UbitUmarov
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8a0778beaf
go back to random asset uuid
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1 year ago |
UbitUmarov
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b69d84cd4c
assetbase: comment out log messages
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3 years ago |
UbitUmarov
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6c49f16132
minor changes
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4 years ago |
UbitUmarov
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bff6be4f66
give up on baked flag (test)
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4 years ago |
UbitUmarov
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50cd0ab982
missing file
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4 years ago |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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8 years ago |
UbitUmarov
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5202ae7bb4
revert changes to asset desc size, my bad.. this field will possible go away in future
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8 years ago |
UbitUmarov
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7524c7729f
change asset description max size
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8 years ago |
UbitUmarov
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8c19ea910a
remove a wrong virtual dec ( no overides, and cant really have if used on a constructor like in assetlandmark)
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8 years ago |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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9 years ago |
UbitUmarov
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371c9dd2af
bad merge?
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9 years ago |
Diva Canto
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959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 years ago |
BlueWall
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d7b45a3ed2
Alter the migrations so that it is a no-op as the columns are unused and the operation is very expensive
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9 years ago |
Cinder
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7913417683
As per http://wiki.secondlife.com/wiki/Limits Prim description should be 128 bytes (127 + null terminator)
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9 years ago |
Oren Hurvitz
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93a9ed2a6d
Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures.
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10 years ago |
UbitUmarov
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c3ea00f16e
add assettype mesh to list of binary assets
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12 years ago |
Melanie
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b40157fc9b
Merge commit 'c8304b7f84b1a8d9fb978cae510f684e36419deb' into bigmerge
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13 years ago |
Justin Clark-Casey (justincc)
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c8304b7f84
Fix avatar parameter updating for viewer 3 and maybe 2.
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13 years ago |
root
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47cf9c8fe0
Merge branch 'master' into careminster-presence-refactor
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13 years ago |
Justin Clark-Casey (justincc)
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46f5893d55
Add basic flotsam asset cache test for retrieved cached asset.
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13 years ago |
Melanie
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326c46ba70
Merge branch 'master' into careminster-presence-refactor
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13 years ago |
Diva Canto
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d21e9c755f
HG Friends working to some extent: friendships offered and accepted correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
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13 years ago |
Tom Grimshaw
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8dc7c0849e
The other half of the asset fix. Implement an exponentially incrementing retry timer for asset upload failures. Total queue time in the ballpark of 24 hours, which should be a reasonable time for any grid admin to get their asset service back online. This should stop lost assets.
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14 years ago |
Diva Canto
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b233a4b2ca
* Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
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14 years ago |
Melanie
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9b22393cf3
Add a field asset_flags and a corresponding enum to the asset database. This
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14 years ago |
John Hurliman
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df76e95aa2
Changed asset CreatorID to a string
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14 years ago |
John Hurliman
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7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
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14 years ago |
John Hurliman
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845a390e93
* Added a sanity check for missing asset data in LLClientView
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14 years ago |
Melanie
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5300e8506d
Reintroduce AssetBase's old behavior. A Parameterless constructor is required
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15 years ago |
John Hurliman
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afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
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15 years ago |