Commit History

Autor SHA1 Mensaxe Data
  UbitUmarov 04dafe4313 some cleaup; simplify some animations code %!s(int64=2) %!d(string=hai) anos
  UbitUmarov 3e734c5f57 will pre-jump now work ( will anythign work ?) disable viewers (fs) quickjump to check %!s(int64=2) %!d(string=hai) anos
  UbitUmarov da928d6099 != UUID.Zero is slow %!s(int64=2) %!d(string=hai) anos
  UbitUmarov 357f20eb14 == UUID.Zero is slow %!s(int64=2) %!d(string=hai) anos
  UbitUmarov fe72b54652 cosmetics %!s(int64=4) %!d(string=hai) anos
  UbitUmarov c097f148dd locate default anims also by uuid, rename/chage a few things %!s(int64=4) %!d(string=hai) anos
  UbitUmarov 21728b3129 some retouchs on animationset code %!s(int64=5) %!d(string=hai) anos
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup %!s(int64=8) %!d(string=hai) anos
  Oren Hurvitz 998d7009a6 Eliminated many warnings %!s(int64=10) %!d(string=hai) anos
  Robert Adams 7556a0f699 Add TriggerScenePresenceUpdated events when an animation is added %!s(int64=11) %!d(string=hai) anos
  Robert Adams 48a175eff7 Add methods to Animation and AnimationSet for easier manipulation and %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 74256c0cc4 Restore previous client AO behaviour by not allowing them to remove the default animation but continue to allow scripts to do so. %!s(int64=12) %!d(string=hai) anos
  Melanie f16c4a254c Revert "Prevent empty Anim Packs" %!s(int64=12) %!d(string=hai) anos
  Melanie c1c540f454 Revert "Fix sequence id fr default anim" %!s(int64=12) %!d(string=hai) anos
  Melanie a775931a0c Fix sequence id fr default anim %!s(int64=12) %!d(string=hai) anos
  Melanie 5561333668 Prevent empty Anim Packs %!s(int64=12) %!d(string=hai) anos
  Melanie fd9cb3cb68 Store and send the current movement animation state to a new sim on crossing %!s(int64=12) %!d(string=hai) anos
  Melanie 1c5f6e48b8 Separate LSL's notion of the default anim from the actually playing anims. %!s(int64=12) %!d(string=hai) anos
  Melanie de6f147d3c Revert "Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO hud is" %!s(int64=12) %!d(string=hai) anos
  nebadon fa484c3494 Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO hud is %!s(int64=12) %!d(string=hai) anos
  Melanie b977f962fa Allow default animation to be stopped to be replaced with another one. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 9949ac2f9f refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity since non-default animations are handled completely separately from this class %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 1a8769e6ef Instead of loading default avatar animations in both SLUtil and AvatarAnimations, load just in AvatarAnimations instead. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 61c76d1810 refactor: move AnimationSet %!s(int64=15) %!d(string=hai) anos