Historial de Commits

Autor SHA1 Mensaje Fecha
  UbitUmarov 23daf5340b add some missing matovr full updates hace 11 meses
  UbitUmarov f94f6e77bf a few cosmetic changes hace 1 año
  UbitUmarov ce0d426b99 add helper SimulatorFeaturesModulr OpenSimExtraFeatureContains plus cosmetics hace 1 año
  UbitUmarov 52f50d2035 move UploadObjectAsset to simpleh.. hace 4 años
  UbitUmarov ae00623b65 lost in updates hace 5 años
  UbitUmarov b48cbcbfdd simplify a bit some caps paths hace 6 años
  UbitUmarov db2fbf6516 add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested. hace 7 años
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup hace 8 años
  Mandarinka Tasty 7c566dca5a The new Constant: integer OBJECT_REZZER_KEY = 32; hace 8 años
  Aleric Inglewood 2dc92e7de1 Preserve attachment point & position when attachment is rezzed in world hace 11 años
  Diva Canto 86903f23dd Cleanup on region modules: gave short node id's to all of them. hace 12 años
  Melanie 0d15a6a01f Remove any mention of IRegionModule from region names and comments to aid hace 12 años
  Justin Clark-Casey (justincc) 6a77a65675 minor: remove unnecessary IsAttachment = false setting for new object in UploadObjectAssetModule, property always starts as false hace 12 años
  Justin Clark-Casey (justincc) 231a3bf147 Implement optional name and description on http stream handlers so that we can relate a slow request to what the handler actually does and the agent it serves, if applicable. hace 12 años
  Justin Clark-Casey (justincc) ddca5347c3 When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer permissions, not PermissionMask.All hace 12 años
  Dan Lake e2c51a977d Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. hace 13 años
  Justin Clark-Casey (justincc) 33a894f3d2 refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid pointless duplication of identical values hace 13 años
  Justin Clark-Casey (justincc) df2a59d31b refactor: make SceneObjectGroup.GroupScale() a property rather than a mehod hace 13 años
  Justin Clark-Casey (justincc) 5e8900dfd0 minor: code tidy and inserted log lines for future use. hace 13 años
  Diva Canto e3c27d8527 Nope, that didn't feel right. Moving all those modules to Linden space. hace 13 años