: make "debug scene set" usage command accurate again from last commit f6f7585 10 年之前
  Justin Clark-Casey (justincc) f6f7585ec5 Add a "debug scene set child-repri <double>" command that allows child reprioritization distance to be changed on the fly. 10 年之前
  Robert Adams 877bdcdce1 Rewrite of mega-region code to use new form of border checking. 10 年之前
  Justin Clark-Casey (justincc) 93206ef0fa Add "show borders" command to show the borders of a region. 11 年之前
  Justin Clark-Casey (justincc) b914fb98c4 minor: remove mono compiler warning in SceneCommandsModule 12 年之前
  Justin Clark-Casey (justincc) 652cfa2ee2 Fix use of scene debug commands when region is set to root or a specific region where there is more than one region on the simulator. 12 年之前
  Justin Clark-Casey (justincc) 115e1c2abb Add "debug set set animations true|false" region console command. 12 年之前
  Justin Clark-Casey (justincc) 26347307ec Fix a regression in the last few scene commands changes where setting these via the viewer estate dialog stopped working. 12 年之前
  Justin Clark-Casey (justincc) f3a2bbbd93 Add "debug scene get" console command to list current scene options 12 年之前
  Justin Clark-Casey (justincc) a16ae5d7e3 Move scene debug commands into separate module. Command changes from "debug scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings 12 年之前